A few months ago, I was using the 2.x AppImage in the Linux-on-Chromebook. Then there was an issue with recognizing USB devices, which caused me to pause that; but it has recently gotten better. So trying again, now there is a new problem.
Running ./arduino-ide
, the window opens with the titlebar, but the body is blank/black and just flickers very rapidly. There is no image. Moving the mouse around, the pointer changes as expected to the I-beam, hand-with-finger, etc. In the terminal is the same error repeatedly (with different time stamps)
Errors:
link failed but did not provide an info log
[377:0508/001427.424873:ERROR:shared_context_state.cc(98)] Skia shader compilation error
with different shader code for each; for example
// Vertex SKSL
#extension GL_NV_shader_noperspective_interpolation: require
uniform float4 sk_RTAdjust;in float2 position;in half4 color;flat out half4 vcolor_S0;void main() {// Primitive Processor QuadPerEdgeAAGeometryProcessor
vcolor_S0 = color;sk_Position = position.xy01;}
// Fragment SKSL
#extension GL_NV_shader_noperspective_interpolation: require
flat in half4 vcolor_S0;void main() {// Stage 0, QuadPerEdgeAAGeometryProcessor
half4 outputColor_S0;outputColor_S0 = vcolor_S0;const half4 outputCoverage_S0 = half4(1);{ // Xfer Processor: Porter Duff
sk_FragColor = outputColor_S0 * outputCoverage_S0;}}
// Vertex GLSL
#version 300 es
#extension GL_NV_shader_noperspective_interpolation : require
precision mediump float;
precision mediump sampler2D;
uniform highp vec4 sk_RTAdjust;
in highp vec2 position;
in mediump vec4 color;
flat out mediump vec4 vcolor_S0;
void main() {
vcolor_S0 = color;
gl_Position = vec4(position, 0.0, 1.0);
gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
}
// Fragment GLSL
#version 300 es
#extension GL_NV_shader_noperspective_interpolation : require
precision mediump float;
precision mediump sampler2D;
out mediump vec4 sk_FragColor;
flat in mediump vec4 vcolor_S0;
void main() {
mediump vec4 outputColor_S0 = vcolor_S0;
{
sk_FragColor = outputColor_S0;
}
}
Errors:
link failed but did not provide an info log
[377:0508/001427.427197:ERROR:shared_context_state.cc(98)] Skia shader compilation error
Note that running gedit
for example works as expected with a separate GUI window.
This is
- initially on
Version 123.0.6312.134 (Official Build) (64-bit)
- and reproduced after updating to
Version 124.0.6367.95 (Official Build) (64-bit)
with an Intel N100 system, running arduino-ide_2.3.2_Linux_64bit.AppImage