Okay, here's some clarification:
@Robin2: I think I'm missing something obvious. i just don't have enough experience with arduino to figure out all of the stuff you are saying in your other post. It looks very professional and helpful though.
Anyways, this is what my car does now: During the button being pressed (as in while i am actively holding it down) the car changes from forward to reverse.
This is what I want it to do: It should move forward until the button is pressed (not held) and then SWITCH (not yelling, just emphasis) to the reverse direction. If I get there it will be simple to add code for it to then turn and resume forward motion.
I am now trying to use the method from this sketch: https://www.arduino.cc/en/Tutorial/Debounce
/*
Debounce
Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's
a minimum delay between toggles to debounce the circuit (i.e. to ignore
noise).
The circuit:
* LED attached from pin 13 to ground
* pushbutton attached from pin 2 to +5V
* 10K resistor attached from pin 2 to ground
* Note: On most Arduino boards, there is already an LED on the board
connected to pin 13, so you don't need any extra components for this example.
created 21 November 2006
by David A. Mellis
modified 30 Aug 2011
by Limor Fried
modified 28 Dec 2012
by Mike Walters
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/Debounce
*/
// constants won't change. They're used here to
// set pin numbers:
const int buttonPin = 2;Â Â // the number of the pushbutton pin
const int ledPin = 13;Â Â Â // the number of the LED pin
// Variables will change:
int ledState = HIGH;Â Â Â Â // the current state of the output pin
int buttonState;Â Â Â Â Â Â // the current reading from the input pin
int lastButtonState = LOW;Â // the previous reading from the input pin
// the following variables are long's because the time, measured in miliseconds,
// will quickly become a bigger number than can be stored in an int.
long lastDebounceTime = 0;Â // the last time the output pin was toggled
long debounceDelay = 50;Â Â // the debounce time; increase if the output flickers
void setup() {
 pinMode(buttonPin, INPUT);
 pinMode(ledPin, OUTPUT);
 // set initial LED state
 digitalWrite(ledPin, ledState);
}
void loop() {
 // read the state of the switch into a local variable:
 int reading = digitalRead(buttonPin);
 // check to see if you just pressed the button
 // (i.e. the input went from LOW to HIGH), and you've waited
 // long enough since the last press to ignore any noise:
 // If the switch changed, due to noise or pressing:
 if (reading != lastButtonState) {
  // reset the debouncing timer
  lastDebounceTime = millis();
 }
 if ((millis() - lastDebounceTime) > debounceDelay) {
  // whatever the reading is at, it's been there for longer
  // than the debounce delay, so take it as the actual current state:
  // if the button state has changed:
  if (reading != buttonState) {
   buttonState = reading;
   // only toggle the LED if the new button state is HIGH
   if (buttonState == HIGH) {
    ledState = !ledState;
   }
  }
 }
 // set the LED:
 digitalWrite(ledPin, ledState);
 // save the reading. Next time through the loop,
 // it'll be the lastButtonState:
 lastButtonState = reading;
}
What I run into trouble with is the part directly below "// only toggle the LED if the new button state is HIGH." Thats where I dont know what to do for my code, since its not an LED, and I dont understand exactly what its saying in the actual code anyway.
Here is my current code up till that point.
int speed1Â = 3;
int speed2Â = 11;
int direction1 = 12;
int direction2 = 13;
int button = 5;
int ledState = HIGH
int buttonState;
int lastButtonState = LOW
long lastDebounceTime = 0;
long debounceDelay = 70;
void Back() {
digitalWrite(direction1, LOW);
digitalWrite(direction2,HIGH);
analogWrite(speed1,255);
analogWrite(speed2,255);}
void Forward() {
digitalWrite(direction1, HIGH);
digitalWrite(direction2,LOW);
analogWrite(speed1,255);
analogWrite(speed2,255);
}
void setup()Â {
 // put your setup code here, to run once:
pinMode(button, INPUT);
pinMode(speed1, OUTPUT);
pinMode(speed2, OUTPUT);
pinMode(direction1, OUTPUT);
pinMode(direction2, OUTPUT);
digitalWrite(direction1, HIGH);
digitalWrite(direction2,LOW);
analogWrite(speed1,255);
analogWrite(speed2,255);
}
void loop() {
 // put your main code here, to run repeatedly:
int reading = digitalRead(button);
if(reading != lastButtonState) {
lastDebounceTime = millis();
}
if ((millis() - lastDebounceTime) > debounceDelay) {
 if (reading != buttonState) {
  buttonState = reading;
  if (buttonState == HIGH) {
 //What goes here for this particular case?
  }
 }
}
If anyone could explain the if statement here that would be great. I understand the theory, I just dont quite see it in the code. Also, if you know what I would put there instead in MY code, please explain.
Again, thanks to everyone for their help. Im getting a lot closer to understanding this and getting it to work.