ESP32-S3 UNO and TFT shield screen

Please help!

I have ESP32-S3 UNO development board. I try to use RM68140 TFT screen to mount it as shield.
Using TFT_eSPI library. Modified files User_Setup.h and User_Setup_Select.h to enable RM68140.

Unfortunatley it does not work and crashes on
tft.init();

I also tried TFT ILI9341 - the same result.

If I use Arduino UNO R4 both Minima and WiFi, it works nicely.

Thanks!

Read the pinned post re 'How to get the most from the forum'
Keep in mind we can not see what is in front of you.

Try this fork, it has your display.
PS Also original TFT_eSPI

Just of of curiosity, do you have a link? I've never heard of it.

For example - this:
D1 ESP32-S3 WiFi+Bluetooth 16MB Flash UNO D1 R3 Board Module CH340 N16R8 For ESP32 ESP-32 Development Board Wireless Module - AliExpress 44

Show your User_Setup.h file.

Thanks. Unfortunately it does not compile for me:

error: 'LCD_DC' was not declared in this scope
    7 | #define TFT_DC LCD_DC     // Data Command control pin

RM68140 is included in TFT_eSPI, but it does not help.

I did not find examples when screen was used as shield for ESP32-S3 UNO.
There are only examples connecting screen by wires.

In original Arduino UNO screen works just fine.

What board do you choose in IDE?

ESP32S3 Dev Module

Do you have a pinout of your board?

Looks like not, although I found this:

But it says: ESP32-S3-PLUS expasion board for Arduino UNO.

Not sure it is the same.

Hi @kvyaznikov. This is a well known problem that occurs when using the combination of the "TFT_eSPI" library, the ESP32-S3 board, and a recent version of the "esp32" boards platform that adds support to Arduino IDE for the ESP32-S3-based boards like your "ESP32-S3 UNO development board".

I provided a list of relevant discussions here:

I think if you take a look through those, you will find several alternative solutions to the problem. Or perhaps one of the forum helpers who are experienced with this problem will provide advice on a specific solution.

Sorry for being late.

Here it is:

//                            USER DEFINED SETTINGS
//   Set driver type, fonts to be loaded, pins used and SPI control method etc.
//
//   See the User_Setup_Select.h file if you wish to be able to define multiple
//   setups and then easily select which setup file is used by the compiler.
//
//   If this file is edited correctly then all the library example sketches should
//   run without the need to make any more changes for a particular hardware setup!
//   Note that some sketches are designed for a particular TFT pixel width/height

// User defined information reported by "Read_User_Setup" test & diagnostics example
#define USER_SETUP_INFO "User_Setup"

// Define to disable all #warnings in library (can be put in User_Setup_Select.h)
//#define DISABLE_ALL_LIBRARY_WARNINGS

// ##################################################################################
//
// Section 1. Call up the right driver file and any options for it
//
// ##################################################################################

// Define STM32 to invoke optimised processor support (only for STM32)
//#define STM32

// Defining the STM32 board allows the library to optimise the performance
// for UNO compatible "MCUfriend" style shields
//#define NUCLEO_64_TFT
//#define NUCLEO_144_TFT

// STM32 8-bit parallel only:
// If STN32 Port A or B pins 0-7 are used for 8-bit parallel data bus bits 0-7
// then this will improve rendering performance by a factor of ~8x
//#define STM_PORTA_DATA_BUS
//#define STM_PORTB_DATA_BUS

// Tell the library to use parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT
//#defined TFT_PARALLEL_16_BIT // **** 16-bit parallel ONLY for RP2040 processor ****

// Display type -  only define if RPi display
//#define RPI_DISPLAY_TYPE // 20MHz maximum SPI

