Display does not start on power on

Hello, I am completely new to the world of arduino.

I uploaded a pre-programmed sketch to my arduino.
The problem is that my display only turns on after I press the reset button.
I would like the display to turn on when I supply power to my arduino.
I have read that I can add a delay for the display but I don't know where to put it, could someone help me with this?

Thank you very much in advance!

there are three sketches..

Main sketch: a_BBCounter_2024_03_23
second sketch: b_Displays
third sketch: c_RotaryEncoder

Main:

// Program made/put together by 
// Marcus Svensson aka Fishy
// https://www.printables.com/@Fishy_377550
// https://cults3d.com/en/users/FishyAirsoftCreations

#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Versatile_RotaryEncoder.h>

//Screen Stuff
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 32 // OLED display height, in pixels

// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
// The pins for I2C are defined by the Wire-library. 
// On an arduino UNO:       A4(SDA), A5(SCL)
// On an arduino MEGA 2560: 20(SDA), 21(SCL)
// On an arduino LEONARDO:   2(SDA),  3(SCL), ...
#define OLED_RESET     -1 // Reset pin # (or -1 if sharing Arduino reset pin)
#define SCREEN_ADDRESS 0x3C ///< See datasheet for Address; 0x3D for 128x64, 0x3C for 128x32
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);


//Rotary encoder -------------------------------------------------------------------
// Set here your encoder reading pins (Ex.: EC11 with breakout board)
#define clk 4  // (d4)
#define dt 3   // (d3)
#define sw 5   // (d5)

// Functions prototyping to be handled on each Encoder Event
void handleRotate(int8_t rotation);
void handlePressRotate(int8_t rotation);
void handleHeldRotate(int8_t rotation);
void handlePress();
void handlePressRelease();
void handleLongPress();
void handleLongPressRelease();
void handlePressRotateRelease();
void handleHeldRotateRelease();

// Create a global pointer for the encoder object
Versatile_RotaryEncoder *versatile_encoder;
//----------------------------------------------------------------------------------

//data för programmet
char *myPresets[] = {"Free Mode",
                    "Custom:", 
                    "Preset:120", 
                    "Preset:60", 
                    "Preset:250",  
                    "Preset:29", 
                    "Preset:420", 
                    "Preset:30", 
                    "Preset:100", 
                    "Preset:200", 
                    "----------"
                    };
int MaxPresetRows=9;
int CurrentTextScroll = 0;
int CustomBBQuantity = 1;
int CurrentCount = -2;
int BBTarget = 0;
int myPresetsValue[] = {-1,
                    CustomBBQuantity, 
                    120, 
                    60, 
                    250,  
                    29, 
                    420, 
                    30, 
                    100, 
                    200 
                    };

bool currentlyLoading = false;

unsigned long passedTimeSinceLastCountedBB  = 0; //Will check the time of millis when a BB is counted
unsigned long passedTimeForReset = 2000; //Max allowed time before reset of screen, in millis. (1000 = 1s)

int pushButton = 6;   // (d6) pushbutton
int motorOn = 7; // (d7) relay to motor
//--------------------------------------------------------------------------------
//Photomicrosensor -------------------------------------
const int PhotoIn = 2; //input pin for Photomicrosensor
int sensorState = 0; // current state of the button //a variable to read the sensor state
int lastSensorState = 0;     // previous state of the button
//------------------------------------------------------
//OLED stuff -----------------------------------------
#define LOGO_HEIGHT   16
#define LOGO_WIDTH    16
static const unsigned char PROGMEM logo_bmp[] =
{ 0b00000000, 0b11000000,
  0b00000001, 0b11000000,
  0b00000001, 0b11000000,
  0b00000011, 0b11100000,
  0b11110011, 0b11100000,
  0b11111110, 0b11111000,
  0b01111110, 0b11111111,
  0b00110011, 0b10011111,
  0b00011111, 0b11111100,
  0b00001101, 0b01110000,
  0b00011011, 0b10100000,
  0b00111111, 0b11100000,
  0b00111111, 0b11110000,
  0b01111100, 0b11110000,
  0b01110000, 0b01110000,
  0b00000000, 0b00110000 };

