Why the touch screen just shown half?

Hi all.
the picture shown that the 2.8" TFT 240XRBGX320 can't show full size, put here because of the TFT is new ordered from:

https://www.aliexpress.com/item/1005004663648694.html?spm=a2g0o.productlist.main.13.2fd67604ngIqxf&algo_pvid=d3e05114-ad63-42ac-9d78-7e4600536ddf&aem_p4p_detail=2023080316204159882146096500019353657&algo_exp_id=d3e05114-ad63-42ac-9d78-7e4600536ddf-6&pdp_npi=4%40dis!CAD!8.50!7.48!!!6.23!!%402103231116911048411667420eae43!12000030731715423!sea!CA!125738190!&curPageLogUid=rc5nr7GKBd14&search_p4p_id=2023080316204159882146096500019353657_7

code:

/*
  The TFT_eSPI library incorporates an Adafruit_GFX compatible
  button handling class, this sketch is based on the Arduin-o-phone
  example.

  This example diplays a keypad where numbers can be entered and
  send to the Serial Monitor window.

  The sketch has been tested on the ESP8266 (which supports SPIFFS)

  The minimum screen size is 320 x 240 as that is the keypad size.
*/

// The SPIFFS (FLASH filing system) is used to hold touch screen
// calibration data

#include "FS.h"

#include <SPI.h>
#include <TFT_eSPI.h>      // Hardware-specific library

TFT_eSPI tft = TFT_eSPI(); // Invoke custom library

// This is the file name used to store the calibration data
// You can change this to create new calibration files.
// The SPIFFS file name must start with "/".
#define CALIBRATION_FILE "/TouchCalData1"

// Set REPEAT_CAL to true instead of false to run calibration
// again, otherwise it will only be done once.
// Repeat calibration if you change the screen rotation.
#define REPEAT_CAL true

// Keypad start position, key sizes and spacing
#define KEY_X 40 // Centre of key
#define KEY_Y 96
#define KEY_W 62 // Width and height
#define KEY_H 30
#define KEY_SPACING_X 18 // X and Y gap
#define KEY_SPACING_Y 20
#define KEY_TEXTSIZE 1   // Font size multiplier

// Using two fonts since numbers are nice when bold
#define LABEL1_FONT &FreeSansOblique12pt7b // Key label font 1
#define LABEL2_FONT &FreeSansBold12pt7b    // Key label font 2

// Numeric display box size and location
#define DISP_X 1
#define DISP_Y 10
#define DISP_W 238
#define DISP_H 50
#define DISP_TSIZE 3
#define DISP_TCOLOR TFT_CYAN

// Number length, buffer for storing it and character index
#define NUM_LEN 12
char numberBuffer[NUM_LEN + 1] = "";
uint8_t numberIndex = 0;

// We have a status line for messages
#define STATUS_X 120 // Centred on this
#define STATUS_Y 65

// Create 15 keys for the keypad
char keyLabel[15][5] = {"New", "Del", "Send", "1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "0", "#" };
uint16_t keyColor[15] = {TFT_RED, TFT_DARKGREY, TFT_DARKGREEN,
                         TFT_BLUE, TFT_BLUE, TFT_BLUE,
                         TFT_BLUE, TFT_BLUE, TFT_BLUE,
                         TFT_BLUE, TFT_BLUE, TFT_BLUE,
                         TFT_BLUE, TFT_BLUE, TFT_BLUE
                        };

// Invoke the TFT_eSPI button class and create all the button objects
TFT_eSPI_Button key[15];

//------------------------------------------------------------------------------------------

void setup() {
  // Use serial port
  Serial.begin(9600);

  // Initialise the TFT screen
  tft.init();

  // Set the rotation before we calibrate
  tft.setRotation(1);

  // Calibrate the touch screen and retrieve the scaling factors
  touch_calibrate();

  // Clear the screen
  tft.fillScreen(TFT_BLACK);

  // Draw keypad background
  tft.fillRect(0, 0, 240, 320, TFT_DARKGREY);

  // Draw number display area and frame
  tft.fillRect(DISP_X, DISP_Y, DISP_W, DISP_H, TFT_BLACK);
  tft.drawRect(DISP_X, DISP_Y, DISP_W, DISP_H, TFT_WHITE);

  // Draw keypad
  drawKeypad();
}

//------------------------------------------------------------------------------------------

void loop(void) {
  uint16_t t_x = 0, t_y = 0; // To store the touch coordinates

  // Pressed will be set true is there is a valid touch on the screen
  bool pressed = tft.getTouch(&t_x, &t_y);

  // / Check if any key coordinate boxes contain the touch coordinates
  for (uint8_t b = 0; b < 15; b++) {
    if (pressed && key[b].contains(t_x, t_y)) {
      key[b].press(true);  // tell the button it is pressed
    } else {
      key[b].press(false);  // tell the button it is NOT pressed
    }
  }

