How to send value of sound sensor to android App and also send it to speaker

Hello, everyone
I was working with Sound Sensor and ESP32

I just collected the value of the Sound Sensor using this code

int sound_pin = A0;

void setup(){
  Serial.begin(9600);
  pinMode(sound_pin, INPUT);  
}

void loop(){
  int val_analog = analogRead(sound_pin);

  Serial.print(val_analog);

}

But I want to play this value in a speaker using any GPIO Pin, I have tried but not able to play.

Someone told me to get the value in a byte array and send it to the speaker.

Also, I want this value to be sent to the app.

Could anyone here can help me here?

Thank you in advance.

1 Like

But I want to play this value in a speaker using any GPIO Pin

You can only do this with a PWM capable pin.
First you need to choose what pin you want and then set the PWM frequency to something above the highest audio frequency, around about 40KHz is best. See this for how ESP32 PWM Example | Circuits4you.com

Then simply do an analogWrite to this pin using the value read from the analogRead, shifted over to the right by two places.

void loop(){
  int val_analog = analogRead(sound_pin);
  analogWrite( 9, val_analog >> 2 ); // if you have set up pin 9 for the fast PWM
  // Serial.print(val_analog); never print it slows things down too much.
}

However I have no idea why you want to do this as it will be rubbish. The sampling rate will not be high enough. Why not just connect a wire from your analogue input to where you want the pin to go to?

Someone told me to get the value in a byte array and send it to the speaker.

Someone don't understand what you were asking him / her or they don't know themselves.

Also, I want this value to be sent to the app.

What app? How are you communicating to this app?

1 Like

Basically, I want to transfer microphone data to the app using ESP32 and want to test it in speaker.

So I decided to let's first test with Arduino.

MY main problem is:

I was working on Adafruit Electret Microphone Amplifier - MAX4466 with Adjustable Gain
and ESP32. I want to send data to an app using BLE UART I have printed data to the serial monitor or serial Plotter using the following example code

/*
    Video: https://www.youtube.com/watch?v=oCMOYS71NIU
    Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
    Ported to Arduino ESP32 by Evandro Copercini

   Create a BLE server that, once we receive a connection, will send periodic notifications.
   The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
   Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE"
   Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with  "NOTIFY"

   The design of creating the BLE server is:
   1. Create a BLE Server
   2. Create a BLE Service
   3. Create a BLE Characteristic on the Service
   4. Create a BLE Descriptor on the characteristic
   5. Start the service.
   6. Start advertising.

   In this example rxValue is the data received (only accessible inside that function).
   And txValue is the data to be sent, in this example just a byte incremented every second.
*/
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
float AnalogValue;
BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
BLECharacteristic * pTEMPCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint16_t  txValue;
uint16_t  TEMPValue;

static String Received_Char;

// See the following for generating UUIDs:
// https://www.uuidgenerator.net/

#define SERVICE_UUID           "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TEMP "6E400004-B5A3-F393-E0A9-E50E24DCCA9E"

class MyServerCallbacks: public BLEServerCallbacks {
    void onConnect(BLEServer* pServer) {
      deviceConnected = true;
    };

    void onDisconnect(BLEServer* pServer) {
      deviceConnected = false;
    }
};






class MyCallbacks: public BLECharacteristicCallbacks {
    void onWrite(BLECharacteristic *pCharacteristic) {
      std::string rxValue = pCharacteristic->getValue();

      if (rxValue.length() > 0) {
        Serial.println("*********");
        Serial.print("Received Value: ");
        for (int i = 0; i < rxValue.length(); i++)
        {
          Serial.print(rxValue[i]);
          Received_Char=rxValue[i];
        }
        Serial.println();
        Serial.println("*********");
        
      }
      Serial.println(Received_Char);
    }
};


void setup() {
  Serial.begin(115200);

  // Create the BLE Device
  BLEDevice::init("Lungs Monitoring");

  // Create the BLE Server
  pServer = BLEDevice::createServer();
  pServer->setCallbacks(new MyServerCallbacks());

  // Create the BLE Service
  BLEService *pService = pServer->createService(SERVICE_UUID);

  // Create a BLE Characteristic
  pTxCharacteristic = pService->createCharacteristic(
                        CHARACTERISTIC_UUID_TX,
                        BLECharacteristic::PROPERTY_NOTIFY
                      );

  pTxCharacteristic->addDescriptor(new BLE2902());

    pTEMPCharacteristic = pService->createCharacteristic(
                        CHARACTERISTIC_UUID_TEMP,
                        BLECharacteristic::PROPERTY_NOTIFY
                      );

  pTEMPCharacteristic->addDescriptor(new BLE2902());

  BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
      CHARACTERISTIC_UUID_RX,
      BLECharacteristic::PROPERTY_WRITE
                                          );

  pRxCharacteristic->setCallbacks(new MyCallbacks());

  // Start the service
  pService->start();

  // Start advertising
  pServer->getAdvertising()->start();
  Serial.println("Waiting a client connection to notify...");
}

void loop() {

  if (deviceConnected) {
    if(Received_Char=="S"){
    txValue = analogRead(A0);//=AnalogValue.toInt();
    pTxCharacteristic->setValue(txValue);
    pTxCharacteristic->notify();
    //txValue++;
    Serial.println(txValue);
    delay(10); // bluetooth stack will go into congestion, if too many packets are sent
  }
  else if(Received_Char=="T");
  }
  // disconnecting
  if (!deviceConnected && oldDeviceConnected) {
    delay(500); // give the bluetooth stack the chance to get things ready
    pServer->startAdvertising(); // restart advertising
    Serial.println("start advertising");
    oldDeviceConnected = deviceConnected;
  }
  // connecting
  if (deviceConnected && !oldDeviceConnected) {
    // do stuff here on connecting
    oldDeviceConnected = deviceConnected;
  }
}

But the data is transferring at a very high speed and the app is not able to get it properly.

Can anyone help me with how to take samples of the audio sensor and store them in a byte array and send it to the app?

Thank you in advance.

When you store the data first you are limited to how long the sound can last by the amount of memory you have in the Arduino. It also means that data will not be contiguous, that is there wil be gaps between the data in one set of samples and the next.

What is the resolution of the samples? If it is more than 8 bits you can not use a byte array, it will have to be a float or int array.

I ask for a second time what app?

I am just using the nrfConnect App for android.

I just want to get the value of the sound and send it to App but first, I want to play the sound on the speaker.

Could you please tell which sensor i use to detect the sound using Arduino pin and play it using other pin.

I just want to get the value of the sound and send it to App but first

Why do you say “the value of the sound” and not just “the sound”, is there some sort of difference I am missing?

Could you please tell which sensor i use to detect the sound using Arduino pin and play it using other pin.

The Adafruit sensor you are using is fine. And I told you how to play it in reply#1.

Actually, I am very much new with this, I wan to send the voice to the speaker using arduino.

So tell me please what you don’t understand about reply #1.
This is not a beginners project by the way, it is far from simple.

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