"not defined error" please help

Hi Guys,

We've built a Lighthouse that does some light shows for a customer, but out sourced the code for the esp8266. Whilst ut in the rain a board got damaged and we've had to repace it. however when i try download the code to the esp i keep getting an error

can anyone help?

the error says 'D3' was not declared in the scope

Date       :- 2021-March-24
Version    :- 4.0
**************************************************************************/

//#include <Arduino.h>
#include <ESP8266WiFi.h>
#include <ESP_Mail_Client.h>
#include <EEPROM.h>


int addr = 0;

const String WIFI_SSID = "xxxxxxxxxxxxxxx";
const String WIFI_PASSWORD = "xxxxxxxxxxxxxxxxxxx";

#define WIFI_TIMEOUT 300000   
unsigned long last_wifi_check_time = 0;


String PrevSMSCountChr;
int PrevSMSCount;
int CurrentSMSCount;
String CurrentSMSCountChr;

#define DOOR_RELAY    D3
#define WINDOW_RELAY    D2
#define WINDOW_HALFWAYUP_RELAY    D1
#define T1000SRELAY    D5


long mailEffectStart;
long mailEffectwait = 30000;

long ToplightStart;
long Toplightwait = 15000;   // 15 seconds

long MiddlelightStart;
long Middlelightwait = 5000;   //5 seconds

long BottomlightStart;
long Bottomlightwait = 7000;   //7 seconds


//long RainBowStartTime, LedOffStarttime;
//byte color[10][3] = { {190,0,109},{230,255,0},{255,140,109},{255,0,0},{0,255,17},{25,255,255},{0,0,255},{179,0,255},{0,205,255},{255,77,0}};


//
//uint32_t ColorCode;
//int saturation,lightness;


//CRGB leds[LED_COUNT];
//#define LED_TYPE    WS2812B
//#define COLOR_ORDER RGB
//long Starttime;
//long BlinkDelay = 200;

/* The imap host name e.g. imap.gmail.com for GMail or outlook.office365.com for Outlook */
#define IMAP_HOST "imap.gmail.com"

/** The imap port e.g. 
 * 143  or esp_mail_imap_port_143
 * 993 or esp_mail_imap_port_993
*/
#define IMAP_PORT 993

/* The log in credentials */
#define AUTHOR_EMAIL "xxxxxxxxxxxxx"
#define AUTHOR_PASSWORD "xxxxxxxxxx"

/* Print the selected folder info */
void printSelectedMailboxInfo(IMAPSession &imap);

/* The IMAP Session object used for Email reading */
IMAPSession imap;

unsigned long readMillis = 0;

int nextMsgUID = 0;
int msgUID = 0;
int sign = -1;

/* Declare the session config data */
ESP_Mail_Session session;

/* Setup the configuration for searching or fetching operation and its result */
IMAP_Config config;

void setup()
{
    pinMode(DOOR_RELAY,OUTPUT);
    pinMode(WINDOW_RELAY,OUTPUT);
    pinMode(WINDOW_HALFWAYUP_RELAY,OUTPUT);
    pinMode(T1000SRELAY,OUTPUT);
    digitalWrite(DOOR_RELAY,HIGH);
    digitalWrite(WINDOW_RELAY,HIGH);
    digitalWrite(WINDOW_HALFWAYUP_RELAY,HIGH);
    digitalWrite(T1000SRELAY,HIGH);
      
    Serial.begin(115200);
    EEPROM.begin(512);  //Initialize EEPROM
    ReadMemory();
    Serial.println();
   
    Serial.print("Connecting to AP");

    WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
    while (WiFi.status() != WL_CONNECTED)
    {
        Serial.print(".");
        delay(200);
    }

    Serial.println("");
    Serial.println("WiFi connected.");
    Serial.println("IP address: ");
    Serial.println(WiFi.localIP());
    Serial.println();

    /** Enable the debug via Serial port 
     * none debug or 0
     * basic debug or 1
    */
    imap.debug(1);

    /* Set the callback function to get the reading results */
    //imap.callback(imapCallback);

    /* Set the session config */
    session.server.host_name = IMAP_HOST;
    session.server.port = IMAP_PORT;
    session.login.email = AUTHOR_EMAIL;
    session.login.password = AUTHOR_PASSWORD;


    /* Message UID to fetch or read */
    config.fetch.uid = "";

    /* Search criteria */
    config.search.criteria = "";

    /* Also search the unseen message */
    config.search.unseen_msg = true;

