here is the .ino file, .h and cpp file
.ino FILE
#include <LiquidCrystal_I2C_4004.h>
#include <avr/pgmspace.h>
#include <LiquidCrystal_I2C_4004.h>
#define LED 13
byte textLen;
const byte lcdAddr = 0x27; // Address of I2C backpack
const byte lcdCols = 40; // Number of character in a row
const byte lcdRows = 4; // Number of lines
LiquidCrystal_I2C lcd(lcdAddr, lcdCols, lcdRows); // set the LCD address to 0x27 for a 16 chars and 2 line display
const unsigned int scrollDelay = 100; // Miliseconds before scrolling next char
const unsigned int demoDelay = 2000;
void xyz(void);
void setup() {
lcd.begin();
delay(1000);
lcd.home();
lcd.backlight();
pinMode(LED, OUTPUT);
lcd.setCursor(0, 0); lcd.print("...blink......");
lcd.blink(); delay(2000);
lcd.setCursor(0, 0); lcd.print("...noBlink....");
lcd.noBlink(); delay(2000);
lcd.setCursor(0, 0); lcd.print("...cursor.....");
lcd.cursor(); delay(2000);
lcd.setCursor(0, 0); lcd.print("...noCursor...");
lcd.noCursor(); delay(2000);
lcd.setCursor(0, 0); lcd.print(".backlight off..");
lcd.noBacklight(); delay(2000);
lcd.setCursor(0, 0); lcd.print(".backlight on..");
lcd.backlight(); delay(2000);
}
void loop() {
lcd.clear(0);
lcd.clear(1);
lcd.setCursor(0, 0);
lcd.print("Surenoo 4004LCD 0,0");
lcd.setCursor(0, 1);
blink_led();
lcd.print("Surenoo 4004LCD 0,1");
blink_led();
lcd.setCursor(0, 2);
lcd.print("Surenoo 4004LCD 0,2");
blink_led();
lcd.setCursor(0, 3);
lcd.print("Surenoo 4004LCD 0,3");
blink_led();
xyz(0);
xyz(1);
lcd.clear(1);
lcd.clear(0);
lcd.setCursor(20, 0);
lcd.print("Surenoo 4004LCD 20,0");
lcd.setCursor(20, 1);
lcd.print("Surenoo 4004LCD 20,1");
delay(5000);
lcd.clear(0);
lcd.setCursor(20, 2);
lcd.print("Surenoo 4004LCD 20,2");
lcd.setCursor(20, 3);
lcd.print("Surenoo 4004LCD 20,3");
delay(5000);
lcd.clear(1);
lcd.setCursor(0, 0);
lcd.print(".Teste.");
for (int x = 0; x < 34; x++)
{
lcd.setCursor(x, 0);
lcd.print(" Teste ");
blink_led();
}
for (int x = 33; x > 0; x--)
{
lcd.setCursor(x, 0);
lcd.print(" Teste ");
blink_led();
}
}
void xyz(uint8_t nlcd) {
// Scroll text to the right back to original position
for (byte positionCounter = 0; positionCounter < lcdCols; positionCounter++) {
lcd.scrollDisplayLeft(nlcd);
delay(scrollDelay);
}
// Scroll entire text in a row to the left outside the screen
for (byte positionCounter = 0; positionCounter < textLen; positionCounter++) {
lcd.scrollDisplayLeft(nlcd);
delay(scrollDelay);
}
// Scroll hidden text through entire row to the right outside the screen
for (byte positionCounter = 0; positionCounter < textLen + lcdCols; positionCounter++) {
lcd.scrollDisplayRight(nlcd);
delay(scrollDelay);
}
// Scroll text to the right back to original position
for (byte positionCounter = 0; positionCounter < lcdCols; positionCounter++) {
lcd.scrollDisplayLeft(nlcd);
delay(scrollDelay);
}
}
void blink_led() {
for (int i = 0; i < 5; i++) {
digitalWrite(LED, HIGH);
delay(100);
digitalWrite(LED, LOW);
delay(100);
}
}
.h FILE
#ifndef FDB_LIQUID_CRYSTAL_I2C_H
#define FDB_LIQUID_CRYSTAL_I2C_H
#include <inttypes.h>
#include <Print.h>
// commands
#define LCD_CLEARDISPLAY 0x01
#define LCD_RETURNHOME 0x02
#define LCD_ENTRYMODESET 0x04
#define LCD_DISPLAYCONTROL 0x08
#define LCD_CURSORSHIFT 0x10
#define LCD_FUNCTIONSET 0x20
#define LCD_SETCGRAMADDR 0x40
#define LCD_SETDDRAMADDR 0x80
// flags for display entry mode
#define LCD_ENTRYRIGHT 0x00
#define LCD_ENTRYLEFT 0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00
// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00
// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00
// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_2LINE 0x08
#define LCD_1LINE 0x00
#define LCD_5x10DOTS 0x04
#define LCD_5x8DOTS 0x00
// flags for backlight control
#define LCD_BACKLIGHT 0x08
#define LCD_NOBACKLIGHT 0x00
#define En B00000100 // Enable bit
// Add 4004 LCD
// Connect Pin 5 of LCD (R/W) to GND
// Connect Pin 5 of I2C interface to Enable 2 of LCD
//#define Rw B00000010 // Read/Write bit
#define En2 B00000010 // Enable 2 bit
#define Rs B00000001 // Register select bit
/**
* This is the driver for the Liquid Crystal LCD displays that use the I2C bus.