// Only define one driver, the other ones must be commented out
//#define ILI9341_DRIVER       // Generic driver for common displays
//#define ILI9341_2_DRIVER     // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
//#define ST7735_DRIVER      // Define additional parameters below for this display
//#define ILI9163_DRIVER     // Define additional parameters below for this display
//#define S6D02A1_DRIVER
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
//#define HX8357D_DRIVER
//#define ILI9481_DRIVER
//#define ILI9486_DRIVER
//#define ILI9488_DRIVER     // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
//#define ST7789_DRIVER      // Full configuration option, define additional parameters below for this display
//#define ST7789_2_DRIVER    // Minimal configuration option, define additional parameters below for this display
//#define R61581_DRIVER
#define RM68140_DRIVER
//#define ST7796_DRIVER
//#define SSD1351_DRIVER
//#define SSD1963_480_DRIVER
//#define SSD1963_800_DRIVER
//#define SSD1963_800ALT_DRIVER
//#define ILI9225_DRIVER
//#define GC9A01_DRIVER

// Some displays support SPI reads via the MISO pin, other displays have a single
// bi-directional SDA pin and the library will try to read this via the MOSI line.
// To use the SDA line for reading data from the TFT uncomment the following line:

// #define TFT_SDA_READ      // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only

// For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
// Try ONE option at a time to find the correct colour order for your display

//  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
//  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red

// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below

// #define M5STACK

// For ST7789, ST7735, ILI9163 and GC9A01 ONLY, define the pixel width and height in portrait orientation
// #define TFT_WIDTH  80
// #define TFT_WIDTH  128
// #define TFT_WIDTH  172 // ST7789 172 x 320
// #define TFT_WIDTH  170 // ST7789 170 x 320
// #define TFT_WIDTH  240 // ST7789 240 x 240 and 240 x 320
// #define TFT_HEIGHT 160
// #define TFT_HEIGHT 128
// #define TFT_HEIGHT 240 // ST7789 240 x 240
// #define TFT_HEIGHT 320 // ST7789 240 x 320
// #define TFT_HEIGHT 240 // GC9A01 240 x 240

// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true, so try
// out the different options below if the screen does not display graphics correctly,
// e.g. colours wrong, mirror images, or stray pixels at the edges.
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
// this User_Setup file, then rebuild and upload the sketch to the board again:

// #define ST7735_INITB
// #define ST7735_GREENTAB
// #define ST7735_GREENTAB2
// #define ST7735_GREENTAB3
// #define ST7735_GREENTAB128    // For 128 x 128 display
// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
// #define ST7735_ROBOTLCD       // For some RobotLCD Arduino shields (128x160, BGR, https://docs.arduino.cc/retired/getting-started-guides/TFT)
// #define ST7735_REDTAB
// #define ST7735_BLACKTAB
// #define ST7735_REDTAB160x80   // For 160 x 80 display with 24 pixel offset

// If colours are inverted (white shows as black) then uncomment one of the next
// 2 lines try both options, one of the options should correct the inversion.

// #define TFT_INVERSION_ON
// #define TFT_INVERSION_OFF


// ##################################################################################
//
// Section 2. Define the pins that are used to interface with the display here
//
// ##################################################################################

// If a backlight control signal is available then define the TFT_BL pin in Section 2
// below. The backlight will be turned ON when tft.begin() is called, but the library
// needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
// driven with a PWM signal or turned OFF/ON then this must be handled by the user
// sketch. e.g. with digitalWrite(TFT_BL, LOW);

// #define TFT_BL   32            // LED back-light control pin
// #define TFT_BACKLIGHT_ON HIGH  // Level to turn ON back-light (HIGH or LOW)



// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for ESP8266 NodeMCU ESP-12 is :
//
// Display SDO/MISO  to NodeMCU pin D6 (or leave disconnected if not reading TFT)
// Display LED       to NodeMCU pin VIN (or 5V, see below)
// Display SCK       to NodeMCU pin D5
// Display SDI/MOSI  to NodeMCU pin D7
// Display DC (RS/AO)to NodeMCU pin D3
// Display RESET     to NodeMCU pin D4 (or RST, see below)
// Display CS        to NodeMCU pin D8 (or GND, see below)
// Display GND       to NodeMCU pin GND (0V)
// Display VCC       to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
//
// The DC (Data Command) pin may be labelled AO or RS (Register Select)
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######

// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
// #define TFT_MISO  PIN_D6  // Automatically assigned with ESP8266 if not defined
// #define TFT_MOSI  PIN_D7  // Automatically assigned with ESP8266 if not defined
// #define TFT_SCLK  PIN_D5  // Automatically assigned with ESP8266 if not defined

// #define TFT_CS    PIN_D8  // Chip select control pin D8
// #define TFT_DC    PIN_D3  // Data Command control pin
// #define TFT_RST   PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1     // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V


//#define TFT_BL PIN_D1  // LED back-light (only for ST7789 with backlight control pin)

//#define TOUCH_CS PIN_D2     // Chip select pin (T_CS) of touch screen

//#define TFT_WR PIN_D2       // Write strobe for modified Raspberry Pi TFT only


// ######  FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES  ######

// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
// but saves pins for other functions. It is best not to connect MISO as some displays
// do not tristate that line when chip select is high!
// Note: Only one SPI device can share the FLASH SPI lines, so a SPI touch controller
// cannot be connected as well to the same SPI signals.
// On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
// On NodeMCU V3  S0 =MISO, S1 =MOSI, S2 =SCLK
// In ESP8266 overlap mode the following must be defined

//#define TFT_SPI_OVERLAP

// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
//#define TFT_CS   PIN_D3
//#define TFT_DC   PIN_D5  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP   ######

// For ESP32 Dev board (only tested with ILI9341 display)
// The hardware SPI can be mapped to any pins

//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   15  // Chip select control pin
//#define TFT_DC    2  // Data Command control pin
//#define TFT_RST   4  // Reset pin (could connect to RST pin)
//#define TFT_RST  -1  // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST

// For ESP32 Dev board (only tested with GC9A01 display)
// The hardware SPI can be mapped to any pins

//#define TFT_MOSI 15 // In some display driver board, it might be written as "SDA" and so on.
//#define TFT_SCLK 14
//#define TFT_CS   5  // Chip select control pin
//#define TFT_DC   27  // Data Command control pin
//#define TFT_RST  33  // Reset pin (could connect to Arduino RESET pin)
//#define TFT_BL   22  // LED back-light

//#define TOUCH_CS 21     // Chip select pin (T_CS) of touch screen

//#define TFT_WR 22    // Write strobe for modified Raspberry Pi TFT only

// For the M5Stack module use these #define lines
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   14  // Chip select control pin
//#define TFT_DC   27  // Data Command control pin
//#define TFT_RST  33  // Reset pin (could connect to Arduino RESET pin)
//#define TFT_BL   32  // LED back-light (required for M5Stack)

// ######       EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP        ######

// The library supports 8-bit parallel TFTs with the ESP32, the pin
// selection below is compatible with ESP32 boards in UNO format.
// Wemos D32 boards need to be modified, see diagram in Tools folder.
// Only ILI9481 and ILI9341 based displays have been tested!

// Parallel bus is only supported for the STM32 and ESP32
// Example below is for ESP32 Parallel interface with UNO displays

// Tell the library to use 8-bit parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT

// The ESP32 and TFT the pins used for testing are:
//#define TFT_CS   33  // Chip select control pin (library pulls permanently low
//#define TFT_DC   15  // Data Command control pin - must use a pin in the range 0-31
//#define TFT_RST  32  // Reset pin, toggles on startup

//#define TFT_WR    4  // Write strobe control pin - must use a pin in the range 0-31
//#define TFT_RD    2  // Read strobe control pin

