Reacting to specific lcd.setCursor (x,y) value w/ (x,y) values set at random()

Hello, I'm currently trying to set variables that read the lcd.setCursor (x,y) on a 16x2 LCD setup with Arduino IDE... I need to make the program not only read if a value of (15, 0) top, right corner populates but to react to it and hold it with a 2 second delay once it hits that specific position, then continue on into infinity until it hits again and repeat.

Here's my code ( the overall code HAS to be encompassed in a while loop):

#include <LiquidCrystal.h>

// configure the liquid crystal and Arduino pin connections
// LiquidCrystal(rs, enable, d4, d5, d6, d7)
LiquidCrystal lcd(13, 12, 11, 10, 9, 8);

//global variables
int t = 500; // .5 of one second;
int col = 0;
const int speaker = 6;
void setup()
{ 
  Serial.begin(9600);
  lcd.begin(16, 2);   //starting the LCD as a 16 character, 2 line display
  lcd.clear();      
}
void loop(){
    // (x, 1) lower row 
    // columns (0,y) through (15, y)   
beginning:      
    while (1) {
    for (int randomCol = random (15);;){
    int randomRow = random (2);
    lcd.setCursor(randomCol, randomRow);
      for (int readPositions = (randomCol, randomRow); readPositions == (15,0);){
      tone (speaker, 2000, 100);
      delay(2000);
      lcd.clear();
      break;
      }
    lcd.print("h");
    delay (t);      
    lcd.clear();
    goto beginning;      
    Serial.print (randomCol);
    Serial.println ("    Column");
    Serial.print (randomRow);
    Serial.println ("       Row");
    delay(t);
    }}}

It doesn't work to read, and react to the (15,0) value generated at random() so far... how can I solve this?
Halp please?

get rid of the goto *)
activate full compiler errors/warnings in the IDE settings and the compiler will tell you, what line of code is wrong .

you don't have the column/row randoms in an array.
you hold them in separate variables.
Even if the values were in an array - you couldn't use it in this way.

Instead compare these separate variables

if (randomCol==15 && randomRow==0){
// do what ever is needed to do

*) sorry for OT: you are not old enough to use goto on an Arduino.

noiasca:
get rid of the goto *)
activate full compiler errors/warnings in the IDE settings and the compiler will tell you, what line of code is wrong .

you don't have the column/row randoms in an array.
you hold them in separate variables.
Even if the values were in an array - you couldn't use it in this way.

Instead compare these separate variables

if (randomCol==15 && randomRow==0){

// do what ever is needed to do






*) sorry for OT: you are [not old enough](http://www.pbm.com/~lindahl/real.programmers.html) to use goto on an Arduino.

Thanks for the advice, but I did eventually figure it out! And yes, the if statement was best used instead of for loop. I just kept trying to gravitating towards it, because I'm a rusty @ss noob. But I'm working on myself, so it's a process.
Also I'm not old... enough for goto? :o What is... old enough?

Here's the working code for anyone needing to see the troubleshoot:

#include <LiquidCrystal.h>  

  

// configure the liquid crystal and Arduino pin connections  

// LiquidCrystal(rs, enable, d4, d5, d6, d7)  

LiquidCrystal lcd(13, 12, 11, 10, 9, 8);  

//global variables   

const int speaker = 6;  

void setup()  

  

{  

  Serial.begin(9600);  

  lcd.begin(16, 2);   //starting the LCD as a 16 character, 2 line display  

  lcd.clear();  

}  

void loop() {  

  while (1)  

  {  

    int Row = random(2);  

    int Col = random(16);  

      if (Row == 0){  

      lcd.setCursor(Col, 0);  

      lcd.print("h");  

      if (Col == 15)   

      {  

      tone (speaker, 1000, 50);  

      delay(1250);  

      } 

    delay(500);  

    lcd.clear();  

  }   

    if (Row == 1){  

    lcd.setCursor(Col, 1);  

    lcd.print("h");  

    delay(500);  

    lcd.clear();       }  

}}