    /* Set the storage to save the downloaded files and attachments */
    config.storage.saved_path = "/email_data";

    /** The file storage type e.g.
     * esp_mail_file_storage_type_none,
     * esp_mail_file_storage_type_flash, and 
     * esp_mail_file_storage_type_sd 
    */
    config.storage.type = esp_mail_file_storage_type_flash;

    /** Set to download heades, text and html messaeges, 
     * attachments and inline images respectively.
    */
    config.download.header = false;
    config.download.text = false;
    config.download.html = false;
    config.download.attachment = false;
    config.download.inlineImg = false;

    /** Set to enable the results i.e. html and text messaeges 
     * which the content stored in the IMAPSession object is limited
     * by the option config.limit.msg_size.
     * The whole message can be download through config.download.text
     * or config.download.html which not depends on these enable options.
    */
    config.enable.html = true;
    config.enable.text = true;

    /* Set to enable the sort the result by message UID in the ascending order */
    config.enable.recent_sort = true;

    /* Set to report the download progress via the default serial port */
    config.enable.download_status = true;

    /* Set the limit of number of messages in the search results */
    config.limit.search = 5;

    /** Set the maximum size of message stored in 
     * IMAPSession object in byte
    */
    config.limit.msg_size = 512;

    /** Set the maximum attachments and inline images files size
     * that can be downloaded in byte. 
     * The file which its size is largger than this limit may be saved 
     * as truncated file.
    */
    config.limit.attachment_size = 1024 * 1024 * 5;
    

    /* Connect to server with the session and config */
    if (!imap.connect(&session, &config))
    {
        Serial.println("IMAP connection failed!");
        return;
    }
    else
    {
      Serial.println("IMAP connection OK");     
    }

    /* Open or select the mailbox folder to read or search the message */
    if (!imap.selectFolder("LightHouse"))
    {
      Serial.println("Folder selection failed!");
      return;
    }
    else
    {
      Serial.println("Folder selection OK");
    }

    /*  {Optional] */
    printSelectedMailboxInfo(imap);
}

void loop()
{   

   // Check WiFi connectivity
   unsigned long now = millis();
   if(now - last_wifi_check_time > WIFI_TIMEOUT) {
    Serial.print("Checking WiFi... ");
    if(WiFi.status() != WL_CONNECTED) {
      Serial.println("WiFi connection lost. Reconnecting...");
      wifi_setup();
    } else {
      Serial.println("WiFi OK");
    }
    last_wifi_check_time = now;
  }
  ////  End of Checking WiFi
   
    digitalWrite(T1000SRELAY,HIGH);


   // Check new Mail every 5 seconds
   if (millis() - readMillis > 5000 || readMillis == 0)
   {
    
    /* Open or select the mailbox folder to read or search the message */
    if (!imap.selectFolder("LightHouse"))
        return;
        
          printSelectedMailboxInfo(imap);
          readMillis = millis();

          if (CurrentSMSCount != PrevSMSCount)
          {
            mailEffectStart = millis();
            LighthouseShow();
            WritetoMemory();
            PrevSMSCount = CurrentSMSCount;   
            //StartStarEffect();         
          }
   }
}

void wifi_setup() {
  Serial.println();
  Serial.print("Connecting to ");
  Serial.println(WIFI_SSID);

  WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
  WiFi.mode(WIFI_STA);
  #ifdef STATIC_IP  
    WiFi.config(ip, gateway, subnet);
  #endif

  unsigned long connect_start = millis();
  while(WiFi.status() != WL_CONNECTED) {
    delay(100);
    Serial.print(".");

    if(millis() - connect_start > WIFI_TIMEOUT) {
      Serial.println();
      Serial.print("Tried ");
      Serial.print(WIFI_TIMEOUT);
      Serial.print("ms. Resetting ESP now.");
      ESP.reset();
    }
  }
  Serial.println("");
  Serial.println("WiFi connected");  
  Serial.print("IP address: ");
  Serial.println(WiFi.localIP());
  Serial.println();
}

void printSelectedMailboxInfo(IMAPSession &imap)
{
    /* Declare the selected folder info class to get the info of selected mailbox folder */
    SelectedFolderInfo sFolder = imap.selectedFolder();

    /* Show the mailbox info */
    Serial.printf("\nTotal Messages: %d\n", sFolder.msgCount());
    CurrentSMSCount = sFolder.msgCount();