#define Bullet_hole_HEIGHT   4
#define Bullet_hole_WIDTH    4
// 'Bullet_hole', 4x4px
const unsigned char Bullet_hole [] PROGMEM = {
	0x60, 0xf0, 0xf0, 0x60
};

//------------------------------------------------


void setup() {
  Serial.begin(9600);
  Serial.println("Starting up");

  pinMode(PhotoIn, INPUT); //set pin 2 as input
  pinMode(pushButton,INPUT_PULLUP);      // sets the digital pin 6 to input button
  pinMode(motorOn, OUTPUT);
  
  //Rotary encoder -------------------------------------------------------------------
  versatile_encoder = new Versatile_RotaryEncoder(clk, dt, sw);

    // Load to the encoder all nedded handle functions here (up to 9 functions)
    versatile_encoder->setHandleRotate(handleRotate);
    versatile_encoder->setHandlePressRotate(handlePressRotate);
    versatile_encoder->setHandleHeldRotate(handleHeldRotate);
    versatile_encoder->setHandlePress(handlePress);
    versatile_encoder->setHandlePressRelease(handlePressRelease);
    versatile_encoder->setHandleLongPress(handleLongPress);
    versatile_encoder->setHandleLongPressRelease(handleLongPressRelease);
    versatile_encoder->setHandlePressRotateRelease(handlePressRotateRelease);
    versatile_encoder->setHandleHeldRotateRelease(handleHeldRotateRelease);

    // set your own defualt values (optional)
    // versatile_encoder->setInvertedSwitch(true); // inverts the switch behaviour from HIGH to LOW to LOW to HIGH
    // versatile_encoder->setReadIntervalDuration(1); // set 2ms as long press duration (default is 1ms)
    // versatile_encoder->setShortPressDuration(35); // set 35ms as short press duration (default is 50ms)
    // versatile_encoder->setLongPressDuration(550); // set 550ms as long press duration (default is 1000ms)

  //----------------------------------------------------------------------------------

  // SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
  if(!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
    Serial.println(F("SSD1306 allocation failed"));
    for(;;); // Don't proceed, loop forever
  }

  drawNameTag();
  //drawFishyTear();

  // Clear the buffer
  display.clearDisplay();
  //AnimationTest(Bullet_hole, Bullet_hole_WIDTH, Bullet_hole_HEIGHT);
  Serial.println("Starting up done");
  UpdateDisplay();

}

void loop() {
  // Do the encoder reading and processing
  if(currentlyLoading==false){
    if (versatile_encoder->ReadEncoder()) {
      // Do something here whenever an encoder action is read
    }     
  }
  //2023-10-25  behövde något extra på vanlig uno. vetefan varför
  //Hitta även små buggar jag kunde fixa.
  if (digitalRead(pushButton)==LOW){
      Serial.println("Yep, den trycks ner");
      Serial.println(currentlyLoading);
      Serial.println(CurrentCount);
      Serial.println(BBTarget);
      if (currentlyLoading==true){
        currentlyLoading=false;
      }
      // if (CurrentCount == BBTarget){
      //   CurrentCount=-2;
      // }
  }
  //----------------------------------------------------------

  //Load
  if (digitalRead(pushButton)==LOW && (CurrentCount != BBTarget) && currentlyLoading==false){
    //check selection and set target
      if (CustomBBQuantity == 0){
        CustomBBQuantity=1;
      }
      myPresetsValue[1]=CustomBBQuantity;
      BBTarget=myPresetsValue[CurrentTextScroll];
      Serial.print("Target is set to: ");
      Serial.println(BBTarget);

    //

    //start loading
    if (CurrentCount<0){
      CurrentCount=0;
    }
    currentlyLoading=true;
    while (digitalRead(pushButton)==LOW && (CurrentCount != BBTarget) && (BBTarget != 0)){
      //Serial.println("being pressed: ");
      digitalWrite(motorOn, HIGH);
      // read the photo sensor input pin: ---------------------------------------------------
      sensorState = digitalRead(PhotoIn);