*
* After creating an instance of this class, first call begin() before anything else.
* The backlight is on by default, since that is the most likely operating mode in
* most cases.
*/
class LiquidCrystal_I2C : public Print {
public:
/**
* Constructor
*
* @param lcd_addr I2C slave address of the LCD display. Most likely printed on the
* LCD circuit board, or look in the supplied LCD documentation.
* @param lcd_cols Number of columns your LCD display has.
* @param lcd_rows Number of rows your LCD display has.
* @param charsize The size in dots that the display has, use LCD_5x10DOTS or LCD_5x8DOTS.
*/
LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize = LCD_5x8DOTS);
/**
* Set the LCD display in the correct begin state, must be called before anything else is done.
*/
void begin();
/**
* Remove all the characters currently shown. Next print/write operation will start
* from the first position on LCD display.
*/
void clear(uint8_t);
/**
* Next print/write operation will will start from the first position on the LCD display.
*/
void home();
/**
* Do not show any characters on the LCD display. Backlight state will remain unchanged.
* Also all characters written on the display will return, when the display in enabled again.
*/
void noDisplay();
/**
* Show the characters on the LCD display, this is the normal behaviour. This method should
* only be used after noDisplay() has been used.
*/
void display();
/**
* Do not blink the cursor indicator.
*/
void noBlink();
/**
* Start blinking the cursor indicator.
*/
void blink();
/**
* Do not show a cursor indicator.
*/
void noCursor();
/**
* Show a cursor indicator, cursor can blink on not blink. Use the
* methods blink() and noBlink() for changing cursor blink.
*/
void cursor();
void scrollDisplayLeft(uint8_t value);
void scrollDisplayRight(uint8_t value);
void printLeft();
void printRight();
void leftToRight();
void rightToLeft();
void shiftIncrement();
void shiftDecrement();
void noBacklight();
void backlight();
bool getBacklight();
void autoscroll();
void noAutoscroll();
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
void command(uint8_t);
inline void blink_on() { blink(); }
inline void blink_off() { noBlink(); }
inline void cursor_on() { cursor(); }
inline void cursor_off() { noCursor(); }
// Compatibility API function aliases
void setBacklight(uint8_t new_val); // alias for backlight() and nobacklight()
void load_custom_character(uint8_t char_num, uint8_t *rows); // alias for createChar()
void printstr(const char[]);
private:
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void expanderWrite(uint8_t);
void pulseEnable(uint8_t);
uint8_t _addr;
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _cols;
uint8_t _rows;
uint8_t _charsize;
uint8_t _backlightval;
// Add for 4004 LCD
bool _useTwoChips;
bool _useEnable2;
};
#endif // FDB_LIQUID_CRYSTAL_I2C_H
.cpp FILE
#include "LiquidCrystal_I2C_4004.h"
#include <inttypes.h>
#include <Arduino.h>
#include <Wire.h>
LiquidCrystal_I2C::LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize)
{
_addr = lcd_addr;
_cols = lcd_cols;
_rows = lcd_rows;
_charsize = charsize;
_backlightval = LCD_BACKLIGHT;
// Add for 4004 LCD
if (lcd_cols == 40 && lcd_rows == 4)
_useTwoChips = true;
else
_useTwoChips = false;
_useEnable2 = false;
}
void LiquidCrystal_I2C::begin() {
Wire.begin();
_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
if (_rows > 1) {
_displayfunction |= LCD_2LINE;
}
// for some 1 line displays you can select a 10 pixel high font
if ((_charsize != 0) && (_rows == 1)) {
_displayfunction |= LCD_5x10DOTS;
}
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
delay(50);
// Now we pull both RS and R/W low to begin commands
expanderWrite(_backlightval); // reset expanderand turn backlight off (Bit 8 =1)
delay(1000);
//put the LCD into 4 bit mode
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
write4bits(0x03 << 4);
delayMicroseconds(4500); // wait min 4.1ms
// second try
write4bits(0x03 << 4);
delayMicroseconds(4500); // wait min 4.1ms
// third go!
write4bits(0x03 << 4);
delayMicroseconds(150);
// finally, set to 4-bit interface
write4bits(0x02 << 4);
// set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear it off
clear(0);
// Initialize to default text direction (for roman languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
home();
if (_useTwoChips) {
_useEnable2 = true;
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
delay(50);
// Now we pull both RS and R/W low to begin commands
expanderWrite(_backlightval); // reset expanderand turn backlight off (Bit 8 =1)
delay(1000);
//put the LCD into 4 bit mode
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
write4bits(0x03 << 4);
delayMicroseconds(4500); // wait min 4.1ms
// second try
write4bits(0x03 << 4);
delayMicroseconds(4500); // wait min 4.1ms
// third go!
