Button box arduino pro micro

Ola pessoal estou precisando do auxilio de vcs, montei uma button box com arduino pro micro segui esse tutorial https://www.youtube.com/watch?v=Z7Sc4MJ8RPM&list=PLpSGtBgUdLZNo-muVzgPAjDODN4qjq2Rw os botoes funcionam perfeitamente no controlador de jogos, porem no ets as chaves alavancas nao funcionam como on off , elas ligam normal, porem pra desligar eu preciso desligar e ligar pra madar o pulso, o codigo que usei e esse `//BUTTON BOX
//USE w ProMicro
//Tested in WIN10 + Assetto Corsa
//AMSTUDIO
//20.8.17

#include <Keypad.h>
#include <Joystick.h>

#define ENABLE_PULLUPS
#define NUMROTARIES 4
#define NUMBUTTONS 24
#define NUMROWS 5
#define NUMCOLS 5

byte buttons[NUMROWS][NUMCOLS] = {
{0,1,2,3,4},
{5,6,7,8,9},
{10,11,12,13,14},
{15,16,17,18,19},
{20,21,22,23},
};

struct rotariesdef {
byte pin1;
byte pin2;
int ccwchar;
int cwchar;
volatile unsigned char state;
};

rotariesdef rotaries[NUMROTARIES] {
{0,1,24,25,0},
{2,3,26,27,0},
{4,5,28,29,0},
{6,7,30,31,0},
};

#define DIR_CCW 0x10
#define DIR_CW 0x20
#define R_START 0x0

#ifdef HALF_STEP
#define R_CCW_BEGIN 0x1
#define R_CW_BEGIN 0x2
#define R_START_M 0x3
#define R_CW_BEGIN_M 0x4
#define R_CCW_BEGIN_M 0x5
const unsigned char ttable[6][4] = {
// R_START (00)
{R_START_M, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CCW_BEGIN
{R_START_M | DIR_CCW, R_START, R_CCW_BEGIN, R_START},
// R_CW_BEGIN
{R_START_M | DIR_CW, R_CW_BEGIN, R_START, R_START},
// R_START_M (11)
{R_START_M, R_CCW_BEGIN_M, R_CW_BEGIN_M, R_START},
// R_CW_BEGIN_M
{R_START_M, R_START_M, R_CW_BEGIN_M, R_START | DIR_CW},
// R_CCW_BEGIN_M
{R_START_M, R_CCW_BEGIN_M, R_START_M, R_START | DIR_CCW},
};
#else
#define R_CW_FINAL 0x1
#define R_CW_BEGIN 0x2
#define R_CW_NEXT 0x3
#define R_CCW_BEGIN 0x4
#define R_CCW_FINAL 0x5
#define R_CCW_NEXT 0x6

const unsigned char ttable[7][4] = {
// R_START
{R_START, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CW_FINAL
{R_CW_NEXT, R_START, R_CW_FINAL, R_START | DIR_CW},
// R_CW_BEGIN
{R_CW_NEXT, R_CW_BEGIN, R_START, R_START},
// R_CW_NEXT
{R_CW_NEXT, R_CW_BEGIN, R_CW_FINAL, R_START},
// R_CCW_BEGIN
{R_CCW_NEXT, R_START, R_CCW_BEGIN, R_START},
// R_CCW_FINAL
{R_CCW_NEXT, R_CCW_FINAL, R_START, R_START | DIR_CCW},
// R_CCW_NEXT
{R_CCW_NEXT, R_CCW_FINAL, R_CCW_BEGIN, R_START},
};
#endif

byte rowPins[NUMROWS] = {21,20,19,18,15};
byte colPins[NUMCOLS] = {14,16,10,9,8};

Keypad buttbx = Keypad( makeKeymap(buttons), rowPins, colPins, NUMROWS, NUMCOLS);

Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,
JOYSTICK_TYPE_JOYSTICK, 32, 0,
false, false, false, false, false, false,
false, false, false, false, false);

void setup() {
Joystick.begin();
rotary_init();}

void loop() {

CheckAllEncoders();