      // compare the sensorState to its previous state
      if (sensorState != lastSensorState) {
        // if the state has changed, increment the counter
        if (sensorState == HIGH) {
          CurrentCount++;
          Serial.println("High");
          Serial.print("BB counted: ");
          Serial.println(CurrentCount);
          passedTimeSinceLastCountedBB = millis();
          //Update Screen
          NumberScreen();
        } else {
          Serial.println("LOW");
        }
      }
      // save the current state as the last state, for next time through the loop
      lastSensorState = sensorState;
    //--------------------------------------------------------------------------------------
    }
    digitalWrite(motorOn, LOW);
    Serial.println("Turned off motor");
  }else if (digitalRead(pushButton)==HIGH && currentlyLoading==true){
    currentlyLoading=false;
  }
  if (digitalRead(pushButton)==HIGH && currentlyLoading==false && CurrentCount>0 && ((millis() - passedTimeSinceLastCountedBB) >= passedTimeForReset)){
    //Reset
    Serial.println("Reseting");
    CurrentCount=-2;
    UpdateDisplay();
  }



}

void UpdateDisplay(){
  ChoiceScreen();
}

second sketch: b_Displays

#define FULL_HEIGHT   32
#define FULL_WIDTH    128
// 'ft6_display', 128x32px
const unsigned char ft6_display [] PROGMEM = {
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xde, 0xdd, 0x86, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xde, 0xdd, 0x8e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xdc, 0x1c, 0x1e, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xdc, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x1c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x0e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x1c, 0x06, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x78, 0x00, 0x00, 0x00, 0x01, 0x04, 0x00, 0x79, 0x00, 0x80, 0x01, 0xc0, 0xf3, 0xe7, 0x00, 
	0x00, 0x44, 0x00, 0x00, 0x00, 0x01, 0x04, 0x00, 0x40, 0x00, 0x80, 0x02, 0x40, 0x80, 0x88, 0x80, 
	0x00, 0x44, 0xc9, 0x23, 0x19, 0x87, 0x07, 0x44, 0x41, 0x1c, 0xe4, 0x41, 0x80, 0x80, 0x8f, 0x00, 
	0x00, 0x79, 0x2a, 0xa4, 0x92, 0x49, 0x04, 0xa8, 0x71, 0x20, 0x92, 0x83, 0x00, 0xe0, 0x88, 0x80, 
	0x00, 0x41, 0x2a, 0xa7, 0x93, 0xc9, 0x04, 0xa8, 0x41, 0x18, 0x92, 0x84, 0xb0, 0x80, 0x88, 0x80, 
	0x00, 0x41, 0x2a, 0xa4, 0x12, 0x09, 0x04, 0xa8, 0x41, 0x04, 0x92, 0x84, 0x60, 0x80, 0x88, 0x80, 
	0x00, 0x40, 0xc4, 0x43, 0x91, 0xc7, 0x07, 0x10, 0x41, 0x38, 0x91, 0x03, 0xb0, 0x80, 0x87, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

// 'S_Target', 128x32px
const unsigned char S_Target [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x60, 0x19, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf9, 0x8f, 0xc6, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf2, 0x70, 0x39, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe4, 0x8f, 0xc4, 0x9f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe9, 0x30, 0x32, 0x5f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd2, 0xcf, 0xcd, 0x2f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x95, 0xb0, 0x36, 0xa7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa9, 0x67, 0x9a, 0x57, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xaa, 0xdf, 0xed, 0x57, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4a, 0xbf, 0xf5, 0x4b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x38, 0x72, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x73, 0x3a, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x77, 0xba, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x77, 0xba, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x73, 0x3a, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x55, 0x38, 0x72, 0xab, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4a, 0xbf, 0xf5, 0x4b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xaa, 0xdf, 0xed, 0x57, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa9, 0x67, 0x9a, 0x57, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x95, 0xb0, 0x36, 0xa7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd2, 0xcf, 0xcd, 0x2f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe9, 0x30, 0x32, 0x5f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe4, 0x8f, 0xc4, 0x9f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf2, 0x70, 0x39, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf9, 0x8f, 0xc6, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x60, 0x19, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};