//#define TFT_D0   12  // Must use pins in the range 0-31 for the data bus
//#define TFT_D1   13  // so a single register write sets/clears all bits.
//#define TFT_D2   26  // Pins can be randomly assigned, this does not affect
//#define TFT_D3   25  // TFT screen update performance.
//#define TFT_D4   17
//#define TFT_D5   16
//#define TFT_D6   27
//#define TFT_D7   14

// ######       EDIT THE PINs BELOW TO SUIT YOUR STM32 SPI TFT SETUP        ######

// The TFT can be connected to SPI port 1 or 2
//#define TFT_SPI_PORT 1 // SPI port 1 maximum clock rate is 55MHz
//#define TFT_MOSI PA7
//#define TFT_MISO PA6
//#define TFT_SCLK PA5

//#define TFT_SPI_PORT 2 // SPI port 2 maximum clock rate is 27MHz
//#define TFT_MOSI PB15
//#define TFT_MISO PB14
//#define TFT_SCLK PB13

// Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
#define tft_cs   d5 // chip select control pin to tft cs
#define tft_dc   d6 // data command control pin to tft dc (may be labelled rs = register select)
#define tft_rst  d7 // reset pin to tft rst (or reset)
// or alternatively, we can use stm32 port reference names pxnn
#define tft_cs   pe11 // nucleo-f767zi equivalent of d5
#define tft_dc   pe9  // nucleo-f767zi equivalent of d6
#define tft_rst  pf13 // nucleo-f767zi equivalent of d7

//#define TFT_RST  -1   // Set TFT_RST to -1 if the display RESET is connected to processor reset
                        // Use an Arduino pin for initial testing as connecting to processor reset
                        // may not work (pulse too short at power up?)

// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################

// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
// normally necessary. If all fonts are loaded the extra FLASH space required is
// about 17Kbytes. To save FLASH space only enable the fonts you need!

#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts

// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT


// ##################################################################################
//
// Section 4. Other options
//
// ##################################################################################

// For RP2040 processor and SPI displays, uncomment the following line to use the PIO interface.
//#define RP2040_PIO_SPI // Leave commented out to use standard RP2040 SPI port interface

// For RP2040 processor and 8 or 16-bit parallel displays:
// The parallel interface write cycle period is derived from a division of the CPU clock
// speed so scales with the processor clock. This means that the divider ratio may need
// to be increased when overclocking. It may also need to be adjusted dependant on the
// display controller type (ILI94341, HX8357C etc.). If RP2040_PIO_CLK_DIV is not defined
// the library will set default values which may not suit your display.
// The display controller data sheet will specify the minimum write cycle period. The
// controllers often work reliably for shorter periods, however if the period is too short
// the display may not initialise or graphics will become corrupted.
// PIO write cycle frequency = (CPU clock/(4 * RP2040_PIO_CLK_DIV))
//#define RP2040_PIO_CLK_DIV 1 // 32ns write cycle at 125MHz CPU clock
//#define RP2040_PIO_CLK_DIV 2 // 64ns write cycle at 125MHz CPU clock
//#define RP2040_PIO_CLK_DIV 3 // 96ns write cycle at 125MHz CPU clock

// For the RP2040 processor define the SPI port channel used (default 0 if undefined)
//#define TFT_SPI_PORT 1 // Set to 0 if SPI0 pins are used, or 1 if spi1 pins used

// For the STM32 processor define the SPI port channel used (default 1 if undefined)
//#define TFT_SPI_PORT 2 // Set to 1 for SPI port 1, or 2 for SPI port 2

// Define the SPI clock frequency, this affects the graphics rendering speed. Too
// fast and the TFT driver will not keep up and display corruption appears.
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
// With an ILI9163 display 27 MHz works OK.