}



void LighthouseShow()
{
   Serial.println("Start");
   digitalWrite(DOOR_RELAY,LOW);
   digitalWrite(WINDOW_RELAY,LOW);
   digitalWrite(WINDOW_HALFWAYUP_RELAY,LOW);
   digitalWrite(T1000SRELAY,LOW);
 
  while((mailEffectStart + mailEffectwait) > millis())
  {
    yield();    
  }
   digitalWrite(DOOR_RELAY,HIGH);
   digitalWrite(WINDOW_RELAY,HIGH);
   digitalWrite(WINDOW_HALFWAYUP_RELAY,HIGH);
   digitalWrite(T1000SRELAY,HIGH);
   Serial.println("End");
//  ToplightStart = millis();
//  //Serial.println("End");
//  digitalWrite(DOOR_RELAY,LOW);
//  while((ToplightStart + Toplightwait) > millis())
//  {
//    yield();    
//  }
//  digitalWrite(DOOR_RELAY,HIGH);
//  MiddlelightStart = millis();
//  digitalWrite(WINDOW_HALFWAYUP_RELAY,LOW);  
//  while((MiddlelightStart + Middlelightwait) > millis())
//  {
//    yield();    
//  }
//  digitalWrite(WINDOW_HALFWAYUP_RELAY,HIGH);
//  BottomlightStart = millis();
//  digitalWrite(WINDOW_RELAY,LOW);
//  while((BottomlightStart + Bottomlightwait) > millis())
//  {
//    yield();    
//  }
//  digitalWrite(WINDOW_RELAY,HIGH);
  delay(3000);
  //Serial.println("finish");
    
}


void WritetoMemory()
{
    CurrentSMSCountChr = String(CurrentSMSCount);
    for(int i=0;i<20;i++) //loop upto string lenght www.length() returns length of string
    {
    EEPROM.write(0x0F+i,0); //Write one by one with starting address of 0x0F
    }
    EEPROM.commit();    //Store data to EEPROM

    
    for(int i=0;i<CurrentSMSCountChr.length();i++) //loop upto string lenght www.length() returns length of string
    {
    EEPROM.write(0x0F+i,CurrentSMSCountChr[i]); //Write one by one with starting address of 0x0F
    }
    EEPROM.commit();    //Store data to EEPROM
    ReadMemory();
}


void ReadMemory()
{
    CurrentSMSCountChr = "";
    for(int i=0;i<20;i++) 
    {
     CurrentSMSCountChr = CurrentSMSCountChr + char(EEPROM.read(0x0F+i)); //Read one by one with starting address of 0x0F    
    }  
     
    PrevSMSCount = CurrentSMSCountChr.toInt();
    Serial.print("Current SMS Count- "+ CurrentSMSCountChr);  //Print the text on serial monitor
}