// 'Fishy tear Normal', 128x32px
const unsigned char epd_bitmap_Fishy_tear_Normal [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x38, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x38, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x38, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xff, 0x03, 0xf8, 0xc1, 0xf8, 0xff, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xfc, 0x00, 0xf8, 0x80, 0xfc, 0x7f, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xfc, 0x00, 0xf8, 0x00, 0xfc, 0x7f, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x78, 0xf8, 0x7e, 0xf8, 0x38, 0x7c, 0x3f, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x78, 0xf8, 0xff, 0xf8, 0xfc, 0x7e, 0x3e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf0, 0x00, 0x78, 0xf8, 0xff, 0xf8, 0xfc, 0x7e, 0x3e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xf8, 0x3f, 0xf8, 0xfc, 0x7f, 0x1c, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xfc, 0x03, 0xf8, 0xfc, 0x7f, 0x1c, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xff, 0x00, 0xf8, 0xfc, 0x7f, 0x1c, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xff, 0xf0, 0x78, 0xfc, 0x7f, 0x88, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xff, 0xfc, 0x78, 0xfc, 0x7f, 0x88, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xff, 0xfc, 0x78, 0xfc, 0x7f, 0xc9, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xf9, 0xf8, 0x78, 0xfc, 0x7f, 0xc1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xf8, 0x00, 0xf8, 0xfc, 0x7f, 0xc3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xf8, 0x01, 0xf8, 0xfc, 0x7f, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf1, 0xff, 0xf8, 0xfe, 0x03, 0xf8, 0xfc, 0x7f, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'Fishy tear Big small', 128x32px
const unsigned char epd_bitmap_Fishy_tear_Big_small [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0x71, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0x71, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0x71, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0x81, 0xfc, 0x60, 0xfc, 0x7f, 0xc7, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf8, 0x01, 0xf1, 0x01, 0xf8, 0xfe, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf8, 0x01, 0xf0, 0x01, 0xf8, 0xfe, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0xf1, 0xf0, 0xfd, 0xf0, 0x70, 0xf8, 0x7e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0xf1, 0xf1, 0xff, 0xf1, 0xf8, 0xfc, 0x7c, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0x00, 0x3c, 0x7c, 0x7f, 0xfc, 0x7e, 0x3f, 0x1f, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7c, 0x1f, 0xfc, 0x7e, 0x3f, 0x8e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7e, 0x01, 0xfc, 0x7e, 0x3f, 0x8e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0x80, 0x7c, 0x7e, 0x3f, 0x8e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xff, 0xe0, 0xf1, 0xf8, 0xff, 0x11, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xff, 0xf8, 0xf1, 0xf8, 0xff, 0x11, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xff, 0xf8, 0xf1, 0xf8, 0xff, 0x93, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf3, 0xf0, 0xf1, 0xf8, 0xff, 0x83, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7c, 0x00, 0x7c, 0x7e, 0x3f, 0xe1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7c, 0x00, 0xfc, 0x7e, 0x3f, 0xf1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0x01, 0xfc, 0x7e, 0x3f, 0xf1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'Fishy tear small', 128x32px
const unsigned char epd_bitmap_Fishy_tear_small [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0x71, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0x00, 0x1c, 0x7f, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0x71, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xfe, 0x07, 0xf1, 0x83, 0xf1, 0xff, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7e, 0x00, 0x7c, 0x40, 0x7e, 0x3f, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf8, 0x01, 0xf0, 0x01, 0xf8, 0xfe, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0x00, 0x3c, 0x7c, 0x3f, 0x7c, 0x1c, 0x3e, 0x1f, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe0, 0x00, 0xf1, 0xf1, 0xff, 0xf1, 0xf8, 0xfc, 0x7c, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0x00, 0x3c, 0x7c, 0x7f, 0xfc, 0x7e, 0x3f, 0x1f, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf0, 0x7f, 0xf1, 0xf8, 0xfe, 0x38, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7e, 0x01, 0xfc, 0x7e, 0x3f, 0x8e, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xfe, 0x01, 0xf1, 0xf8, 0xfe, 0x38, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0xf8, 0x3c, 0x7e, 0x3f, 0xc4, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xff, 0xf8, 0xf1, 0xf8, 0xff, 0x11, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0xfe, 0x3c, 0x7e, 0x3f, 0xe4, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf3, 0xf0, 0xf1, 0xf8, 0xff, 0x83, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7c, 0x00, 0x7c, 0x7e, 0x3f, 0xe1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xf0, 0x03, 0xf1, 0xf8, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xf8, 0xff, 0xfc, 0x7f, 0x01, 0xfc, 0x7e, 0x3f, 0xf1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'Fishy tear Big', 128x32px
