Believe me I do, but this is what is written in the examples of the library
code:
// the regular Adafruit "TouchScreen.h" library only works on AVRs
// different mcufriend shields have Touchscreen on different pins
// and rotation.
// Run the UTouch_calibr_kbv sketch for calibration of your shield
#include <Adafruit_GFX.h> // Core graphics library
//#include <Adafruit_TFTLCD.h> // Hardware-specific library
//Adafruit_TFTLCD tft(A3, A2, A1, A0, A4);
#include <MCUFRIEND_kbv.h>
MCUFRIEND_kbv tft; // hard-wired for UNO shields anyway.
#include <TouchScreen.h>
#if defined(__SAM3X8E__)
#undef __FlashStringHelper::F(string_literal)
#define F(string_literal) string_literal
#endif
//----------------------------------------|
// TFT Breakout -- Arduino UNO / Mega2560 / OPEN-SMART UNO Black
// GND -- GND
// 3V3 -- 3.3V
// CS -- A3
// RS -- A2
// WR -- A1
// RD -- A0
// RST -- RESET
// LED -- GND
// DB0 -- 8
// DB1 -- 9
// DB2 -- 10
// DB3 -- 11
// DB4 -- 4
// DB5 -- 13
// DB6 -- 6
// DB7 -- 7
// most mcufriend shields use these pins and Portrait mode:
uint8_t YP = A1; // must be an analog pin, use "An" notation!
uint8_t XM = A2; // must be an analog pin, use "An" notation!
uint8_t YM = 7; // can be a digital pin
uint8_t XP = 6; // can be a digital pin
uint8_t SwapXY = 0;
uint16_t TS_LEFT = 920;
uint16_t TS_RT = 90;
uint16_t TS_TOP = 940;
uint16_t TS_BOT = 140;
char *name = "Unknown controller";
// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 500);
TSPoint tp;
#define MINPRESSURE 100
#define MAXPRESSURE 6000
#define SWAP(a, b) {uint16_t tmp = a; a = b; b = tmp;}
int16_t BOXSIZE;
int16_t PENRADIUS = 3;
uint16_t identifier, oldcolor, currentcolor;
uint8_t Orientation = 0; //PORTRAIT
// Assign human-readable names to some common 16-bit color values:
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
void show_Serial(void)
{
Serial.print(F("Found "));
Serial.print(name);
Serial.println(F(" LCD driver"));
Serial.print(F("ID=0x"));
Serial.println(identifier, HEX);
Serial.println("Screen is " + String(tft.width()) + "x" + String(tft.height()));
Serial.println("Calibration is: ");
Serial.println("LEFT = " + String(TS_LEFT) + " RT = " + String(TS_RT));
Serial.println("TOP = " + String(TS_TOP) + " BOT = " + String(TS_BOT));
Serial.print("Wiring is: ");
Serial.println(SwapXY ? "SWAPXY" : "PORTRAIT");
Serial.println("YP=" + String(YP) + " XM=" + String(XM));
Serial.println("YM=" + String(YM) + " XP=" + String(XP));
}
void show_tft(void)
{
tft.setCursor(0, 0);
tft.setTextSize(2);
tft.print(F("Found "));
tft.print(name);
tft.println(F(" LCD"));
tft.setTextSize(1);
tft.print(F("ID=0x"));
tft.println(identifier, HEX);
tft.println("Screen is " + String(tft.width()) + "x" + String(tft.height()));
tft.println("Calibration is: ");
tft.println("LEFT = " + String(TS_LEFT) + " RT = " + String(TS_RT));
tft.println("TOP = " + String(TS_TOP) + " BOT = " + String(TS_BOT));
tft.print("\nWiring is: ");
if (SwapXY) {
tft.setTextColor(CYAN);
tft.setTextSize(2);
}
tft.println(SwapXY ? "SWAPXY" : "PORTRAIT");
tft.println("YP=" + String(YP) + " XM=" + String(XM));
tft.println("YM=" + String(YM) + " XP=" + String(XP));
tft.setTextSize(2);
tft.setTextColor(RED);
tft.setCursor((tft.width() - 48) / 2, (tft.height() * 2) / 4);
tft.print("EXIT");
tft.setTextColor(YELLOW, BLACK);
tft.setCursor(0, (tft.height() * 6) / 8);
tft.print("Touch screen for loc");
while (1) {
tp = ts.getPoint();
pinMode(XM, OUTPUT);
pinMode(YP, OUTPUT);
pinMode(XP, OUTPUT);
pinMode(YM, OUTPUT);
if (tp.z < MINPRESSURE || tp.z > MAXPRESSURE) continue;
if (tp.x > 450 && tp.x < 570 && tp.y > 450 && tp.y < 570) break;
tft.setCursor(0, (tft.height() * 3) / 4);
tft.print("tp.x=" + String(tp.x) + " tp.y=" + String(tp.y) + " ");
}
}
void setup(void)
{
uint16_t tmp;
tft.begin(9600);
tft.reset();
identifier = tft.readID();