//void getRGB(int hue, int sat, int val, int colors[3]) { 
//  /* convert hue, saturation and brightness ( HSB/HSV ) to RGB
//     The dim_curve is used only on brightness/value and on saturation (inverted).
//     This looks the most natural.      
//  */
//
//  val = dim_curve[val];
//  sat = 255-dim_curve[255-sat];
//
//  int r;
//  int g;
//  int b;
//  int base;
//
//  if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
//    colors[0]=val;
//    colors[1]=val;
//    colors[2]=val;  
//  } else  { 
//
//    base = ((255 - sat) * val)>>8;
//
//    switch(hue/60) {
//    case 0:
//        r = val;
//        g = (((val-base)*hue)/60)+base;
//        b = base;
//    break;
//
//    case 1:
//        r = (((val-base)*(60-(hue%60)))/60)+base;
//        g = val;
//        b = base;
//    break;
//
//    case 2:
//        r = base;
//        g = val;
//        b = (((val-base)*(hue%60))/60)+base;
//    break;
//
//    case 3:
//        r = base;
//        g = (((val-base)*(60-(hue%60)))/60)+base;
//        b = val;
//    break;
//
//    case 4:
//        r = (((val-base)*(hue%60))/60)+base;
//        g = base;
//        b = val;
//    break;
//
//    case 5:
//        r = val;
//        g = base;
//        b = (((val-base)*(60-(hue%60)))/60)+base;
//    break;
//    }
//
//    colors[0]=r;
//    colors[1]=g;
//    colors[2]=b; 
//  }   
//}
//
//
//
//
//void Sparkle(byte red, byte green, byte blue, int SpeedDelay) {
//  int Pixel = random(300);
//  uint32_t currentColor = strip.getPixelColor(Pixel);
//
//  strip.setPixelColor(Pixel,strip.Color(rgb_colorsSpark[0],rgb_colorsSpark[1],rgb_colorsSpark[2]));
//  strip.show();
//
//  delay(SpeedDelay);
//  strip.setPixelColor(Pixel,currentColor);
//  strip.show();
//  delay(10);
//}
//
//
//// Rainbow cycle along whole strip. Pass delay time (in ms) between frames.
//void rainbow(int wait) {
//  int LedX;
//  for(long firstPixelHue = 0; firstPixelHue < 5*65536; firstPixelHue += 256) {
//    for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip...
//      int pixelHue = firstPixelHue + (i * 65536L / strip.numPixels());
//      strip.setPixelColor((strip.numPixels()-i), strip.gamma32(strip.ColorHSV(pixelHue)));
//    }
//
//   if (((millis() - RainBowStartTime) > 2000) && (LedOffStarttime == 0))
//   {
//     LedOffStarttime = millis();
//   }
//   if (LedOffStarttime > 0)
//   {
//      for(LedX = 0; LedX < (millis()-LedOffStarttime)/10;LedX++)
//      {
//        strip.setPixelColor(LedX, 0, 0, 0);
//      }
//   }
//
//   if (LedX >= strip.numPixels())
//   {
//    break;
//   }
//   
//    
//    strip.show(); // Update strip with new contents
//    delay(wait);  // Pause for a moment
//  }
//}
//
//// Rainbow-enhanced theater marquee. Pass delay time (in ms) between frames.
//void theaterChaseRainbow(int wait) {
//  int firstPixelHue = 0;     // First pixel starts at red (hue 0)
//  for(int a=0; a<45; a++) {  // Repeat 45 times...
//    for(int b=0; b<3; b++) { //  'b' counts from 0 to 2...
//      strip.clear();         //   Set all pixels in RAM to 0 (off)
//        for(int c=b; c<strip.numPixels(); c += 3) {
//        int      hue   = firstPixelHue + c * 65536L / strip.numPixels();
//        uint32_t color = strip.gamma32(strip.ColorHSV(hue)); // hue -> RGB
//        strip.setPixelColor(c, color); // Set pixel 'c' to value 'color'
//      }
//      strip.show();                // Update strip with new contents
//      delay(wait);                 // Pause for a moment
//      firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames
//    }
//  }
//}
//
//
//
//void TwinkleRandom(int Count, int SpeedDelay, boolean OnlyOne) {
//  setAll(0,0,0);
// 
//  for (int i=0; i<Count; i++) {
//     strip.setPixelColor(random(strip.numPixels()),random(0,255),random(0,255),random(0,255));   
//   }
//  strip.show();
//  delay(SpeedDelay);
//}
//
//
//void setAll(byte red, byte green, byte blue) {
//  for(int i = 0; i < strip.numPixels(); i++ ) {
//    strip.setPixelColor(i, red, green, blue); 
//  }
//  strip.show(); 
//}
//
//
//
//
//void MultiColorStrips()
//{
//  for(int k=0;k<30;k++)
//  {
//   strip.fill(strip.Color(color[k%10][0],color[k%10][1],color[k%10][2]),random(0,((LED_COUNT/10)*1)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+1)%10][0],color[(k+1)%10][1],color[(k+1)%10][2]),random(((LED_COUNT/10)*1),((LED_COUNT/10)*2)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+2)%10][0],color[(k+2)%10][1],color[(k+2)%10][2]),random(((LED_COUNT/10)*2),((LED_COUNT/10)*3)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+3)%10][0],color[(k+3)%10][1],color[(k+3)%10][2]),random(((LED_COUNT/10)*3),((LED_COUNT/10)*4)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+4)%10][0],color[(k+4)%10][1],color[(k+4)%10][2]),random(((LED_COUNT/10)*4),((LED_COUNT/10)*5)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+5)%10][0],color[(k+5)%10][1],color[(k+5)%10][2]),random(((LED_COUNT/10)*5),((LED_COUNT/10)*6)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+6)%10][0],color[(k+6)%10][1],color[(k+6)%10][2]),random(((LED_COUNT/10)*6),((LED_COUNT/10)*7)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+7)%10][0],color[(k+7)%10][1],color[(k+7)%10][2]),random(((LED_COUNT/10)*7),((LED_COUNT/10)*8)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+8)%10][0],color[(k+8)%10][1],color[(k+8)%10][2]),random(((LED_COUNT/10)*8),((LED_COUNT/10)*9)),(LED_COUNT/20)); 
