LVGL compile issue

so this is a mostly un edited copy of the Ino file that came as an example for LVGL. I followed the directions on the website to a T. and when I compile this trying to use the example "lv_demo_widgets();" I get these errors:

C:\Users\natha\Documents\Arduino\Test_gui\Test_gui\Test_gui.ino: In function 'void setup()':
C:\Users\natha\Documents\Arduino\Test_gui\Test_gui\Test_gui.ino:126:5: error: 'lv_demo_widgets' was not declared in this scope
     lv_demo_widgets();
     ^~~~~~~~~~~~~~~
C:\Users\natha\Documents\Arduino\Test_gui\Test_gui\Test_gui.ino:126:5: note: suggested alternative: 'lv_clamp_width'
     lv_demo_widgets();
     ^~~~~~~~~~~~~~~
     lv_clamp_width
Using library lvgl at version 8.4.0 in folder: C:\Users\natha\Documents\Arduino\Test_gui\libraries\lvgl 
Using library TFT_eSPI at version 2.5.43 in folder: C:\Users\natha\Documents\Arduino\Test_gui\libraries\TFT_eSPI 
Using library SPI at version 1.0 in folder: C:\Users\natha\AppData\Local\Arduino15\packages\arduino\hardware\avr\1.8.6\libraries\SPI 
exit status 1

Compilation error: 'lv_demo_widgets' was not declared in this scope
/*Using LVGL with Arduino requires some extra steps:
 *Be sure to read the docs here: https://docs.lvgl.io/master/get-started/platforms/arduino.html  */

#include <lvgl.h>
#include <TFT_eSPI.h>

/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
 *You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
 Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
 as the examples and demos are now part of the main LVGL library. */

/*Change to your screen resolution*/
static const uint16_t screenWidth  = 480;
static const uint16_t screenHeight = 320;

static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf[ screenWidth * screenHeight / 10 ];

TFT_eSPI tft = TFT_eSPI(screenWidth, screenHeight); /* TFT instance */

#if LV_USE_LOG != 0
/* Serial debugging */
void my_print(const char * buf)
{
    Serial.printf(buf);
    Serial.flush();
}
#endif

/* Display flushing */
void my_disp_flush( lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p )
{
    uint32_t w = ( area->x2 - area->x1 + 1 );
    uint32_t h = ( area->y2 - area->y1 + 1 );

    tft.startWrite();
    tft.setAddrWindow( area->x1, area->y1, w, h );
    tft.pushColors( ( uint16_t * )&color_p->full, w * h, true );
    tft.endWrite();

    lv_disp_flush_ready( disp_drv );
}

/*Read the touchpad*/
void my_touchpad_read( lv_indev_drv_t * indev_drv, lv_indev_data_t * data )
{
    uint16_t touchX, touchY;

    bool touched = tft.getTouch( &touchX, &touchY, 600 );

    if( !touched )
    {
        data->state = LV_INDEV_STATE_REL;
    }
    else
    {
        data->state = LV_INDEV_STATE_PR;

        /*Set the coordinates*/
        data->point.x = touchX;
        data->point.y = touchY;

        Serial.print( "Data x " );
        Serial.println( touchX );

        Serial.print( "Data y " );
        Serial.println( touchY );
    }
}

void setup()
{
    Serial.begin( 115200 ); /* prepare for possible serial debug */

    String LVGL_Arduino = "Hello Arduino! ";
    LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();

    Serial.println( LVGL_Arduino );
    Serial.println( "I am LVGL_Arduino" );

    lv_init();

#if LV_USE_LOG != 0
    lv_log_register_print_cb( my_print ); /* register print function for debugging */
#endif

    tft.begin();          /* TFT init */
    tft.setRotation( 3 ); /* Landscape orientation, flipped */

    /*Set the touchscreen calibration data,
     the actual data for your display can be acquired using
     the Generic -> Touch_calibrate example from the TFT_eSPI library*/
    uint16_t calData[5] = { 275, 3620, 264, 3532, 1 };
    tft.setTouch( calData );

    lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * screenHeight / 10 );

    /*Initialize the display*/
    static lv_disp_drv_t disp_drv;
    lv_disp_drv_init( &disp_drv );
    /*Change the following line to your display resolution*/
    disp_drv.hor_res = screenWidth;
    disp_drv.ver_res = screenHeight;
    disp_drv.flush_cb = my_disp_flush;
    disp_drv.draw_buf = &draw_buf;
    lv_disp_drv_register( &disp_drv );

    /*Initialize the (dummy) input device driver*/
    static lv_indev_drv_t indev_drv;
    lv_indev_drv_init( &indev_drv );
    indev_drv.type = LV_INDEV_TYPE_POINTER;
    indev_drv.read_cb = my_touchpad_read;
    lv_indev_drv_register( &indev_drv );
  
    /* Create simple label */
    lv_obj_t *label = lv_label_create( lv_scr_act() );
    lv_label_set_text( label, "Hello Ardino and LVGL!");
    lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
 
    /* Try an example. See all the examples 
     * online: https://docs.lvgl.io/master/examples.html
     * source codes: https://github.com/lvgl/lvgl/tree/e7f88efa5853128bf871dde335c0ca8da9eb7731/examples */
     //lv_example_btn_1();
   
     /*Or try out a demo. Don't forget to enable the demos in lv_conf.h. E.g. LV_USE_DEMOS_WIDGETS*/
    lv_demo_widgets();               
    // lv_demo_benchmark();          
    // lv_demo_keypad_encoder();     
    // lv_demo_music();              
    // lv_demo_printer();
    // lv_demo_stress();
    
    Serial.println( "Setup done" );
}

void loop()
{
    lv_timer_handler(); /* let the GUI do its work */
    delay( 5 );
}

It's been a while since you were a noob, so maybe you forgot to post ALL the code.

It's been a while since I got LVGL up and running in the Arduino environment. I do recall that the experience was interesting. Including getting the demos to run. Some notes I made at the time read:

After many mods, I finally got the widgets demo to compile. It definitely wasn't put together with the thought of compiling it in an Arduino environment. Eventually I flattened out the demo's directory tree and everything compiled.

There were lots of things in LVGL that I didn't figure out until after the fact, but I don't recall the demos not being aimed at someone in an Arduino environment being one of them. I had to manually massage things to get them to work. YMMV

The only other thing I have is the file folder structure on my system, what all are you looking for? everything i have is the un-edited libraries for the LVGL and TFT-eSPI.

The error happens at line 126, correct?
Here is what I see there, do you notice something? It may not be it but until I can see that file I can't tell

Try as follows:

1. Setting up the demo folder

At the beginning of LVGL_Arduino.ino you will find the following:

/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
*You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
as the examples and demos are now part of the main LVGL library. */

That is, move the demos folder under lvgl/src.

2. Configuring the #include directive

Add #include <demos/lv_demos.h> below the comment in 1.

/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
 *You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
 Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
 as the examples and demos are now part of the main LVGL library. */
#include <demos/lv_demos.h>

3. Configuring lv_conf.h

Make sure that LV_USE_DEMO_WIDGETS is set to 1 in your lv_conf.h.

I haven't tried LVGL 8.4, so I don't know if LV_DEMO_WIDGETS_SLIDESHOW should be set to 1 or not :wink:

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