ESP32 touchscreen does not work,,,,

I have copied a project from internet. The project use a CYD, Cheap Yellow Displays. The model is a ESP32-2432S028 (ESP32-WROM32 with TFT ILI9141 and touchscreen XPT2046. the display working, but the touchscreen does not work for this sketch. Thank for your help

// --------------------------------------------------------------------------------------------------------------------------------------------------
//                                                  
//                                                       M0NTV Homebrewing
//
//                                             C H E A P  Y E L L O W  D I S P L A Y
//                                                           
//                                                      S i 5 3 5 1   V F O
//
//                                                          VERSION 2.5
//                                                      (February 2nd 2025)
//
//  -------------------------------------------------------------------------------------------------------------------------------------------------
//
//  This is an adaptation of code created by Pavel Milanes <pavelmc@gmail.com> which draws on work by:
//
//  - Linux Kernel (www.kernel.org)
//  - Hans Summers libs and demo code (qrp-labs.com)
//  - Jason Mildrum's Etherkit libraries for Si5351
//  - DK7IH example.
//  - Jerry Gaffke integer routines for the bitx20 group
//  - Brian Lough (https://www.youtube.com/brianlough) for his code which reassigns CYD pin 27 to CLK (instead of the usual pin 21 which is used for the screen).
//  - Adafruit Seesaw Library
//
 /***************************************************

 Wiring:

        Make sure you purchase an ESP32-2432S028R (the 'R' on the end indicates a RESISTIVE touchscreen). You want the resistive one not the capacitive one.
        I bought this one: https://www.aliexpress.com/item/1005004502250619.html?spm=a2g0o.order_list.order_list_main.52.25a81c24300W0v

        I would STRONGLY ADVISE you check out some of the excellent tutorials on getting started with the CYD (Cheap Yellow Display) at https://randomnerdtutorials.com
        Just do a search on the home page for 'CYD'. They also have a great intro to the pinout of the device.

      - Plug wire that came with CYD into the JST connector 
        closest to the Micro SD card slot
      - Connect the wire to the adapter as follows:
          CYD  -> Adapter
          ------------------------------------------
          GND  -> - (AKA GND) - Black wire
          3.3V -> + (AKA 3V)  - Red wire
          IO22 -> d (AKA SDA) - Blue wire
          IO27 -> c (AKA SCL) - Yellow wire

*******************************************************/
//
//    REVISION HISTORY
//    ----------------
//
//    V.1.0   Original version created.
//    V.1.1   Added formatting to frequency display plus display of tuning increment. Tidied up code.
//    V.1.2   Added automatic Sideband display (<10 MHz = LSB; >10 MHz = USB).
//    V.2.0   Added touch sensitive button to screen GUI to select sideband manually.
//    V.2.1   Tidied up colours & added colour-change to sideband indicator (blue = LSB; orange = USB).
//    V.2.2   Added facility to select SUPERHET mode with IF offset calculations for LSB and USB.
//    V.2.3   Added 100 MHz+ frequencies to be displayed correctly. Converted the SSB indicator into a button for sideband selection. Cleaned up code.
//    V.2.4   Added capability to produce LO signal for FM mode.
//    V.2.5   Added software tuning buttons to increase and decrease frequency.

/*
      SETTING UP THE SOFTWARE
      -----------------------

      To ensure the best chance of this code running on your machine I advise that you use the SAME versions of libraries as I do. 
      A library update can very easily BREAK this code!

      ESP32 Core - Version 3.0.4 - by Espressif Systems (This is installed in the BOARDS MANAGER section of Arduino IDE)
      In the massive list of different ESP32 boards select 'ESP32 Dev Module'. This is what the Cheap Yellow Display identifies as.

      You might also need to reduce the upload speed (under TOOLS menu in Arduino IDE) to 460800 to get it to work.

      si5351mcu - Version 0.7.1 - Download from https://github.com/pavelmc/Si5351mcu/
      Wire - Standard Arduino library (version shouldn't be an issue)
      lvgl - Version 9.2.0 - by kisvegabor (installed through Arduino IDE)
      tft_eSPI - Version 2.5.43 - by Bodmer (installed through Arduino IDE)
      XPT2046_Touchscreen - Version 1.4 - by Paul Stoffregen (installed through Arduino IDE)
      Adafruit_seesaw - Version 1.7.9 - by Adafruit (installed through Arduino IDE)

*/

#include "si5351mcu.h"
#include <Wire.h>
#include <lvgl.h>
#include <TFT_eSPI.h>
#include <XPT2046_Touchscreen.h>
#include "Adafruit_seesaw.h"

// Touchscreen pins
#define XPT2046_IRQ 36   // T_IRQ
#define XPT2046_MOSI 32  // T_DIN
#define XPT2046_MISO 39  // T_OUT
#define XPT2046_CLK 25   // T_CLK
#define XPT2046_CS 33    // T_CS

SPIClass touchscreenSPI = SPIClass(VSPI);
XPT2046_Touchscreen touchscreen(XPT2046_CS, XPT2046_IRQ);