// #define SPI_FREQUENCY   1000000
// #define SPI_FREQUENCY   5000000
// #define SPI_FREQUENCY  10000000
// #define SPI_FREQUENCY  20000000
#define SPI_FREQUENCY  27000000
// #define SPI_FREQUENCY  40000000
// #define SPI_FREQUENCY  55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
// #define SPI_FREQUENCY  80000000

// Optional reduced SPI frequency for reading TFT
#define SPI_READ_FREQUENCY  20000000

// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
#define SPI_TOUCH_FREQUENCY  2500000

// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
//#define USE_HSPI_PORT

// Comment out the following #define if "SPI Transactions" do not need to be
// supported. When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!

// Transaction support is needed to work with SD library but not needed with TFT_SdFat
// Transaction support is required if other SPI devices are connected.

// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
// so changing it here has no effect

// #define SUPPORT_TRANSACTIONS

The User_Setup.h file needs to be placed in the sketch folder, meaning it needs to be created locally.
The settings in your file are completely incorrect.

For Arduino nano ESP32
User_Setup.h

#define USER_SETUP_INFO "User_Setup"

//#define ST7796_DRIVER
#define RM68140_DRIVER

#define TFT_WIDTH ? //320
#define TFT_HEIGHT ? //480

#define TFT_MISO 13   // GPIO 47
#define TFT_MOSI 11   // GPIO 38
#define TFT_SCLK 12   // GPIO 48
#define TFT_CS   10   // GPIO 21

#define TFT_DC   ?   // GPIO 18
#define TFT_RST  ?   // GPIO 17


#define LOAD_GLCD 
#define LOAD_FONT2
#define LOAD_FONT4
#define LOAD_FONT6
#define LOAD_FONT7
#define LOAD_FONT8
#define LOAD_GFXFF
#define SMOOTH_FONT

#define SPI_FREQUENCY  27000000
#define SPI_READ_FREQUENCY  16000000

#define USE_HSPI_PORT

PS if in board is ch-340 - CDC disable

Thanks. Unfortunately no go. More over it starts to crash.

My board is ESP32-S3 UNO or ESP32-S3 D1. It is ESP32-S3 but in form factor of UNO. So I could put TFT display as shield - no wires.

If I use board version 2.0.14, it does not crash, but nothing on screen.
If I ugrade version to 3.3.2, last one, it starts to crash.

Some advance.

I managed to read parameters of display:

Frequency    = 240MHz
Transactions = Yes
Interface    = SPI
Display driver = 9341
Display width  = 240
Display height = 320

MOSI    = GPIO 13
MISO    = GPIO 12
SCK     = GPIO 14
TFT_CS   = GPIO 15
TFT_DC   = GPIO 0
TFT_RST  = GPIO 2

Font GLCD   loaded
Font 2      loaded
Font 4      loaded
Font 6      loaded
Font 7      loaded
Font 8      loaded
Smooth font enabled

Display SPI frequency = 27.00

Or

TFT_eSPI ver = 2.5.43
Processor    = ESP32
Frequency    = 240MHz
Transactions = Yes
Interface    = SPI
Display driver = 6814
Display width  = 320
Display height = 480

MOSI    = GPIO 13
MISO    = GPIO 12
SCK     = GPIO 14
TFT_CS   = GPIO 15
TFT_DC   = GPIO 0
TFT_RST  = GPIO 2

Font GLCD   loaded
Font 2      loaded
Font 4      loaded
Font 6      loaded
Font 7      loaded
Font 8      loaded
Smooth font enabled

Display SPI frequency = 27.00

then edit the pins in Core esp32s3 dev module

#ifndef Pins_Arduino_h
#define Pins_Arduino_h

#include <stdint.h>
#include "soc/soc_caps.h"