CheckAllButtons();

}

void CheckAllButtons(void) {
if (buttbx.getKeys())
{
for (int i=0; i<LIST_MAX; i++)
{
if ( buttbx.key[i].stateChanged )
{
switch (buttbx.key[i].kstate) {
case PRESSED:
case HOLD:
Joystick.setButton(buttbx.key[i].kchar, 1);
break;
case RELEASED:
case IDLE:
Joystick.setButton(buttbx.key[i].kchar, 0);
break;
}
}
}
}
}

void rotary_init() {
for (int i=0;i<NUMROTARIES;i++) {
pinMode(rotaries[i].pin1, INPUT);
pinMode(rotaries[i].pin2, INPUT);
#ifdef ENABLE_PULLUPS
digitalWrite(rotaries[i].pin1, HIGH);
digitalWrite(rotaries[i].pin2, HIGH);
#endif
}
}

unsigned char rotary_process(int _i) {
unsigned char pinstate = (digitalRead(rotaries[_i].pin2) << 1) | digitalRead(rotaries[_i].pin1);
rotaries[_i].state = ttable[rotaries[_i].state & 0xf][pinstate];
return (rotaries[_i].state & 0x30);
}

void CheckAllEncoders(void) {
for (int i=0;i<NUMROTARIES;i++) {
unsigned char result = rotary_process(i);
if (result == DIR_CCW) {
Joystick.setButton(rotaries[i].ccwchar, 1); delay(50); Joystick.setButton(rotaries[i].ccwchar, 0);
};
if (result == DIR_CW) {
Joystick.setButton(rotaries[i].cwchar, 1); delay(50); Joystick.setButton(rotaries[i].cwchar, 0);
};
}
}

esse ai e o codigo dai descobri esse outro mas nao consigo mesclar `#include "Keyboard.h" //INCLUSÃO DA BIBLIOTECA KEYBOARD
#include "RBD_Button.h" //INCLUSÃO DA BIBLIOTECA RBD BUTTON

RBD::Button pinoReedSuperior(2); //PINO DIGITAL UTILIZADO PELO REED SWITCH SUPERIOR
RBD::Button pinoReedInferior(3); //PINO DIGITAL UTILIZADO PELO REED SWITCH INFERIOR

char teclaFreioDeMao = ' '; //CARACTERE CONFIGURADO NO JOGO (TROCAR PARA O CARACTERE QUE VOCÊ USA NO JOGO PARA ESTE COMANDO)

byte controle = 0; //VARIÁVEL DE CONTROLE

void setup() {
pinoReedSuperior.setDebounceTimeout(50); //DEFINE O TEMPO MÁXIMO DE DEBOUNCE DO PINO
pinoReedInferior.setDebounceTimeout(50); //DEFINE O TEMPO MÁXIMO DE DEBOUNCE DO PINO
Keyboard.begin(); //INICIALIZA A BIBLIOTECA
}

void loop() {

if((pinoReedSuperior.onReleased()) && (controle == 1)){ //SE pinoReedSuperior FOR SOLTO E controle FOR IGUAL A 1, FAZ
  Keyboard.write(teclaFreioDeMao); //DIGITA O CARACTERE REFERENTE AO COMANDO
}
if((pinoReedInferior.onReleased()) && (controle == 1)){ //SE pinoReedInferior FOR SOLTO E controle FOR IGUAL A 1, FAZ
   Keyboard.write(teclaFreioDeMao); //DIGITA O CARACTERE REFERENTE AO COMANDO
}

//BLOCO EXECUTADO SOMENTE UMA VEZ

if(controle == 0){ //SE CONTROLE FOR IGUAL A 0, FAZ
controle = 1; //VARIÁVEL RECEBE 1
}
}

estou usando no modo matriz e as chaves alavancas esta na porta A3 PINO 14, A3 PINO 16 E A3 PINO 10, da pra mesclar esses codigos, alguem pode fazer por favor

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