I’m looking for a good display for a small Tetris project using an Arduino Mega.
Ideally, I’d prefer a shield, but I’m also open to a regular display module if it has a reliable library and is relatively easy to use. One important requirement is that it should not use too many pins, as I still need some free for other components.
The display should also be available on Amazon.de.
Any recommendations or advice would be greatly appreciated. Thanks!
You have posted your question in English in an English forum category. Most forum members looking at posts in this section won't be familiar with what is or is not available in the German Amazon site.
I’m looking for a good display for a small Tetris project using an Arduino Mega.
Ideally, I’d prefer a shield, but I’m also open to a regular display module if it has a reliable library and is relatively easy to use. One important requirement is that it should not use too many pins, as I still need some free for other components.
The display should also be available on Amazon.de.
Any recommendations or advice would be greatly appreciated. Thanks!
Please have a look at https://www.adafruit.com, where you find displays and librarys as well, most witch nice documentations. If available on Amazon, please check.
If you want to avoid needing many pins, choose a display with either SPI or I²C interface, not parallel interface. SPI is faster which may be better if you want the display to update quickly. Also a display with fewer pixels will be quicker to update.
Für Mega2560 gibt es Displays was werden draufgesteckt auf die seitliche leiste, in 3,5 und 4 Zoll Ausführung.
Die 5V Display für UnoR3 funktionieren auch jedoch sind nur als 2,2 oder 2,4Zoll zu haben, als Bibliothek wird LCDWicki empfohlen.
A rough estimate: You would need to refresh each rode ~100 times a second. That works out at 100Hz per row, 8 rows would be 800Hz this is assuming 1 row at a time. Parallel rows would more effective. It is all dependent on your interface. This is for a LED device, a LCD device would be much slower as would using a display controller.