//   strip.fill(strip.Color(color[(k+9)%10][0],color[(k+9)%10][1],color[(k+9)%10][2]),random(((LED_COUNT/10)*9),((LED_COUNT/10)*10)),(LED_COUNT/20)); 
//   strip.show(); 
//   delay(20);
//   setAll(0,0,0);
//  }
//}
//
//
//void MultiDotPixels()
//{
//  int LEDid;
//    for (LEDid = 0; LEDid < strip.numPixels(); LEDid++) 
//    { 
//      if (LEDid%10 == 0)
//      {
//         strip.setPixelColor(LEDid,190,0,109);  //Red,Green,Blue
//      }
//      if (LEDid%10 == 1)
//      {
//         strip.setPixelColor(LEDid,230,255,0);  //Red,Green,Blue yellow
//      }      
//      if (LEDid%10 == 2)
//      {
//        strip.setPixelColor(LEDid,255,140,109);  //Red,Green,Blue orange
//      }      
//      if (LEDid%10 == 3)
//      {
//         strip.setPixelColor(LEDid,255,0,0);  //Red,Green,Blue  red
//      }      
//      if (LEDid%10 == 4)
//      {
//         strip.setPixelColor(LEDid,0,255,17);  //Red,Green,Blue   green bright
//      }
//      if (LEDid%10 == 5)
//      {
//         strip.setPixelColor(LEDid,25,255,255);  //Red,Green,Blue   white
//      }
//      if (LEDid%10 == 6)
//      {
//         strip.setPixelColor(LEDid,0,0,255);  //Red,Green,Blue   blue
//      }
//      if (LEDid%10 == 7)
//      {
//         strip.setPixelColor(LEDid,179,0,255);  //Red,Green,Blue   purple
//      }
//      if (LEDid%10 == 8)
//      {
//         strip.setPixelColor(LEDid,0,205,255);  ///Red,Green,Blue   light blue
//      }
//      if (LEDid%10 == 9)
//      {
//         strip.setPixelColor(LEDid,255,77,0);  //Red,Green,Blue   dark orange
//      }
//      
//      if (LEDid%30 == 0)
//      {
//      strip.show(); 
//      delay(1);
//      }
//    }  
//    
//    delay(500);
//      for (LEDid = strip.numPixels(); LEDid > 0; LEDid--) 
//      { 
//        strip.setPixelColor(LEDid,0,0,0);   //Red,Green,Blue      
//        if (LEDid%30 == 0)
//        {
//        strip.show();
//        delay(1); 
//        }
//      }  
//
//}
//
//
//
/////boouncing ball
//void BouncingBalls(byte red, byte green, byte blue, int BallCount) {
//  float Gravity = -9.81;
//  int StartHeight = 1;
//  
//  float Height[BallCount];
//  float ImpactVelocityStart = sqrt( -2 * Gravity * StartHeight );
//  float ImpactVelocity[BallCount];
//  float TimeSinceLastBounce[BallCount];
//  int   Position[BallCount];
//  long  ClockTimeSinceLastBounce[BallCount];
//  float Dampening[BallCount];
//  
//  for (int i = 0 ; i < BallCount ; i++) {   
//    ClockTimeSinceLastBounce[i] = millis();
//    Height[i] = StartHeight;
//    Position[i] = 0; 
//    ImpactVelocity[i] = ImpactVelocityStart;
//    TimeSinceLastBounce[i] = 0;
//    Dampening[i] = 0.90 - float(i)/pow(BallCount,2); 
//  }
//
//  //while (true) {
//  for (int z = 0 ; z < 400 ; z++) {
//    for (int i = 0 ; i < BallCount ; i++) {
//      TimeSinceLastBounce[i] =  millis() - ClockTimeSinceLastBounce[i];
//      Height[i] = 0.5 * Gravity * pow( TimeSinceLastBounce[i]/1000 , 2.0 ) + ImpactVelocity[i] * TimeSinceLastBounce[i]/1000;
//  
//      if ( Height[i] < 0 ) {                      
//        Height[i] = 0;
//        ImpactVelocity[i] = Dampening[i] * ImpactVelocity[i];
//        ClockTimeSinceLastBounce[i] = millis();
//  
//        if ( ImpactVelocity[i] < 0.01 ) {
//          ImpactVelocity[i] = ImpactVelocityStart;
//        }
//      }
//      Position[i] = round( Height[i] * (strip.numPixels() - 1) / StartHeight);
//    }
//  
//    for (int i = 0 ; i < BallCount ; i++) {
//      strip.setPixelColor(Position[i],red,green,blue);
//    }
//    
//    showStrip();
//    setAll(0,0,0);
//    yield();
//  }
//}
//
//
//
//void showStrip() {
// #ifdef ADAFRUIT_NEOPIXEL_H 
//   // NeoPixel
//   strip.show();
// #endif
// #ifndef ADAFRUIT_NEOPIXEL_H
//   // FastLED
//   FastLED.show();
// #endif
//}
//
//void setPixel(int Pixel, byte red, byte green, byte blue) {
// #ifdef ADAFRUIT_NEOPIXEL_H 
//   // NeoPixel
//   strip.setPixelColor(Pixel, strip.Color(red, green, blue));
// #endif
// #ifndef ADAFRUIT_NEOPIXEL_H 
//   // FastLED
//   leds[Pixel].r = red;
//   leds[Pixel].g = green;
//   leds[Pixel].b = blue;
// #endif
//}

