Hello!
I'm trying to use an unbranded SPI SSD1309 2.42" OLED screen to work with my Arduino Uno Rev3.
Here is the back of the screen:
As you can see, I have removed R3 and soldered a blob on R4, as that's what it says to enable SPI.
Then I connect the screen through a breadboard like so:
This is how the pins are connected:
OLED UNO
GND GND
VCC 5V
SCL 13
SDA 11~
RES 8
DC 9~
CS 10~
There's no schematic of the screen where I bought it from, and I can't find what manufacturer it is. I went off this forum thread for the wiring.
I'm trying to use the u8g2 library which is supposed to work with SSD1309. This is the code example i'm uploading to my Uno. It doesn't seem to matter which constructor I use. The screen is just black, nothing happens.
Any ideas?
Thanks!
#include <Arduino.h>
#include <U8g2lib.h>
#ifdef U8X8_HAVE_HW_SPI
#include <SPI.h>
#endif
#ifdef U8X8_HAVE_HW_I2C
#include <Wire.h>
#endif
// Please UNCOMMENT one of the contructor lines below
// U8g2 Contructor List (Frame Buffer)
// The complete list is available here: https://github.com/olikraus/u8g2/wiki/u8g2setupcpp
// Please update the pin numbers according to your setup. Use U8X8_PIN_NONE if the reset pin is not connected
//U8G2_SSD1309_128X64_NONAME0_F_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_SSD1309_128X64_NONAME0_F_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_SSD1309_128X64_NONAME2_F_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
U8G2_SSD1309_128X64_NONAME2_F_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
// End of constructor list
void u8g2_prepare(void) {
u8g2.setFont(u8g2_font_6x10_tf);
u8g2.setFontRefHeightExtendedText();
u8g2.setDrawColor(1);
u8g2.setFontPosTop();
u8g2.setFontDirection(0);
}
void u8g2_box_frame(uint8_t a) {
u8g2.drawStr( 0, 0, "drawBox");
u8g2.drawBox(5,10,20,10);
u8g2.drawBox(10+a,15,30,7);
u8g2.drawStr( 0, 30, "drawFrame");
u8g2.drawFrame(5,10+30,20,10);
u8g2.drawFrame(10+a,15+30,30,7);
}
void u8g2_disc_circle(uint8_t a) {
u8g2.drawStr( 0, 0, "drawDisc");
u8g2.drawDisc(10,18,9);
u8g2.drawDisc(24+a,16,7);
u8g2.drawStr( 0, 30, "drawCircle");
u8g2.drawCircle(10,18+30,9);
u8g2.drawCircle(24+a,16+30,7);
}
void u8g2_r_frame(uint8_t a) {
u8g2.drawStr( 0, 0, "drawRFrame/Box");
u8g2.drawRFrame(5, 10,40,30, a+1);
u8g2.drawRBox(50, 10,25,40, a+1);
}
void u8g2_string(uint8_t a) {
u8g2.setFontDirection(0);
u8g2.drawStr(30+a,31, " 0");
u8g2.setFontDirection(1);
u8g2.drawStr(30,31+a, " 90");
u8g2.setFontDirection(2);
u8g2.drawStr(30-a,31, " 180");
u8g2.setFontDirection(3);
u8g2.drawStr(30,31-a, " 270");
}
void u8g2_line(uint8_t a) {
u8g2.drawStr( 0, 0, "drawLine");
u8g2.drawLine(7+a, 10, 40, 55);
u8g2.drawLine(7+a*2, 10, 60, 55);
u8g2.drawLine(7+a*3, 10, 80, 55);
u8g2.drawLine(7+a*4, 10, 100, 55);
}
void u8g2_triangle(uint8_t a) {
uint16_t offset = a;
u8g2.drawStr( 0, 0, "drawTriangle");
u8g2.drawTriangle(14,7, 45,30, 10,40);
u8g2.drawTriangle(14+offset,7-offset, 45+offset,30-offset, 57+offset,10-offset);
u8g2.drawTriangle(57+offset*2,10, 45+offset*2,30, 86+offset*2,53);
u8g2.drawTriangle(10+offset,40+offset, 45+offset,30+offset, 86+offset,53+offset);
}
void u8g2_ascii_1() {
char s[2] = " ";
uint8_t x, y;
u8g2.drawStr( 0, 0, "ASCII page 1");
for( y = 0; y < 6; y++ ) {
for( x = 0; x < 16; x++ ) {
s[0] = y*16 + x + 32;
u8g2.drawStr(x*7, y*10+10, s);
}
}
}
void u8g2_ascii_2() {
char s[2] = " ";
uint8_t x, y;
u8g2.drawStr( 0, 0, "ASCII page 2");
for( y = 0; y < 6; y++ ) {
for( x = 0; x < 16; x++ ) {
s[0] = y*16 + x + 160;
u8g2.drawStr(x*7, y*10+10, s);
}
}
}
void u8g2_extra_page(uint8_t a)
{
u8g2.drawStr( 0, 0, "Unicode");
u8g2.setFont(u8g2_font_unifont_t_symbols);
u8g2.setFontPosTop();
u8g2.drawUTF8(0, 24, "☀ ☁");
switch(a) {
case 0:
case 1:
case 2:
case 3:
u8g2.drawUTF8(a*3, 36, "☂");