write4bits(0x03 << 4);
delayMicroseconds(150);
// finally, set to 4-bit interface
write4bits(0x02 << 4);
// set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear it off
clear(1);
// Initialize to default text direction (for roman languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
home();
_useEnable2 = false;
}
}
/********** high level commands, for the user! */
void LiquidCrystal_I2C::clear(uint8_t value) {
_useEnable2 = false;
if (value==1){
_useEnable2 = true;
}
command(LCD_CLEARDISPLAY);// clear display, set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal_I2C::home() {
command(LCD_RETURNHOME); // set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal_I2C::setCursor(uint8_t col, uint8_t row) {
int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
//int row_offsets4004[] = { 0x00, 0x40, 0x14, 0x54 }; // teste?
int row_offsets4004[] = { 0x00, 0x40, 0x00, 0x40 }; // ORIGINAL
if (row > _rows) {
row = _rows - 1; // we count rows starting w/0
}
if (_useTwoChips) { // if 4004
if ( row > 1)
_useEnable2 = true;
else
_useEnable2 = false;
command(LCD_SETDDRAMADDR | (col + row_offsets4004[row]));
} else { // if 1602 or other
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}
}
// Turn the display on/off (quickly)
void LiquidCrystal_I2C::noDisplay() {
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal_I2C::display() {
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void LiquidCrystal_I2C::noCursor() {
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal_I2C::cursor() {
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turn on and off the blinking cursor
void LiquidCrystal_I2C::noBlink() {
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal_I2C::blink() {
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void LiquidCrystal_I2C::scrollDisplayLeft(uint8_t value) {
_useEnable2 = false;
if (value==1){
_useEnable2 = true;
}
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void LiquidCrystal_I2C::scrollDisplayRight(uint8_t value) {
_useEnable2 = false;
if (value==1){
_useEnable2 = true;
}
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void LiquidCrystal_I2C::leftToRight(void) {
_displaymode |= LCD_ENTRYLEFT;
_useEnable2 = true;
command(LCD_ENTRYMODESET | _displaymode);
_useEnable2 = false;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void LiquidCrystal_I2C::rightToLeft(void) {
_displaymode &= ~LCD_ENTRYLEFT;
_useEnable2 = true;
command(LCD_ENTRYMODESET | _displaymode);
_useEnable2 = false;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void LiquidCrystal_I2C::autoscroll(void) {
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void LiquidCrystal_I2C::noAutoscroll(void) {
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void LiquidCrystal_I2C::createChar(uint8_t location, uint8_t charmap[]) {
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i = 0; i < 8; i++) {
write(charmap[i]);
}
}
// Turn the (optional) backlight off/on
void LiquidCrystal_I2C::noBacklight(void) {
_backlightval = LCD_NOBACKLIGHT;
expanderWrite(0);
}
void LiquidCrystal_I2C::backlight(void) {
_backlightval = LCD_BACKLIGHT;
expanderWrite(0);
}
bool LiquidCrystal_I2C::getBacklight() {
return _backlightval == LCD_BACKLIGHT;
}
/*********** mid level commands, for sending data/cmds */
inline void LiquidCrystal_I2C::command(uint8_t value) {
send(value, 0);
}
inline size_t LiquidCrystal_I2C::write(uint8_t value) {
send(value, Rs);
return 1;
}
/************ low level data pushing commands **********/
// write either command or data
void LiquidCrystal_I2C::send(uint8_t value, uint8_t mode) {
uint8_t highnib = value & 0xf0;
uint8_t lownib = (value << 4) & 0xf0;
write4bits((highnib) | mode);
write4bits((lownib) | mode);
}
void LiquidCrystal_I2C::write4bits(uint8_t value) {
expanderWrite(value);
pulseEnable(value);
}
void LiquidCrystal_I2C::expanderWrite(uint8_t _data) {
Wire.beginTransmission(_addr);
Wire.write((int)(_data) | _backlightval);
Wire.endTransmission();
}
void LiquidCrystal_I2C::pulseEnable(uint8_t _data) {
if (_useEnable2) {
expanderWrite(_data | En2); // En high
delayMicroseconds(1); // enable pulse must be >450ns
expanderWrite(_data & ~En2); // En low
delayMicroseconds(50); // commands need > 37us to settle
} else {
expanderWrite(_data | En); // En high
delayMicroseconds(1); // enable pulse must be >450ns
expanderWrite(_data & ~En); // En low
delayMicroseconds(50); // commands need > 37us to settle
}
}
void LiquidCrystal_I2C::load_custom_character(uint8_t char_num, uint8_t *rows) {
createChar(char_num, rows);
}
void LiquidCrystal_I2C::setBacklight(uint8_t new_val) {
if (new_val) {
backlight(); // turn backlight on
} else {
noBacklight(); // turn backlight off
}
}
void LiquidCrystal_I2C::printstr(const char c[]) {
//This function is not identical to the function used for "real" I2C displays
//it's here so the user sketch doesn't have to be changed
print(c);
}