Improving rick roll

here a code that I found and improve to rick roll people but I need suggestions and ideas on how to improve this.


  Never Gonna Give you Up
  Connect a piezo buzzer or speaker to pin 11 or select a new pin.
  More songs available at https://github.com/robsoncouto/arduino-songs                                            
                                              
                                           

#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978
#define REST      0


// change this to make the song slower or faster
int tempo = 114;

// change this to whichever pin you want to use
int buzzer = 11;

// notes of the moledy followed by the duration.
// a 4 means a quarter note, 8 an eighteenth , 16 sixteenth, so on
// !!negative numbers are used to represent dotted notes,
// so -4 means a dotted quarter note, that is, a quarter plus an eighteenth!!
int melody[] = {


  NOTE_D5,-4, NOTE_E5,-4, NOTE_A4,4, //1
  NOTE_E5,-4, NOTE_FS5,-4, NOTE_A5,16, NOTE_G5,16, NOTE_FS5,8,
  NOTE_D5,-4, NOTE_E5,-4, NOTE_A4,2,
  NOTE_A4,16, NOTE_A4,16, NOTE_B4,16, NOTE_D5,8, NOTE_D5,16,
  NOTE_D5,-4, NOTE_E5,-4, NOTE_A4,4, //repeat from 1
  NOTE_E5,-4, NOTE_FS5,-4, NOTE_A5,16, NOTE_G5,16, NOTE_FS5,8,
  NOTE_D5,-4, NOTE_E5,-4, NOTE_A4,2,
  NOTE_A4,16, NOTE_A4,16, NOTE_B4,16, NOTE_D5,8, NOTE_D5,16,
  REST,4, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_D5,8, NOTE_E5,8, NOTE_CS5,-8,
  NOTE_B4,16, NOTE_A4,2, REST,4, 

  REST,8, NOTE_B4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,4, NOTE_A4,8, //7
  NOTE_A5,8, REST,8, NOTE_A5,8, NOTE_E5,-4, REST,4, 
  NOTE_B4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, NOTE_D5,8, NOTE_E5,8, REST,8,
  REST,8, NOTE_CS5,8, NOTE_B4,8, NOTE_A4,-4, REST,4,
  REST,8, NOTE_B4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, NOTE_A4,4,
  NOTE_E5,8, NOTE_E5,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,4, REST,4,
   
  NOTE_D5,2, NOTE_E5,8, NOTE_FS5,8, NOTE_D5,8, //13
  NOTE_E5,8, NOTE_E5,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,4, NOTE_A4,4,
  REST,2, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8,
  REST,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,

  NOTE_E5,-8, NOTE_E5,-8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,-8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16, //18
  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,8, NOTE_A4,8, NOTE_A4,8, 
  NOTE_E5,4, NOTE_D5,2, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_A5,4, NOTE_CS5,8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,

  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,4, NOTE_A4,8,  //23
  NOTE_E5,4, NOTE_D5,2, REST,4,
  REST,8, NOTE_B4,8, NOTE_D5,8, NOTE_B4,8, NOTE_D5,8, NOTE_E5,4, REST,8,
  REST,8, NOTE_CS5,8, NOTE_B4,8, NOTE_A4,-4, REST,4,
  REST,8, NOTE_B4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, NOTE_A4,4,
  REST,8, NOTE_A5,8, NOTE_A5,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,8, NOTE_D5,8,
  
  REST,8, NOTE_A4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, //29
  REST,8, NOTE_CS5,8, NOTE_B4,8, NOTE_A4,-4, REST,4,
  NOTE_B4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, NOTE_A4,4, REST,8,
  REST,8, NOTE_E5,8, NOTE_E5,8, NOTE_FS5,4, NOTE_E5,-4, 
  NOTE_D5,2, NOTE_D5,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,4, 
  NOTE_E5,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,8, NOTE_A4,8, NOTE_A4,4,

  REST,-4, NOTE_A4,8, NOTE_B4,8, NOTE_CS5,8, NOTE_D5,8, NOTE_B4,8, //35
  REST,8, NOTE_E5,8, NOTE_FS5,8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_E5,-8, NOTE_E5,-8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,4, NOTE_A4,8, 

   NOTE_E5,4, NOTE_D5,2, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16, //40
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_A5,4, NOTE_CS5,8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,4, NOTE_A4,8,  
  NOTE_E5,4, NOTE_D5,2, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
   
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16, //45
  NOTE_A5,4, NOTE_CS5,8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,4, NOTE_A4,8,  
  NOTE_E5,4, NOTE_D5,2, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_FS5,-8, NOTE_FS5,-8, NOTE_E5,-4, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16, //45
  
