Chatgpt is useless at this kind of thing I didn't even bother trying .
OK
TFT ID = 0x9341
Calibrate for your Touch Panel
default
default
default
default
default
default
default
Before start after start default
default
default
default
default
Before pause
And this is the code as it is right now:
#include <DFRobotDFPlayerMini.h>
#include <Adafruit_GFX.h>
#include <MCUFRIEND_kbv.h>
#include <SoftwareSerial.h>
MCUFRIEND_kbv tft;
#include <TouchScreen.h>
#include <FreeDefaultFonts.h>
#define MINPRESSURE 200
#define MAXPRESSURE 1000
const int XP=8,XM=A2,YP=A3,YM=9; //240x320 ID=0x9595
const int TS_LEFT=876,TS_RT=139,TS_TOP=390,TS_BOT=769;
static const uint8_t PIN_MP3_TX = 19; // Connects to module's RX
static const uint8_t PIN_MP3_RX = 18; // Connects to module's TX
SoftwareSerial softwareSerial(PIN_MP3_RX, PIN_MP3_TX);
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);
Adafruit_GFX_Button play_button;
Adafruit_GFX_Button pause_button;
Adafruit_GFX_Button next_button;
Adafruit_GFX_Button prev_button;
DFRobotDFPlayerMini player;
int Cursor_X, Cursor_Y;
bool Touch_getXY(void)
{
TSPoint p = ts.getPoint();
pinMode(YP, OUTPUT); //restore shared pins
pinMode(XM, OUTPUT);
digitalWrite(YP, HIGH); //because TFT control pins
digitalWrite(XM, HIGH);
bool pressed = (p.z > MINPRESSURE && p.z < MAXPRESSURE);
if (pressed) {
Cursor_X = map(p.y, 130, 937, 0, 320);
Cursor_Y = map(p.x, 920, 118, 0, 240);
}
return pressed;
}
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
void setup(void)
{
Serial.begin(9600);
softwareSerial.begin(9600);
if (player.begin(softwareSerial))
{
Serial.println("Connecting to DFPlayer Mini failed!");
}
else {
Serial.println("OK");
}
player.volume(2);
uint16_t ID = tft.readID();
Serial.print("TFT ID = 0x");
Serial.println(ID, HEX);
Serial.println("Calibrate for your Touch Panel");
if (ID == 0xD3D3) ID = 0x9486; // write-only shield
tft.begin(ID);
tft.setRotation(1); //LANDSCAPE
tft.fillScreen(BLACK);
prev_button.initButton(&tft,50,220,60,40,WHITE, RED, WHITE, "PREV", 2);
prev_button.drawButton();
play_button.initButton(&tft, 260,220,60,40,WHITE, RED, WHITE,"PLAY", 2);
play_button.drawButton();
pause_button.initButton(&tft,120,220,60,40,WHITE, RED, WHITE, "PAUSE", 2);
pause_button.drawButton();
next_button.initButton(&tft,190,220,60,40,WHITE, RED, WHITE, "NEXT", 2);
next_button.drawButton();
}
void loop()
{
int var=0;
bool down = Touch_getXY();
prev_button.press(down && prev_button.contains(Cursor_X, Cursor_Y));
play_button.press(down && play_button.contains(Cursor_X, Cursor_Y));
pause_button.press(down && pause_button.contains(Cursor_X, Cursor_Y));
next_button.press(down && next_button.contains(Cursor_X, Cursor_Y));
if (prev_button.justReleased())
prev_button.drawButton();
if (play_button.justReleased())
play_button.drawButton();
if (pause_button.justReleased())
pause_button.drawButton();
if (next_button.justReleased())
next_button.drawButton();
if (prev_button.justPressed())
{
var = 1 ;
}
else if (play_button.justPressed())
{
var = 2 ;
}
else if (pause_button.justPressed())
{
var = 3 ;
}
else if (next_button.justPressed())
{
var = 4 ;
}
switch (var)
{
case 1:
{
prev_button.drawButton(true);
Serial.print(" Before prev ");
player.previous();
Serial.print(" after prev ");
if (prev_button.justReleased())
prev_button.drawButton();
}
break;
case 2:
{
play_button.drawButton(true);
Serial.print(" Before start ");
player.start();
Serial.print(" after start ");
if (play_button.justReleased())
play_button.drawButton();
}
break;
case 3:
{
pause_button.drawButton(true);
Serial.print(" Before pause ");
player.pause();
Serial.print(" after pause ");
if (pause_button.justReleased())
pause_button.drawButton();
}
break;
case 4:
{
next_button.drawButton(true);
player.next();
if (next_button.justReleased())
next_button.drawButton();
}
break;
default:
{ delay(1000);
Serial.println(" default ");
if (prev_button.justReleased())
prev_button.drawButton();
if (play_button.justReleased())
play_button.drawButton();
if (pause_button.justReleased())
pause_button.drawButton();
if (next_button.justReleased())
next_button.drawButton();
break;
}
}
}