const unsigned char epd_bitmap_Fishy_tear_Big [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x00, 0xe3, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x00, 0xe3, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x00, 0xe3, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0xc0, 0xfe, 0x30, 0x7e, 0x3f, 0xe3, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xf0, 0x03, 0xe2, 0x03, 0xf1, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xf0, 0x03, 0xe0, 0x03, 0xf1, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x01, 0xe3, 0xe1, 0xfb, 0xe0, 0xe1, 0xf0, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x01, 0xe3, 0xe3, 0xff, 0xe3, 0xf1, 0xf8, 0xf8, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x00, 0x1e, 0x3e, 0x3f, 0xfe, 0x3f, 0x1f, 0x8f, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3e, 0x0f, 0xfe, 0x3f, 0x1f, 0xc7, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0x00, 0xfe, 0x3f, 0x1f, 0xc7, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0xc0, 0x3e, 0x3f, 0x1f, 0xc7, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xff, 0xc1, 0xe3, 0xf1, 0xfe, 0x23, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xff, 0xf1, 0xe3, 0xf1, 0xfe, 0x23, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xff, 0xf1, 0xe3, 0xf1, 0xff, 0x27, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xe7, 0xe1, 0xe3, 0xf1, 0xff, 0x07, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3e, 0x00, 0x3e, 0x3f, 0x1f, 0xf0, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3e, 0x00, 0x7e, 0x3f, 0x1f, 0xf8, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0x80, 0xfe, 0x3f, 0x1f, 0xf8, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf1, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'Fishy tear Big Bigger', 128x32px
const unsigned char epd_bitmap_Fishy_tear_Big_Bigger [] PROGMEM = {
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0x00, 0x03, 0x8f, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x00, 0xe3, 0xff, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x00, 0xe3, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0xc0, 0xfe, 0x30, 0x7e, 0x3f, 0xe3, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0x80, 0x1f, 0xe2, 0x03, 0xf1, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xfe, 0x3f, 0xff, 0xe3, 0xf0, 0x03, 0xe0, 0x03, 0xf1, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xfe, 0x00, 0x0f, 0xe3, 0xe1, 0xfb, 0xe0, 0xe1, 0xf0, 0xfc, 0x7f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc0, 0x01, 0xe3, 0xe3, 0xff, 0xe3, 0xf1, 0xf8, 0xf8, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x00, 0x1e, 0x3e, 0x3f, 0xfe, 0x3f, 0x1f, 0x8f, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3e, 0x0f, 0xfe, 0x3f, 0x1f, 0xc7, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xe3, 0xff, 0xf1, 0xff, 0x00, 0xff, 0xc7, 0xe3, 0xf8, 0xe3, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3f, 0xc0, 0x3e, 0x3f, 0x1f, 0xc7, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xff, 0xc1, 0xe3, 0xf1, 0xfe, 0x23, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xfe, 0x3f, 0xff, 0x1f, 0xff, 0x8f, 0x8f, 0xc7, 0xf8, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xfe, 0x3f, 0xff, 0x1f, 0xff, 0x8f, 0x8f, 0xc7, 0xfc, 0x9f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xc7, 0xff, 0xe3, 0xe7, 0xe1, 0xe3, 0xf1, 0xff, 0x07, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xfc, 0x7f, 0xfe, 0x3e, 0x00, 0x3e, 0x3f, 0x1f, 0xf0, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0x8f, 0xc0, 0x1f, 0x8f, 0xc7, 0xfe, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0x8f, 0xf8, 0x0f, 0xe3, 0xf1, 0xff, 0x8f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xff, 
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 2112)
const int epd_bitmap_allArray_LEN = 5;
const unsigned char* epd_bitmap_allArray[5] = {
	epd_bitmap_Fishy_tear_Big,
	epd_bitmap_Fishy_tear_Big_small,
	epd_bitmap_Fishy_tear_Normal,
	epd_bitmap_Fishy_tear_small,
  epd_bitmap_Fishy_tear_Big_Bigger
};