  // Check if any key has changed state
  for (uint8_t b = 0; b < 15; b++) {

    if (b < 3) tft.setFreeFont(LABEL1_FONT);
    else tft.setFreeFont(LABEL2_FONT);

    if (key[b].justReleased()) key[b].drawButton();     // draw normal

    if (key[b].justPressed()) {
      key[b].drawButton(true);  // draw invert

      // if a numberpad button, append the relevant # to the numberBuffer
      if (b >= 3) {
        if (numberIndex < NUM_LEN) {
          numberBuffer[numberIndex] = keyLabel[b][0];
          numberIndex++;
          numberBuffer[numberIndex] = 0; // zero terminate
        }
        status(""); // Clear the old status
      }

      // Del button, so delete last char
      if (b == 1) {
        numberBuffer[numberIndex] = 0;
        if (numberIndex > 0) {
          numberIndex--;
          numberBuffer[numberIndex] = 0;//' ';
        }
        status(""); // Clear the old status
      }

      if (b == 2) {
        status("Sent value to serial port");
        Serial.println(numberBuffer);
      }
      // we dont really check that the text field makes sense
      // just try to call
      if (b == 0) {
        status("Value cleared");
        numberIndex = 0; // Reset index to 0
        numberBuffer[numberIndex] = 0; // Place null in buffer
      }

      // Update the number display field
      tft.setTextDatum(TL_DATUM);        // Use top left corner as text coord datum
      tft.setFreeFont(&FreeSans18pt7b);  // Choose a nicefont that fits box
      tft.setTextColor(DISP_TCOLOR);     // Set the font colour

      // Draw the string, the value returned is the width in pixels
      int xwidth = tft.drawString(numberBuffer, DISP_X + 4, DISP_Y + 12);

      // Now cover up the rest of the line up by drawing a black rectangle.  No flicker this way
      // but it will not work with italic or oblique fonts due to character overlap.
      tft.fillRect(DISP_X + 4 + xwidth, DISP_Y + 1, DISP_W - xwidth - 5, DISP_H - 2, TFT_BLACK);

      delay(10); // UI debouncing
    }
  }
}

//------------------------------------------------------------------------------------------

void drawKeypad()
{
  // Draw the keys
  for (uint8_t row = 0; row < 5; row++) {
    for (uint8_t col = 0; col < 3; col++) {
      uint8_t b = col + row * 3;

      if (b < 3) tft.setFreeFont(LABEL1_FONT);
      else tft.setFreeFont(LABEL2_FONT);

      key[b].initButton(&tft, KEY_X + col * (KEY_W + KEY_SPACING_X),
                        KEY_Y + row * (KEY_H + KEY_SPACING_Y), // x, y, w, h, outline, fill, text
                        KEY_W, KEY_H, TFT_WHITE, keyColor[b], TFT_WHITE,
                        keyLabel[b], KEY_TEXTSIZE);
      key[b].drawButton();
    }
  }
}

//------------------------------------------------------------------------------------------

void touch_calibrate()
{
  uint16_t calData[5];
  uint8_t calDataOK = 0;

  // check file system exists
  if (!SPIFFS.begin()) {
    Serial.println("Formating file system");
    SPIFFS.format();
    SPIFFS.begin();
  }

  // check if calibration file exists and size is correct
  if (SPIFFS.exists(CALIBRATION_FILE)) {
    if (REPEAT_CAL)
    {
      // Delete if we want to re-calibrate
      SPIFFS.remove(CALIBRATION_FILE);
    }
    else
    {
      File f = SPIFFS.open(CALIBRATION_FILE, "r");
      if (f) {
        if (f.readBytes((char *)calData, 14) == 14)
          calDataOK = 1;
        f.close();
      }
    }
  }

  if (calDataOK && !REPEAT_CAL) {
    // calibration data valid
    tft.setTouch(calData);
  } else {
    // data not valid so recalibrate
    tft.fillScreen(TFT_BLACK);
    tft.setCursor(20, 0);
    tft.setTextFont(2);
    tft.setTextSize(1);
    tft.setTextColor(TFT_WHITE, TFT_BLACK);

    tft.println("Touch corners as indicated");

    tft.setTextFont(1);
    tft.println();

    if (REPEAT_CAL) {
      tft.setTextColor(TFT_RED, TFT_BLACK);
      tft.println("Set REPEAT_CAL to false to stop this running again!");
    }

    tft.calibrateTouch(calData, TFT_MAGENTA, TFT_BLACK, 15);

    tft.setTextColor(TFT_GREEN, TFT_BLACK);
    tft.println("Calibration complete!");

    // store data
    File f = SPIFFS.open(CALIBRATION_FILE, "w");
    if (f) {
      f.write((const unsigned char *)calData, 14);
      f.close();
    }
  }
}

//------------------------------------------------------------------------------------------

// Print something in the mini status bar
void status(const char *msg) {
  tft.setTextPadding(240);
  //tft.setCursor(STATUS_X, STATUS_Y);
  tft.setTextColor(TFT_WHITE, TFT_DARKGREY);
  tft.setTextFont(0);
  tft.setTextDatum(TC_DATUM);
  tft.setTextSize(1);
  tft.drawString(msg, STATUS_X, STATUS_Y);
}

//------------------------------------------------------------------------------------------

p01
p02

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