Arduino controlled claw arcade machine questions

I am an Arduino noob, but I have played around with some pic programming in the past. I want to build a custom claw game for my game room.

I am thinking I need 3 maybe 4 stepper motors to move the claw left-right, forward-backward, up-down. Then maybe a servo or another stepper to open and close the claw.

I will use an arcade joystick and a button do drop the claw.

There will be a display with a timer count down and ideally some noise of some kind.

Here is what I'm thinking thus far - uno for controller with some stepper drivers for motor control.

Anyone have thoughts or ideas?
Thx

DaGroundZero:
I am thinking I need 3 maybe 4 stepper motors to move the claw left-right, forward-backward, up-down.

You'll only need one stepper for each axis of motion. Furthermore for up and down axis you really don't need a stepper. Instead you just need a DC motor or continous rotation servo with end-stops, like a simple pressure transducer on a tip of the claw to stop the downward motion and microswitch that when hit stops the return motion. Unless of course you want the user to manually control the Z axis, as well as the X and W axes; but that would make it significantly more fair than any arcade claw I've ever encountered. :wink: