How to talk to an iOS app from Arduino Wifi Rev2

Hey world!

I've got a basic smart-home project that measures air temp/humidity running on an Arduino Uno WiFi Rev2. I've figured out how to setup a network entry-point on it, as well as a server site running on the IP, but I'm not quite sure how to connect to an app, specifically for iOS.

As far as my code goes, it is the generic WiFiNINA library example provided by the Arduino IDE, and some that reads the temp and displays it on an LCD. Nothing out of the ordinary.


#include <WiFiNINA.h>
#include <utility/wifi_drv.h>


char ssid[] = "wifi";        // your network SSID (name)
char pass[] = "password";    // your network password (use for WPA, or use as key for WEP)
int keyIndex = 0;                // your network key Index number (needed only for WEP)

int led =  LED_BUILTIN;
int status = WL_IDLE_STATUS;
WiFiServer server(80);

void setup() {

  WiFiDrv::pinMode(25, OUTPUT);  //GREEN
  WiFiDrv::pinMode(26, OUTPUT);  //RED  
  WiFiDrv::pinMode(27, OUTPUT);  //BLUE

  //Initialize serial and wait for port to open:
  Serial.begin(9600);
  while (!Serial) {
    ; // wait for serial port to connect. Needed for native USB port only
  }

  Serial.println("Access Point Web Server");

  pinMode(led, OUTPUT);      // set the LED pin mode

  WiFiDrv::digitalWrite(26, HIGH);

  // check for the WiFi module:
  if (WiFi.status() == WL_NO_MODULE) {
    Serial.println("Communication with WiFi module failed!");
    // don't continue
    while (true);
  }

  String fv = WiFi.firmwareVersion();
  if (fv < WIFI_FIRMWARE_LATEST_VERSION) {
    Serial.println("Please upgrade the firmware");
  }

  // print the network name (SSID);
  Serial.print("Creating access point named: ");
  Serial.println(ssid);

  // Create open network. Change this line if you want to create an WEP network:
  status = WiFi.beginAP(ssid, pass);
  if (status != WL_AP_LISTENING) {
    Serial.println("Creating access point failed");
    // don't continue
    while (true);
  }

  // wait 10 seconds for connection:
  delay(10000);

  // start the web server on port 80
  server.begin();

  WiFiDrv::digitalWrite(25, HIGH); // for full brightness

  // you're connected now, so print out the status
  printWiFiStatus();
}


void loop() {
  // compare the previous status to the current status
  if (status != WiFi.status()) {
    // it has changed update the variable
    status = WiFi.status();

    if (status == WL_AP_CONNECTED) {
      // a device has connected to the AP
      Serial.println("Device connected to AP");
    } else {
      // a device has disconnected from the AP, and we are back in listening mode
      Serial.println("Device disconnected from AP");
    }
  }

  WiFiClient client = server.available();   // listen for incoming clients

  if (client) {                             // if you get a client,
    Serial.println("new client");           // print a message out the serial port
    String currentLine = "";                // make a String to hold incoming data from the client
    while (client.connected()) {            // loop while the client's connected
      if (client.available()) {             // if there's bytes to read from the client,
        char c = client.read();             // read a byte, then
        Serial.write(c);                    // print it out the serial monitor
        if (c == '\n') {                    // if the byte is a newline character

          // if the current line is blank, you got two newline characters in a row.
          // that's the end of the client HTTP request, so send a response:
          if (currentLine.length() == 0) {
            // HTTP headers always start with a response code (e.g. HTTP/1.1 200 OK)
            // and a content-type so the client knows what's coming, then a blank line:
            client.println("HTTP/1.1 200 OK");
            client.println("Content-type:text/html");
            client.println();

            // the content of the HTTP response follows the header:
            client.print("Click <a href=\"/H\">here</a> turn the LED on<br>");
            client.print("Click <a href=\"/L\">here</a> turn the LED off<br>");

            int randomReading = analogRead(A1);
            client.print("Random reading from analog pin: ");
            client.print(randomReading);

