TFTLCD 3.5" shield wont work on MEGA2560

I am fairly new to arduino and i need to get a conversion from UNO pins to MEGA pins. the code i have works for the arduino UNO but i dont know what i need to change in order for it to work on the MEGA.

ill insert my code below and i appreciate you guys's help

// Paint example specifically for the TFTLCD Arduino shield.
// If using the breakout board, use the tftpaint.pde sketch instead!

#include <Adafruit_GFX.h>    // Core graphics library
#include <Adafruit_TFTLCD.h> // Hardware-specific library
#include <TouchScreen.h>

#if defined(__SAM3X8E__)
    #undef __FlashStringHelper::F(string_literal)
    #define F(string_literal) string_literal
#endif

#ifndef USE_ADAFRUIT_SHIELD_PINOUT 
 #error "This sketch is intended for use with the TFT LCD Shield. Make sure that USE_ADAFRUIT_SHIELD_PINOUT is #defined in the Adafruit_TFTLCD.h library file."
#endif

// These are the pins for the shield!
#define YP A1  // must be an analog pin, use "An" notation!
#define XM A2  // must be an analog pin, use "An" notation!
#define YM 7   // can be a digital pin
#define XP 6   // can be a digital pin

#ifdef __SAM3X8E__
  #define TS_MINX 125
  #define TS_MINY 170
  #define TS_MAXX 880
  #define TS_MAXY 940
#else
  #define TS_MINX  150
  #define TS_MINY  120
  #define TS_MAXX  920
  #define TS_MAXY  940
#endif

// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);

#define LCD_CS A3
#define LCD_RS A2
#define LCD_WR A1
#define LCD_RD A0

// Assign human-readable names to some common 16-bit color values:
#define	BLACK   0x0000
#define	BLUE    0x001F
#define	RED     0xF800
#define	GREEN   0x07E0
#define CYAN    0x07FF
#define MAGENTA 0xF81F
#define YELLOW  0xFFE0
#define WHITE   0xFFFF


Adafruit_TFTLCD tft;

#define BOXSIZE   40
#define PENRADIUS  4
int oldcolor, currentcolor;

void setup(void) {
  Serial.begin(9600);
  Serial.println(F("Paint!"));

  tft.reset();

  uint16_t identifier = tft.readID();

  if(identifier == 0x9325) {
    Serial.println(F("Found ILI9325 LCD driver"));
  } else if(identifier == 0x9328) {
    Serial.println(F("Found ILI9328 LCD driver"));
  } else if(identifier == 0x7575) {
    Serial.println(F("Found HX8347G LCD driver"));
  } else {
    Serial.print(F("Unknown LCD driver chip: "));
    Serial.println(identifier, HEX);
    return;
  }

  tft.begin(identifier);

  tft.fillScreen(BLACK);

  tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
  tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
  tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, GREEN);
  tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, CYAN);
  tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, BLUE);
  tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, MAGENTA);
  // tft.fillRect(BOXSIZE*6, 0, BOXSIZE, BOXSIZE, WHITE);
 
  tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
  currentcolor = RED;
 
  pinMode(13, OUTPUT);
}

#define MINPRESSURE 10
#define MAXPRESSURE 1000

void loop()
{
  digitalWrite(13, HIGH);
  TSPoint p = ts.getPoint();
  digitalWrite(13, LOW);

  // if sharing pins, you'll need to fix the directions of the touchscreen pins
  //pinMode(XP, OUTPUT);
  pinMode(XM, OUTPUT);
  pinMode(YP, OUTPUT);
  //pinMode(YM, OUTPUT);

  // we have some minimum pressure we consider 'valid'
  // pressure of 0 means no pressing!

  if (p.z > MINPRESSURE && p.z < MAXPRESSURE) {
    /*
    Serial.print("X = "); Serial.print(p.x);
    Serial.print("\tY = "); Serial.print(p.y);
    Serial.print("\tPressure = "); Serial.println(p.z);
    */
    
    if (p.y < (TS_MINY-5)) {
      Serial.println("erase");
      // press the bottom of the screen to erase 
      tft.fillRect(0, BOXSIZE, tft.width(), tft.height()-BOXSIZE, BLACK);
    }
    // scale from 0->1023 to tft.width
    p.x = map(p.x, TS_MINX, TS_MAXX, tft.width(), 0);
    p.y = map(p.y, TS_MINY, TS_MAXY, tft.height(), 0);
    /*
    Serial.print("("); Serial.print(p.x);
    Serial.print(", "); Serial.print(p.y);
    Serial.println(")");
    */
    if (p.y < BOXSIZE) {
       oldcolor = currentcolor;

       if (p.x < BOXSIZE) { 
         currentcolor = RED; 
         tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
       } else if (p.x < BOXSIZE*2) {
         currentcolor = YELLOW;
         tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, WHITE);
       } else if (p.x < BOXSIZE*3) {
         currentcolor = GREEN;
         tft.drawRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, WHITE);
       } else if (p.x < BOXSIZE*4) {
         currentcolor = CYAN;
         tft.drawRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, WHITE);
       } else if (p.x < BOXSIZE*5) {
         currentcolor = BLUE;
         tft.drawRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, WHITE);
       } else if (p.x < BOXSIZE*6) {
         currentcolor = MAGENTA;
         tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, WHITE);
       }

       if (oldcolor != currentcolor) {
          if (oldcolor == RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
          if (oldcolor == YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
          if (oldcolor == GREEN) tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, GREEN);
          if (oldcolor == CYAN) tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, CYAN);
          if (oldcolor == BLUE) tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, BLUE);
          if (oldcolor == MAGENTA) tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, MAGENTA);
       }
    }
    if (((p.y-PENRADIUS) > BOXSIZE) && ((p.y+PENRADIUS) < tft.height())) {
      tft.fillCircle(p.x, p.y, PENRADIUS, currentcolor);
    }
  }
}

thanks again guys! keep on coding!

If you google for pin outs of the two boards you can then compare

That looks like the tftpaint.ino example sketch without the comments about pin assignment.
look at the original example here and it tells you how to wire it up to a mega.