break;
case 4:
case 5:
case 6:
case 7:
u8g2.drawUTF8(a*3, 36, "☔");
break;
}
}
#define cross_width 24
#define cross_height 24
static const unsigned char cross_bits[] U8X8_PROGMEM = {
0x00, 0x18, 0x00, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x42, 0x00,
0x00, 0x42, 0x00, 0x00, 0x42, 0x00, 0x00, 0x81, 0x00, 0x00, 0x81, 0x00,
0xC0, 0x00, 0x03, 0x38, 0x3C, 0x1C, 0x06, 0x42, 0x60, 0x01, 0x42, 0x80,
0x01, 0x42, 0x80, 0x06, 0x42, 0x60, 0x38, 0x3C, 0x1C, 0xC0, 0x00, 0x03,
0x00, 0x81, 0x00, 0x00, 0x81, 0x00, 0x00, 0x42, 0x00, 0x00, 0x42, 0x00,
0x00, 0x42, 0x00, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x18, 0x00, };
#define cross_fill_width 24
#define cross_fill_height 24
static const unsigned char cross_fill_bits[] U8X8_PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x64, 0x00, 0x26,
0x84, 0x00, 0x21, 0x08, 0x81, 0x10, 0x08, 0x42, 0x10, 0x10, 0x3C, 0x08,
0x20, 0x00, 0x04, 0x40, 0x00, 0x02, 0x80, 0x00, 0x01, 0x80, 0x18, 0x01,
0x80, 0x18, 0x01, 0x80, 0x00, 0x01, 0x40, 0x00, 0x02, 0x20, 0x00, 0x04,
0x10, 0x3C, 0x08, 0x08, 0x42, 0x10, 0x08, 0x81, 0x10, 0x84, 0x00, 0x21,
0x64, 0x00, 0x26, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define cross_block_width 14
#define cross_block_height 14
static const unsigned char cross_block_bits[] U8X8_PROGMEM = {
0xFF, 0x3F, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20,
0xC1, 0x20, 0xC1, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20,
0x01, 0x20, 0xFF, 0x3F, };
void u8g2_bitmap_overlay(uint8_t a) {
uint8_t frame_size = 28;
u8g2.drawStr(0, 0, "Bitmap overlay");
u8g2.drawStr(0, frame_size + 12, "Solid / transparent");
u8g2.setBitmapMode(false /* solid */);
u8g2.drawFrame(0, 10, frame_size, frame_size);
u8g2.drawXBMP(2, 12, cross_width, cross_height, cross_bits);
if(a & 4)
u8g2.drawXBMP(7, 17, cross_block_width, cross_block_height, cross_block_bits);
u8g2.setBitmapMode(true /* transparent*/);
u8g2.drawFrame(frame_size + 5, 10, frame_size, frame_size);
u8g2.drawXBMP(frame_size + 7, 12, cross_width, cross_height, cross_bits);
if(a & 4)
u8g2.drawXBMP(frame_size + 12, 17, cross_block_width, cross_block_height, cross_block_bits);
}
void u8g2_bitmap_modes(uint8_t transparent) {
const uint8_t frame_size = 24;
u8g2.drawBox(0, frame_size * 0.5, frame_size * 5, frame_size);
u8g2.drawStr(frame_size * 0.5, 50, "Black");
u8g2.drawStr(frame_size * 2, 50, "White");
u8g2.drawStr(frame_size * 3.5, 50, "XOR");
if(!transparent) {
u8g2.setBitmapMode(false /* solid */);
u8g2.drawStr(0, 0, "Solid bitmap");
} else {
u8g2.setBitmapMode(true /* transparent*/);
u8g2.drawStr(0, 0, "Transparent bitmap");
}
u8g2.setDrawColor(0);// Black
u8g2.drawXBMP(frame_size * 0.5, 24, cross_width, cross_height, cross_bits);
u8g2.setDrawColor(1); // White
u8g2.drawXBMP(frame_size * 2, 24, cross_width, cross_height, cross_bits);
u8g2.setDrawColor(2); // XOR
u8g2.drawXBMP(frame_size * 3.5, 24, cross_width, cross_height, cross_bits);
}
uint8_t draw_state = 0;
void draw(void) {
u8g2_prepare();
switch(draw_state >> 3) {
case 0: u8g2_box_frame(draw_state&7); break;
case 1: u8g2_disc_circle(draw_state&7); break;
case 2: u8g2_r_frame(draw_state&7); break;
case 3: u8g2_string(draw_state&7); break;
case 4: u8g2_line(draw_state&7); break;
case 5: u8g2_triangle(draw_state&7); break;
case 6: u8g2_ascii_1(); break;
case 7: u8g2_ascii_2(); break;
case 8: u8g2_extra_page(draw_state&7); break;
case 9: u8g2_bitmap_modes(0); break;
case 10: u8g2_bitmap_modes(1); break;
case 11: u8g2_bitmap_overlay(draw_state&7); break;
}
}
void setup(void) {
u8g2.begin();
}
void loop(void) {
// picture loop
u8g2.clearBuffer();
draw();
u8g2.sendBuffer();
// increase the state
draw_state++;
if ( draw_state >= 12*8 )
draw_state = 0;
// deley between each page
delay(100);
}