I am fairly new to arduino and i need to get a conversion from UNO pins to MEGA pins. the code i have works for the arduino UNO but i dont know what i need to change in order for it to work on the MEGA.
ill insert my code below and i appreciate you guys's help
// Paint example specifically for the TFTLCD Arduino shield.
// If using the breakout board, use the tftpaint.pde sketch instead!
#include <Adafruit_GFX.h> // Core graphics library
#include <Adafruit_TFTLCD.h> // Hardware-specific library
#include <TouchScreen.h>
#if defined(__SAM3X8E__)
#undef __FlashStringHelper::F(string_literal)
#define F(string_literal) string_literal
#endif
#ifndef USE_ADAFRUIT_SHIELD_PINOUT
#error "This sketch is intended for use with the TFT LCD Shield. Make sure that USE_ADAFRUIT_SHIELD_PINOUT is #defined in the Adafruit_TFTLCD.h library file."
#endif
// These are the pins for the shield!
#define YP A1 // must be an analog pin, use "An" notation!
#define XM A2 // must be an analog pin, use "An" notation!
#define YM 7 // can be a digital pin
#define XP 6 // can be a digital pin
#ifdef __SAM3X8E__
#define TS_MINX 125
#define TS_MINY 170
#define TS_MAXX 880
#define TS_MAXY 940
#else
#define TS_MINX 150
#define TS_MINY 120
#define TS_MAXX 920
#define TS_MAXY 940
#endif
// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);
#define LCD_CS A3
#define LCD_RS A2
#define LCD_WR A1
#define LCD_RD A0
// Assign human-readable names to some common 16-bit color values:
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
Adafruit_TFTLCD tft;
#define BOXSIZE 40
#define PENRADIUS 4
int oldcolor, currentcolor;
void setup(void) {
Serial.begin(9600);
Serial.println(F("Paint!"));
tft.reset();
uint16_t identifier = tft.readID();
if(identifier == 0x9325) {
Serial.println(F("Found ILI9325 LCD driver"));
} else if(identifier == 0x9328) {
Serial.println(F("Found ILI9328 LCD driver"));
} else if(identifier == 0x7575) {
Serial.println(F("Found HX8347G LCD driver"));
} else {
Serial.print(F("Unknown LCD driver chip: "));
Serial.println(identifier, HEX);
return;
}
tft.begin(identifier);
tft.fillScreen(BLACK);
tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, GREEN);
tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, CYAN);
tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, BLUE);
tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, MAGENTA);
// tft.fillRect(BOXSIZE*6, 0, BOXSIZE, BOXSIZE, WHITE);
tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
currentcolor = RED;
pinMode(13, OUTPUT);
}
#define MINPRESSURE 10
#define MAXPRESSURE 1000
void loop()
{
digitalWrite(13, HIGH);
TSPoint p = ts.getPoint();
digitalWrite(13, LOW);
// if sharing pins, you'll need to fix the directions of the touchscreen pins
//pinMode(XP, OUTPUT);
pinMode(XM, OUTPUT);
pinMode(YP, OUTPUT);
//pinMode(YM, OUTPUT);
// we have some minimum pressure we consider 'valid'
// pressure of 0 means no pressing!
if (p.z > MINPRESSURE && p.z < MAXPRESSURE) {
/*
Serial.print("X = "); Serial.print(p.x);
Serial.print("\tY = "); Serial.print(p.y);
Serial.print("\tPressure = "); Serial.println(p.z);
*/
if (p.y < (TS_MINY-5)) {
Serial.println("erase");
// press the bottom of the screen to erase
tft.fillRect(0, BOXSIZE, tft.width(), tft.height()-BOXSIZE, BLACK);
}
// scale from 0->1023 to tft.width
p.x = map(p.x, TS_MINX, TS_MAXX, tft.width(), 0);
p.y = map(p.y, TS_MINY, TS_MAXY, tft.height(), 0);
/*
Serial.print("("); Serial.print(p.x);
Serial.print(", "); Serial.print(p.y);
Serial.println(")");
*/
if (p.y < BOXSIZE) {
oldcolor = currentcolor;
if (p.x < BOXSIZE) {
currentcolor = RED;
tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE*2) {
currentcolor = YELLOW;
tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE*3) {
currentcolor = GREEN;
tft.drawRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE*4) {
currentcolor = CYAN;
tft.drawRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE*5) {
currentcolor = BLUE;
tft.drawRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (p.x < BOXSIZE*6) {
currentcolor = MAGENTA;
tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, WHITE);
}
if (oldcolor != currentcolor) {
if (oldcolor == RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
if (oldcolor == YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
if (oldcolor == GREEN) tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, GREEN);
if (oldcolor == CYAN) tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, CYAN);
if (oldcolor == BLUE) tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, BLUE);
if (oldcolor == MAGENTA) tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, MAGENTA);
}
}
if (((p.y-PENRADIUS) > BOXSIZE) && ((p.y+PENRADIUS) < tft.height())) {
tft.fillCircle(p.x, p.y, PENRADIUS, currentcolor);
}
}
}
thanks again guys! keep on coding!