#define USB_VID 0x303a
#define USB_PID 0x1001

// Some boards have too low voltage on this pin (board design bug)
// Use different pin with 3V and connect with 48
// and change this setup for the chosen pin (for example 38)
#define PIN_RGB_LED 48
// BUILTIN_LED can be used in new Arduino API digitalWrite() like in Blink.ino
static const uint8_t LED_BUILTIN = SOC_GPIO_PIN_COUNT + PIN_RGB_LED;
#define BUILTIN_LED LED_BUILTIN  // backward compatibility
#define LED_BUILTIN LED_BUILTIN  // allow testing #ifdef LED_BUILTIN
// RGB_BUILTIN and RGB_BRIGHTNESS can be used in new Arduino API rgbLedWrite()
#define RGB_BUILTIN    LED_BUILTIN
#define RGB_BRIGHTNESS 64

static const uint8_t TX = 43;
static const uint8_t RX = 44;

static const uint8_t SDA = 8;
static const uint8_t SCL = 9;

static const uint8_t SS =  15; //10;
static const uint8_t MOSI = 13; //11;
static const uint8_t MISO = 12; //13;
static const uint8_t SCK = 14; //12;

static const uint8_t A0 = 1;
static const uint8_t A1 = 2;
static const uint8_t A2 = 3;
static const uint8_t A3 = 4;
static const uint8_t A4 = 5;
static const uint8_t A5 = 6;
static const uint8_t A6 = 7;
static const uint8_t A7 = 8;
static const uint8_t A8 = 9;
static const uint8_t A9 = 10;
static const uint8_t A10 = 11;
static const uint8_t A11 = 12;
static const uint8_t A12 = 13;
static const uint8_t A13 = 14;
static const uint8_t A14 = 15;
static const uint8_t A15 = 16;
static const uint8_t A16 = 17;
static const uint8_t A17 = 18;
static const uint8_t A18 = 19;
static const uint8_t A19 = 20;

static const uint8_t T1 = 1;
static const uint8_t T2 = 2;
static const uint8_t T3 = 3;
static const uint8_t T4 = 4;
static const uint8_t T5 = 5;
static const uint8_t T6 = 6;
static const uint8_t T7 = 7;
static const uint8_t T8 = 8;
static const uint8_t T9 = 9;
static const uint8_t T10 = 10;
static const uint8_t T11 = 11;
static const uint8_t T12 = 12;
static const uint8_t T13 = 13;
static const uint8_t T14 = 14;

#endif /* Pins_Arduino_h */

Thanks!

Sorry for asking, but where can I find: "Core esp32s3 dev module" ?

Ver. IDE 2.3.6?
And if Core 3.2.0

C:\Users\YOUNAME\AppData\Local\Arduino15\packages\esp32\hardware\esp32\3.2.0\variants\esp32s3

IDE 2.3.6
Core: 3.3.2, but location is the same.

Unfortunately still white screen, despite attempts to draw some. I tried to screw "pins_arduino.h" in order to be sure that's the file in use.

I checked screen on native Arduino UNO - it works.

#include "SPI.h"
#include "TFT_eSPI.h"

TFT_eSPI tft = TFT_eSPI();

setup_t user;

void setup(void) {
  Serial.begin(115200);
  while(!Serial);
  Serial.println("Setup started");  
  
  tft.init(); 
  tft.setRotation(0);
  tft.fillScreen(TFT_BLUE);

  tft.drawRect(0, 0, tft.width(), tft.height(), TFT_GREEN);
  ...
TFT_eSPI ver = 2.5.43
Processor    = ESP32
Frequency    = 240MHz
Transactions = Yes
Interface    = SPI
Display driver = 6814
Display width  = 320
Display height = 480

MOSI    = GPIO 13
MISO    = GPIO 12
SCK     = GPIO 14
TFT_CS   = GPIO 15
TFT_DC   = GPIO 0
TFT_RST  = GPIO 2

Font GLCD   loaded
Font 2      loaded
Font 4      loaded
Font 6      loaded
Font 7      loaded
Font 8      loaded
Smooth font enabled

Display SPI frequency = 27.00

pins_arduino.h:

static const uint8_t SS = 15; //10;
static const uint8_t MOSI = 13; //11
static const uint8_t MISO = 12; //13;
static const uint8_t SCK = 14; //12;