            // The HTTP response ends with another blank line:
            client.println();
            // break out of the while loop:
            break;
          }
          else {      // if you got a newline, then clear currentLine:
            currentLine = "";
          }
        }
        else if (c != '\r') {    // if you got anything else but a carriage return character,
          currentLine += c;      // add it to the end of the currentLine
        }

        // Check to see if the client request was "GET /H" or "GET /L":
        if (currentLine.endsWith("GET /H")) {
          digitalWrite(led, HIGH);               // GET /H turns the LED on
        }
        if (currentLine.endsWith("GET /L")) {
          digitalWrite(led, LOW);                // GET /L turns the LED off
        }
        if(currentLine.endsWith("GET /N")) {
          //Connect to network
          client.print("Enter WiFi info: <br> ");
        }
      }
    }
    // close the connection:
    client.stop();
    Serial.println("client disconnected");
  }
}

void printWiFiStatus() {
  // print the SSID of the network you're attached to:
  Serial.print("SSID: ");
  Serial.println(WiFi.SSID());

  // print your WiFi shield's IP address:
  IPAddress ip = WiFi.localIP();
  Serial.print("IP Address: ");
  Serial.println(ip);

  // print where to go in a browser:
  Serial.print("To see this page in action, open a browser to http://");
  Serial.println(ip);

}

I know that they will have to be on the same WiFi network eventually, I'm working on that, but how will I do the data transmission?

Note that I've already seen stuff like BLExAr etc. but they aren't what I want -- an app developed by me connecting to my Arduino. Perhaps Bluetooth would be a better way to go?

Cheers!

Research on Internet for how others are doing this...

apple smartphone arduino data view - Search (bing.com)

@mrburnette I've been to practically all of those sites already, and they all use BleXar, or other stuff I'm not interested in like a website on the server IP. Should I just try Bluetooth? The idea with the WiFi is that you can see it from arguably anywhere in your home, something that the Bluetooth might not be able to achieve.

Are you just wanting serial?
Arduino Serial Monitor on the App Store (apple.com)

@mrburnette I guess reading the serial and then displaying the data... The idea isn't a 3rd party application, one that I could use for a semi-commercial project for a friend.

There are limited options with iPhones; the most obvious is the iPhone browser with a small site hosted on the Arduino. And serial as previously mentioned using an already written app from iPhone store.

These kind of Arduino applications are not straight forward when the requirements mandate user terminal equipment, this case, the iPhone. Android is significantly more open for IoT applications.

Well, given my friend probably won't buy an Android phone just for this project, I guess I could theoretically embed a website into an app, after connecting the Arduino to the WiFi. But therein lies the problem of sending the user's network info to the Arduino, which I guess I could do via the site hosted by the Arduino as you said.

Android phones are fairly inexpensive on eBay ... I've seen some in consignment stores for like $20. You are not concerned about getting a SIM-Card because you do not need the cellular modem... just WiFi, browser, and maybe BT.

Before you settle on a final design, review IoT projects on this webpage:
Random Nerd Tutorials | Learn ESP32, ESP8266, Arduino, and Raspberry Pi

You're right, but what annoys me is that this kind of stuff has been done before, iRobot Roomba app for example. It is doable, just nobody knows how to do it. Anyway, I'll just settle for building a page on the IP site for now, and see what I can figure out. Thanks @mrburnette!

Most senior members know how, but you did not indicate a willingness to do app dev for iPhone. If you change your mind, the process goes something like this:

How to Develop an iOS App in 2022 from Scratch (spaceotechnologies.com)

It is IMO wholly an Apple ecosystem problem.

Yes, I understand that Apple Eco is junk; I've already developed 2 apps for the App Store...

This topic was automatically closed 180 days after the last reply. New replies are no longer allowed.