Hi everyone

Hi all, I'm new here. Nice to meet you guys. Where should i start first?

Start with the tutorials here:

Read through the code line by line and make sure you fully understand what each line of code does. You can use the Arduino Language Reference to help when there are things you don't understand:

If you don't find the information you need there, research on Google until you find it.

Once you think you understand an example and have successfully ran the unmodified example on your Arduino, make a change to the code, upload it, then verify that the change had the expected effect.

As you get further down in the tutorials, you may find that some of them are not applicable to the areas you want to learn about. It's OK to skip over those. However, you definitely need to work your way through most of the more basic tutorial because they will teach you concepts that are essential to any project.

We're happy to help you in your learning process here on the forum, but we do have some guidelines we expect you to follow. Make sure to carefully read the "How to use this forum - please read." post

Welcome to the group.

Arduino links of interest.

How to use this forum:
https://forum.arduino.cc/index.php?topic=149014.0

Listing of downloadable 'Arduino PDFs' :
Either Google >>>- - - - > arduino filetype: pdf
Or
https://www.google.ca/search?q=arduino+filetype%3A+pdf&rlz=1C9BKJA_enCA739CA739&oq=arduino+filetype%3A+pdf&aqs=chrome..69i57j69i65.1385j0j7&hl=en-US&sourceid=chrome-mobile&ie=UTF-8

Listing of downloadable 'C++ PDFs' :
Either Google >>>- - - - > C++ filetype: pdf
Or
https://www.google.ca/search?q=c%2B%2B+filetype%3A+pdf&rlz=1C9BKJA_enCA739CA739&oq=c%2B%2B+filetype%3A+pdf&aqs=chrome..69i57.22790j0j7&hl=en-US&sourceid=chrome-mobile&ie=UTF-8

Arduino cheat sheet:

Watch these:
Arduino programming syntax:

Arduino arithmetic operators:

Arduino control flow:

Arduino data types:

Why MOSFET gate resistors:

Some things to read

Reading a schematic:
https://learn.sparkfun.com/tutorials/how-to-read-a-schematic

Language Reference:

Foundations:

How and Why to avoid delay():
http://playground.arduino.cc/Code/AvoidDelay

Demonstration code for several things at the same time.
http://forum.arduino.cc/index.php?topic=223286.0

Multitasking:
Part 1:

Part 2:

Part 3:

Micro Controllers:

Useful links:
https://forum.arduino.cc/index.php?topic=384198.0

Arduino programming traps, tips and style guide:

Call for useful programming discussions
https://forum.arduino.cc/index.php?topic=383980.0

Jeremy Blume:

Arduino products:

Motors/MOSFETs

Switches:

Share tips you have come across, 500+ posts:
https://forum.arduino.cc/index.php?topic=445951.0

Images from above:
https://www.google.com/search?q=“Share+tips+you+have”+larryD+site:https://forum.arduino.cc&prmd=nmvi&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiJw-zu68ncAhXPGTQIHWCDCNwQ_AUIFCgE&biw=1024&bih=653

Debug discussion:
https://forum.arduino.cc/index.php?topic=215334.msg1575801#msg1575801

Frequently Asked Questions:
https://www.arduino.cc/en/main/FAQ#toc10

Number 'type's.

  • boolean (8 bit) - simple logical true/false, Arduino does not use single bits for bool
  • byte (8 bit) - unsigned number from 0-255
  • char (8 bit) - signed number from -128 to 127. The compiler will attempt to interpret this data type as a character in some circumstances, which may yield unexpected results
  • unsigned char (8 bit) - same as 'byte'; if this is what you're after, you should use 'byte' instead, for reasons of clarity
  • word (16 bit) - unsigned number from 0-65535
  • unsigned int (16 bit)- the same as 'word'. Use 'word' instead for clarity and brevity
    int (16 bit) - signed number from -32768 to 32767. This is most commonly what you see used for general purpose variables in Arduino example code provided with the IDE
  • unsigned long (32 bit) - unsigned number from 0-4,294,967,295. The most common usage of this is to store the result of the millis() function, which returns the number of milliseconds the current code has been running
  • long (32 bit) - signed number from -2,147,483,648 to 2,147,483,647
    float (32 bit) - signed number from -3.4028235E38 to 3.4028235E38. Floating point on the Arduino is not native; the compiler has to jump through hoops to make it work. If you can avoid it, you should. We'll touch on this later.

You select the 'type' best suited for your variables.

ex:

  • your variable does not change and it defines a pin on the Arduino. const byte limitSwitchPin = 34;
  • since an analog variable can be 0 to 1023, a byte will not do, you can select 'int'. int temperature;
  • if your variable needs to be within -64 to +64 a 'char' will do nicely. char joystick;
  • if your variable is used for ASCII then you need type 'char', char myText[] = {"Raspberry Pie Smells"};
  • if your variable enables some code then boolean can be used. boolean enableFlag = false;
  • millis() returns the time in ms since rebooting, unsigned long currentTime = millis();
    etc.

Oh, and have fun too :slight_smile: !

The Foundations link may be the best to go into first.

The subjects linked to give base knowledge and literacy/terms to help with all the rest.