void drawFishyTear(void) {
  //Fishy intro test
  display.clearDisplay();

  display.drawBitmap(
    (display.width()  - FULL_WIDTH ) / 2,
    (display.height() - FULL_HEIGHT) / 2,
    epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
  display.display();
  delay(1000);
  for (int i = 0; i <= 1; i++) {
    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_small, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);
  }

  display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(100);

  for (int i = 0; i <= 2; i++) {
    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big_small, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big_Bigger, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);
  }

  for (int i = 0; i <= 1; i++) {
    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big_Bigger, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);
  }

  for (int i = 0; i <= 1; i++) {
    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big_small, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);
  }

  display.clearDisplay();
  display.drawBitmap(
    (display.width()  - FULL_WIDTH ) / 2,
    (display.height() - FULL_HEIGHT) / 2,
    epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
  display.display();
  delay(1000);

  for (int i = 0; i <= 1; i++) {
    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_small, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Big_Bigger, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);

    display.clearDisplay();
    display.drawBitmap(
      (display.width()  - FULL_WIDTH ) / 2,
      (display.height() - FULL_HEIGHT) / 2,
      epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
    display.display();
    delay(10);
  }

  display.clearDisplay();
  display.drawBitmap(
    (display.width()  - FULL_WIDTH ) / 2,
    (display.height() - FULL_HEIGHT) / 2,
    epd_bitmap_Fishy_tear_Normal, FULL_WIDTH, FULL_HEIGHT, 1);
  display.display();
  delay(500);

}


void testNormaltext(void) {
  String myStr;
  myStr= String(CustomBBQuantity);
  display.clearDisplay();

  //Visa första raden
  display.setTextSize(2); // Draw 2X-scale text
  display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text);
  display.setCursor(0, 0);
  display.println(F("          "));
  display.setCursor(4, 0);
  //Ifall det är custom raden ska den visa custom valet
  if (CurrentTextScroll==1){
    display.print((myPresets[1]));
    display.println(myStr);
  }
  else{
    display.println((myPresets[CurrentTextScroll]));
  }

  //Visa andra raden
  display.setTextColor(SSD1306_WHITE);
  display.setCursor(4, 16);
  //Ifall det är custom raden ska den visa custom valet
  if (CurrentTextScroll==0){
    display.print((myPresets[1]));
    display.println(myStr);
  }
  else{
    display.println((myPresets[CurrentTextScroll+1]));
  }
  display.display();      // Show initial text

  // !%! Ta bort sen
  delay(2000);

  //För Test, scrolla igenom listan
  if (CurrentTextScroll<MaxPresetRows) {
    CurrentTextScroll++;
  }
}

void ChoiceScreen(void) {
  String myStr;
  myStr= String(CustomBBQuantity);
  display.clearDisplay();

  //Visa första raden
  display.setTextSize(2); // Draw 2X-scale text
  display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text);
  display.setCursor(0, 0);
  display.println(F("          "));
  display.setCursor(4, 0);
  //Ifall det är custom raden ska den visa custom valet
  if (CurrentTextScroll==1){
    display.print((myPresets[1]));
    display.println(myStr);
  }
  else{
    display.println((myPresets[CurrentTextScroll]));
  }

  //Visa andra raden
  display.setTextColor(SSD1306_WHITE);
  display.setCursor(4, 16);
  //Ifall det är custom raden ska den visa custom valet
  if (CurrentTextScroll==0){
    display.print((myPresets[1]));
    display.println(myStr);
  }
  else{
    display.println((myPresets[CurrentTextScroll+1]));
  }
  display.display();      // Show initial text
  Serial.print("Display updated, currently on row: ");
  Serial.println(CurrentTextScroll);