//void YellowStarEffect()
//{ 
//  Serial.println("Yellow star");
//  fadeToBlackBy( leds, LED_COUNT, 10);
//  if ((Starttime + BlinkDelay) < millis())
//  {
//    ///fadeToBlackBy( leds, LED_COUNT, 10);
//    for(int k=0;k<25;k++)
//    {
//      int pos = random16(LED_COUNT);
//      leds[pos] = CRGB::Yellow; //CHSV( 65, 255, 255);
//      //FastLED.show();
//      yield();
//    }
//    Starttime = millis();
//    //FastLED.show();
//  }
//  FastLED.show();
//}

//void LighthouseShowold()
//{
//   Serial.println("Start");
//   digitalWrite(DOOR_RELAY,HIGH);
//   digitalWrite(WINDOW_RELAY,HIGH);
//   digitalWrite(WINDOW_HALFWAYUP_RELAY,HIGH);
//   theaterChaseRainbow(5); // Rainbow-enhanced theaterChase variant
//
//   strip.clear();
//   for (int j =0; j<70;j++)
//   {
//     TwinkleRandom(200, 1, false);
//   }
//
//  MultiDotPixels();
//  MultiColorStrips();
//  Serial.println("Mid");
//  RainBowStartTime = millis();
//  LedOffStarttime = 0;
//  rainbow(1);             // Flowing rainbow cycle along the whole strip
//  strip.clear();
//  strip.show();
//  Serial.println("End");
//  digitalWrite(DOOR_RELAY,LOW);
//  delay(3000);
//  digitalWrite(DOOR_RELAY,HIGH);
//  digitalWrite(WINDOW_RELAY,LOW);
//  delay(1500);
//  digitalWrite(WINDOW_RELAY,HIGH);
//  digitalWrite(WINDOW_HALFWAYUP_RELAY,LOW);
//  delay(1500);
//  digitalWrite(WINDOW_HALFWAYUP_RELAY,HIGH);
//  delay(3000);
//    
//}

That's probably because you did not use code tags </> to post your code.

Read this post:

It will better explain how to post your code. You probably will not be able to get proper help until you do.

Are you sure you've selected the correct board in the tools menu?

yeah, well i think so. the board is a ' esp8266mod', i selected generic esp8266 board

is that correct?

thank you

It doesn't seem likely.

The code you posted is incomplete (but includes information you may prefer to keep private), but you should also post the whole error message.

do you mind if i private message you?

Yes, I mind very much.

Just provide as many details here as you can.

Hi,
Does the ESP8266 have a D3 pin?

Tom... :grinning: :+1: :coffee: :australia:

Hi Tom, Yeah it has a D3 pin

Hi,
Try this;

#define DOOR_RELAY 3
#define WINDOW_RELAY 2
#define WINDOW_HALFWAYUP_RELAY 1
#define T1000SRELAY 5

Tom... :grinning: :+1: :coffee: :australia:

If you do so, you use GPIO numbers directly. You can do so, and in my opinon its even the better way. But GPIO numbers do NOT directly correspond to Dx numbers! You have to know e.g. what gpio number D3 is ( usually D3 is GPIO 0 )

So @luxous might be worth using the GPIO pin numbers.

Tom... :grinning: :coffee: :australia:

Yes, and than give the GPIO numbers a name corresponding to its usage :wink:

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