switch (Orientation) { // adjust for different aspects
case 0: break; //no change, calibrated for PORTRAIT
case 1: tmp = TS_LEFT, TS_LEFT = TS_BOT, TS_BOT = TS_RT, TS_RT = TS_TOP, TS_TOP = tmp; break;
case 2: SWAP(TS_LEFT, TS_RT); SWAP(TS_TOP, TS_BOT); break;
case 3: tmp = TS_LEFT, TS_LEFT = TS_TOP, TS_TOP = TS_RT, TS_RT = TS_BOT, TS_BOT = tmp; break;
}
Serial.begin(9600);
tft.begin(identifier);
show_Serial();
tft.setRotation(Orientation);
tft.fillScreen(BLACK);
show_tft();
BOXSIZE = tft.width() / 6;
tft.fillScreen(BLACK);
tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
tft.fillRect(BOXSIZE * 2, 0, BOXSIZE, BOXSIZE, GREEN);
tft.fillRect(BOXSIZE * 3, 0, BOXSIZE, BOXSIZE, CYAN);
tft.fillRect(BOXSIZE * 4, 0, BOXSIZE, BOXSIZE, BLUE);
tft.fillRect(BOXSIZE * 5, 0, BOXSIZE, BOXSIZE, MAGENTA);
tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
currentcolor = RED;
delay(1000);
}
void loop()
{
uint16_t xpos, ypos; //screen coordinates
digitalWrite(A3,HIGH);
tp = ts.getPoint(); //tp.x, tp.y are ADC values
// if sharing pins, you'll need to fix the directions of the touchscreen pins
pinMode(XM, OUTPUT);
pinMode(YP, OUTPUT);
pinMode(XP, OUTPUT);
pinMode(YM, OUTPUT);
// digitalWrite(XM, HIGH);
// digitalWrite(YP, HIGH);
// we have some minimum pressure we consider 'valid'
// pressure of 0 means no pressing!
if (tp.z > MINPRESSURE && tp.z < MAXPRESSURE) {
Serial.print("X = "); Serial.print(tp.x);
Serial.print("\tY = "); Serial.print(tp.y);
Serial.print("\tPressure = "); Serial.println(tp.z);
// is controller wired for Landscape ? or are we oriented in Landscape?
if (SwapXY != (Orientation & 1)) SWAP(tp.x, tp.y);
// scale from 0->1023 to tft.width i.e. left = 0, rt = width
// most mcufriend have touch (with icons) that extends below the TFT
// screens without icons need to reserve a space for "erase"
// scale the ADC values from ts.getPoint() to screen values e.g. 0-239
xpos = map(tp.x, TS_LEFT, TS_RT, 0, tft.width());
ypos = map(tp.y, TS_TOP, TS_BOT, 0, tft.height());
// are we in top color box area ?
if (ypos < BOXSIZE) { //draw white border on selected color box
oldcolor = currentcolor;
if (xpos < BOXSIZE) {
currentcolor = RED;
tft.drawRect(0, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (xpos < BOXSIZE * 2) {
currentcolor = YELLOW;
tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (xpos < BOXSIZE * 3) {
currentcolor = GREEN;
tft.drawRect(BOXSIZE * 2, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (xpos < BOXSIZE * 4) {
currentcolor = CYAN;
tft.drawRect(BOXSIZE * 3, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (xpos < BOXSIZE * 5) {
currentcolor = BLUE;
tft.drawRect(BOXSIZE * 4, 0, BOXSIZE, BOXSIZE, WHITE);
} else if (xpos < BOXSIZE * 6) {
currentcolor = MAGENTA;
tft.drawRect(BOXSIZE * 5, 0, BOXSIZE, BOXSIZE, WHITE);
}
if (oldcolor != currentcolor) { //rub out the previous white border
if (oldcolor == RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, RED);
if (oldcolor == YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, YELLOW);
if (oldcolor == GREEN) tft.fillRect(BOXSIZE * 2, 0, BOXSIZE, BOXSIZE, GREEN);
if (oldcolor == CYAN) tft.fillRect(BOXSIZE * 3, 0, BOXSIZE, BOXSIZE, CYAN);
if (oldcolor == BLUE) tft.fillRect(BOXSIZE * 4, 0, BOXSIZE, BOXSIZE, BLUE);
if (oldcolor == MAGENTA) tft.fillRect(BOXSIZE * 5, 0, BOXSIZE, BOXSIZE, MAGENTA);
}
}
// are we in drawing area ?
if (((ypos - PENRADIUS) > BOXSIZE) && ((ypos + PENRADIUS) < tft.height())) {
tft.fillCircle(xpos, ypos, PENRADIUS, currentcolor);
}
// are we in erase area ?
if (ypos > tft.height() - 10) {
// press the bottom of the screen to erase
tft.fillRect(0, BOXSIZE, tft.width(), tft.height() - BOXSIZE, BLACK);
}
}
}
I find no logic in this too, but i can't argue with the library creator. moreover, deleting this lines doesn't contribute solving the problem