}

void NumberScreenTEST(void) {
  String myStr;
  myStr= String(CurrentCount);
  display.clearDisplay();

  //Visa första raden
  display.setTextSize(4); // Draw 4X-scale text
  display.setTextColor(SSD1306_WHITE); // Draw WHITE text);
  display.setCursor(0, 0);
  display.println(myStr);

  display.display();      // Show initial text
  CurrentCount--;

}
void NumberScreen(void) {
  //Update screen with current value
  String myStr;
  if (BBTarget==-1){
    myStr= String(CurrentCount);
  }else{
    myStr= String(BBTarget-CurrentCount);
  }
  display.clearDisplay();

  //Visa första raden
  display.setTextSize(4); // Draw 4X-scale text
  display.setTextColor(SSD1306_WHITE); // Draw WHITE text);
  display.setCursor(0, 0);
  display.println(myStr);
  display.display();      // Show initial text

}
void DotTestScreen(const uint8_t *bitmap, uint8_t w, uint8_t h) {
  display.clearDisplay();
  //display.invertDisplay(true);
  // Width coordinate, Height coordinate, bitmap, width of bitmap, height of bitmap, color
  display.drawBitmap(10, 10, bitmap, w, h, SSD1306_WHITE);
  display.drawBitmap(0, 0, bitmap, w, h, SSD1306_WHITE);
  display.drawBitmap(50, 10, bitmap, w, h, SSD1306_WHITE);
  display.drawBitmap(100, 10, bitmap, w, h, SSD1306_WHITE);

  display.display();      // Show initial text

}
void AnimationTest(const uint8_t *bitmap, uint8_t w, uint8_t h) {
  display.clearDisplay();

  display.drawBitmap(
    (display.width()  - FULL_WIDTH ) / 2,
    (display.height() - FULL_HEIGHT) / 2,
    S_Target, FULL_WIDTH, FULL_HEIGHT, 1);
  display.display();
  delay(500);
//Bullet holes on target
  // Width coordinate, Height coordinate, bitmap, width of bitmap, height of bitmap, color
  display.drawBitmap(48, 27, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(500);
  display.drawBitmap(55, 5, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(200);
  display.drawBitmap(60, 23, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(200);
  display.drawBitmap(67, 12, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(300);
  display.drawBitmap(57, 17, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(500);
  display.drawBitmap(61, 14, bitmap, w, h, SSD1306_BLACK);
  display.display();
  delay(500);





  display.invertDisplay(true);
  delay(500);
  display.clearDisplay();

//Fishy
  
  int WantedHoles=49;
  int myYCor[49] = {25, 29, 33, 37, 25, 25, 25, 25, 25, 29, 33, 43, 43, 43, 50, 53, 57, 60, 60, 57, 53, 50, 52, 56, 59, 67, 67, 67, 67, 67, 67, 79, 79, 79, 79, 79, 79, 71, 75, 87, 90, 93, 93, 93, 93, 93, 96, 99, 43};
  int myXCor[49] = { 4,  4,  4,  4,  8, 12, 16, 20, 24, 12, 12, 24, 20, 16, 21, 24, 24, 21, 17, 14, 13, 10,  6,  5,  8,  4,  8, 12, 16, 20, 24,  4,  8, 12, 16, 20, 24, 14, 14,  4,  7, 10, 14, 18, 22, 23,  7,  4, 8};
  for (int i = 0; i <= WantedHoles; i++) {
    // Width coordinate, Height coordinate, bitmap, width of bitmap, height of bitmap, color
    if (i==48){
      delay(500);
    }
      display.drawBitmap(myYCor[i], myXCor[i], bitmap, w, h, SSD1306_WHITE);
      display.display();
      delay(100);
  }
  
  delay(5000);
  display.invertDisplay(false);
  display.display();      // Show initial text