  NOTE_A5,4, NOTE_CS5,8, NOTE_D5,-8, NOTE_CS5,16, NOTE_B4,8, NOTE_A4,16, NOTE_B4,16, NOTE_D5,16, NOTE_B4,16,
  NOTE_D5,4, NOTE_E5,8, NOTE_CS5,-8, NOTE_B4,16, NOTE_A4,4, NOTE_A4,8, 

  NOTE_E5,4, NOTE_D5,2, REST,4
};

// sizeof gives the number of bytes, each int value is composed of two bytes (16 bits)
// there are two values per note (pitch and duration), so for each note there are four bytes
int notes = sizeof(melody) / sizeof(melody[0]) / 2;

// this calculates the duration of a whole note in ms
int wholenote = (60000 * 4) / tempo;

int divider = 0, noteDuration = 0;

 void setup() {
  int ledPin = 13;  // Choisir la broche de la LED (par exemple, la broche 13)
  pinMode(buzzer, OUTPUT);  // Configurer la broche du buzzer comme sortie
  pinMode(ledPin, OUTPUT);  // Configurer la broche de la LED comme sortie

  // Itérer sur les notes de la mélodie
  for (int thisNote = 0; thisNote < notes * 2; thisNote = thisNote + 2) {
    divider = melody[thisNote + 1];
    if (divider > 0) {
      noteDuration = (wholenote) / divider;
    } else if (divider < 0) {
      noteDuration = (wholenote) / abs(divider);
      noteDuration *= 1.5;
    }

    // Allumer la LED en même temps que la note est jouée
    digitalWrite(ledPin, HIGH);

    // Jouer la note
    tone(buzzer, melody[thisNote], noteDuration * 0.9);
    delay(noteDuration * 0.9); // attendre pendant que la note est jouée

    // Éteindre la LED à la fin de la note
    digitalWrite(ledPin, LOW);

    // Pause entre les notes
    delay(noteDuration * 0.1);
    noTone(buzzer);
  }

  /
  digitalWrite(ledPin, LOW);
}
void loop() {
  
}

I also put the link to github if you want to see the original code

Hi, @emile234

How do you mean improve it.
It is the basic code that you can get for that library.

Tom.... :smiley: :+1: :coffee: :australia:

well I put a led that light up on the melody's notes and I am looking for further suggestions

What would that look like?

Hi,
With a bit of work and hardware you could have an array of LEDs and each LED works with a note or a range of notes.

For example a bass note LED.

Tom... :smiley: :+1: :coffee: :australia:

A little cypher text...

void setup() {
  Serial.begin(115200);
}

void loop() {
  char m[] = {"+mrrlvbsfd^kkldobsbK"}; //
  for (int i = 0; i < strlen(m) + 1; i++)
    Serial.write(m[strlen(m) - i] + 3);
  Serial.println();
}

A little OLED pic...

A little scrolling banner...

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Rickrolls are already a big improvement.

1 Like

Back in 2021, The Forum was the victim of a Arduino rickroll. A few observers were about to flag a user for multiple accounts when ? @PerryBebbington ? publicly cleared the user of misuse, which raised a few eyebrows, but then a typical "fix my code" followed, and everyone jumped in, with a timer and tone() giving problems, but by the end of the day the sketch was working... then some of us uploaded the sketch... and the rickroll was complete. "That was a long journey for a rickroll." was one observation. To which came the reply, "Yep." Was that you, @Ballscrewbob2 (eh? Where is @BallScrewBob?

Just wondering... is the rickroll going to be attached to the seizure sensor?

1 Like

I had to look up 'Rick Roll', never heard of it. How the appearance of a particular music video could possibly carry any meaning is beyond me, let alone make someone a 'victim'. Sorry, I don't get it.

As for the incident in 2021 I can't remember it, sorry.

That's what I would say... : )

I probably "remembered" the wrong mod, but one known for being by-the-book.

It's a "made you look, dirty crook," neo-naiive prank, beginning on another forum about two decades ago. It's the hot-foot, j/k-lol, "Peter Pan in a jar"/"Prince Albert in a can" reborn. History never changes, but the names and dates do.

2 Likes

Perhaps it's time to remember what @emile234 was asking about before this moderator has to split the topic into 2 separate discussions...

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No I just want to prank one of my friend

I compared prices of ATtiny85, ATmega328P, and ATtiny88, and the fully populated tiny88 was cheaper, by half, than the tiny85.

Maybe you can combine your rickroll tune with my Most Bedazzling Annoyatron...

1 Like

3 posts were split to a new topic: Turn off rick roll

Still here.

2 Likes

Good to hear from you!