Thank you! I will study up on terminators and see if I can use them to make this work :--)
IT WORKS! Thank you so much! I ended up putting this function in the loop :--D
Here's the new code:
//this is test code trying to make an enter button ONLY
#include <Keypad.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,20,4); // set the LCD address to 0x27 for a 16 chars and 2 line display
const uint8_t ROWS = 4;
const uint8_t COLS = 4;
char keys[ROWS][COLS] = {
{ '1', '2', '3', 'A' },
{ '4', '5', '6', 'B' },
{ '7', '8', '9', 'C' },
{ '*', '0', '#', 'D' }
};
uint8_t rowPins[ROWS] = { 23, 25, 27, 29 }; // Pins connected to R1, R2, R3, R4
uint8_t colPins[COLS] = { 31, 33, 35, 37 }; // Pins connected to C1, C2, C3, C4
int cursor = 0;
int numbers[] = {};
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
void setup()
{
Serial.begin(9600);
lcd.init();
lcd.backlight();
lcd.blink();
lcd.setCursor(0,0);
}
void loop()
{
char key = keypad.getKey();
if (key != NO_KEY && cursor < 16)
{
lcd.print(key);
if (key == '*')
{
lcd.setCursor(0, 1);
lcd.clear(); // Clear the display
}
}
static char buffer[100] = {0};
static int i = 0;
if (key == '#')
{
buffer[i] = 123;
i = 0;
// Process buffer here...
Serial.println(buffer);
lcd.setCursor(0, 1);
lcd.clear();
lcd.print("a");
}
else
{
buffer[i] = key;
i++;
if (i == 100)
{
// Wrap around or do something more intelligent
i = 0;
}
}
}
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