}


void drawNameTag(void) {
  display.clearDisplay();

  display.setTextSize(4); // size of text
  display.setTextColor(SSD1306_WHITE);
  display.println(F("Name")); //Nametag

  display.display();
  delay(4000);

c_RotaryEncoder

// Implement your functions here accordingly to your needs

void handleRotate(int8_t rotation) {
	Serial.print("#1 Rotated: ");
    if (rotation > 0){
	    Serial.println("Right");
      if (CurrentTextScroll<MaxPresetRows) {
        CurrentTextScroll++;
        ChoiceScreen();
      }
    }else{
	    Serial.println("Left");
      if (CurrentTextScroll>0) {
        CurrentTextScroll--;
        ChoiceScreen();
      }
    }
}

void handlePressRotate(int8_t rotation) {
	Serial.print("#2 Pressed and rotated: ");
    if (rotation > 0){
	    Serial.println("Right");

      if (CurrentTextScroll==1 && CustomBBQuantity<999){
        CustomBBQuantity=CustomBBQuantity+10;
        if (CustomBBQuantity>999){
          CustomBBQuantity=999;
        }
        ChoiceScreen();

      }
    }else{
	    Serial.println("Left");
      if (CurrentTextScroll==1 && CustomBBQuantity>0){
        CustomBBQuantity=CustomBBQuantity-10;
        if (CustomBBQuantity<0){
          CustomBBQuantity=0;
        }
        ChoiceScreen();

      }
    }
}

void handleHeldRotate(int8_t rotation) {
	Serial.print("#3 Held and rotated: ");
    if (rotation > 0){
	    Serial.println("Right");

      if (CurrentTextScroll==1 && CustomBBQuantity<999){
        CustomBBQuantity++;
        ChoiceScreen();

      }
    }else{
	    Serial.println("Left");
      if (CurrentTextScroll==1 && CustomBBQuantity>0){
        CustomBBQuantity--;
        ChoiceScreen();

      }
    }
}

void handlePress() {
	Serial.println("#4 Pressed");
}

void handlePressRelease() {
	Serial.println("#5 Press released");
}

void handleLongPress() {
	Serial.println("#6 Long pressed");
}

void handleLongPressRelease() {
	Serial.println("#7 Long press released");

  if (CurrentTextScroll==1 && CustomBBQuantity>0){
    
    CustomBBQuantity=0;
    ChoiceScreen();

  }

}

void handlePressRotateRelease() {
	Serial.println("#8 Press rotate released");
}

void handleHeldRotateRelease() {
	Serial.println("#9 Held rotate released");
}

I moved your topic to an appropriate forum category @sdijkstra888.

In the future, when creating a topic please take some time to pick the forum category that best suits the subject of your topic. There is an "About the _____ category" topic at the top of each category that explains its purpose.

This is an important part of responsible forum usage, as explained in the "How to get the best out of this forum" guide. The guide contains a lot of other useful information. Please read it.

Thanks in advance for your cooperation.

1 Like

Looking at the code you posted and the schematic showing exactly how you wired it, I think you should delay it the first line of setup().

1 Like

That's okey. Here comes the first aid: How to get the best out of this forum - Development Tools / IDE 1.x - Arduino Forum

1 Like

If I understand your question, you want to see the display for x amount of time before the loop starts to execute the code?

I am not sure about this part:

But it could be that setup happens so fast you don't get a chance to see the display. I had a code awhile back with an LCD display and I wanted to see the screen for 3 seconds before the program started looping. I don't remember the exact code (and unfortunately, I lost it in a Microsoft outlook backup, which turns out is not backup but more like "HEY! let's delete everything off your computer and tell you we are backing it up and make it all unrecoverable!!" UGHH)

Anyway, here is how I did it:

setup()

//DO all of your setting up the LCD display stuff here:
serial begins, pinmodes, etc...;

Set up your LCD;
Use however many lines of code needed;
More LCD setting up, yada yada yada;

//Add a 3 second delay before entering the loop:
delay(3000); //shows display for 3 seconds before proceeding

//I suppose you could use a millis() timer instead
//but it probably isn't needed to display a screen in setup

loop ()
the rest of your code goes here;

Maybe this will help point you in the right direction.

1 Like

Thanks for your help.
I added a delay(3000) before "display.begin"
And the problem is solved

1 Like

Happy that you got it working! Please appoint the answer that helped you as Solution (tick box)