#define SCREEN_WIDTH 240
#define SCREEN_HEIGHT 320

// Touchscreen coordinates: (x, y) and pressure (z)
int x, y, z;

#define DRAW_BUF_SIZE (SCREEN_WIDTH * SCREEN_HEIGHT / 10 * (LV_COLOR_DEPTH / 8))
uint32_t draw_buf[DRAW_BUF_SIZE / 4];

// lib instantiation as "Si"
Si5351mcu Si;

//----------------------------------------- SETTING UP THE VFO & BFO ---------------------------------------------------
//
// For USB: This figure is simply the top edge of your crystal sideband filter + an optional 300 Hz offset to attenuate 
//          the sub 300 Hz frequencies and allow more higher frequencies through the pass band.
//
// For LSB: To avoid sideband inversion the BFO (and LO) are dropped by the filter bandwidth plus a further 300 Hz 
//          frequency offset (see above). So LSB = top edge of filter - filter B/W - 300 Hz.
//
// For FM:  For mixing down a VHF FM RF signal to a seperate demodulator module. 
//          
//

uint32_t LSB = 13324600;    // 2.4 kHz 13.3 MHz (8 Pole) Filter

uint32_t USB = 13327900;    // 2.4 kHz 13.3 MHz (8 Pole) Filter

uint32_t FM = 40650000;     // To mix 2m band down to a 40 MHz IF.

uint32_t F1 = 7200000;      //  CLK0 frequency (Display Frequency)

int MODE = 1;               //  (MODE selection: 1 = LSB; 2 = USB; 3 = FM)

//-----------------------------------------------------------------------------------------------------------------------


String MHz, kHz, Hz;
String freq, comb_str;
char cfreq[9];

// Mix some colours to use
lv_color_t Blue = (lv_color_t)LV_COLOR_MAKE(50, 60, 250);
lv_color_t Green = (lv_color_t)LV_COLOR_MAKE(52, 235, 64);
lv_color_t Orange = (lv_color_t)LV_COLOR_MAKE(252, 134, 15);
lv_color_t Purple = (lv_color_t)LV_COLOR_MAKE(137, 50, 168);
lv_color_t ModeColour;

lv_obj_t * my_rect3;
lv_obj_t * text_label;
lv_obj_t * inc_button;
lv_obj_t * inc_label;
lv_obj_t * SSB_button;
lv_obj_t * SSB_button_label;
const char * ModeLabel;
lv_obj_t * Tune_UP_button;
lv_obj_t * Tune_DOWN_button;
lv_obj_t * Tune_UP_label;
lv_obj_t * Tune_DOWN_label;

bool inc_button_press = 0;

#define SDA 22
#define SCL 27

#define SS_SWITCH        24

#define SEESAW_ADDR      0x36     // Run the M0NTV CYD version of I2C Scanner and include the addresses here.
#define Si5351_ADDR      0x60

//------------------------ SET MODE OF OPERATION -----------------------------------
//
//Uncomment the mode of operation you WANT to use. Only one can be selected at once:
//
//#define SUPERHET //  For SSB (LO = RF + IF) and for FM (LO = RF - IF)
//
#define DCR // LO = RF
//----------------------------------------------------------------------------------


Adafruit_seesaw ss;

int32_t encoder_position = 10000000;
int32_t tuning_inc = 1000;
int32_t old_tuning_inc = 1000;

// Get the Touchscreen data
void touchscreen_read(lv_indev_t * indev, lv_indev_data_t * data) {
  // Checks if Touchscreen was touched, and prints X, Y and Pressure (Z)
  if(touchscreen.tirqTouched() && touchscreen.touched()) {
    // Get Touchscreen points
    TS_Point p = touchscreen.getPoint();

    // Advanced Touchscreen calibration, LEARN MORE » https://RandomNerdTutorials.com/touchscreen-calibration/
    float alpha_x, beta_x, alpha_y, beta_y, delta_x, delta_y;

    // REPLACE WITH YOUR OWN CALIBRATION VALUES » https://RandomNerdTutorials.com/touchscreen-calibration/
    alpha_x = -0.000;
    beta_x = 0.089;
    delta_x = -32.329;
    alpha_y = 0.067;
    beta_y = 0.000;
    delta_y = -14.482;

    x = alpha_y * p.x + beta_y * p.y + delta_y;
    // clamp x between 0 and SCREEN_WIDTH - 1
    x = max(0, x);
    x = min(SCREEN_WIDTH - 1, x);

    y = alpha_x * p.x + beta_x * p.y + delta_x;
    // clamp y between 0 and SCREEN_HEIGHT - 1
    y = max(0, y);
    y = min(SCREEN_HEIGHT - 1, y);

    // Basic Touchscreen calibration points with map function to the correct width and height
    //x = map(p.x, 200, 3700, 1, SCREEN_WIDTH);
    //y = map(p.y, 240, 3800, 1, SCREEN_HEIGHT);

    z = p.z;

    data->state = LV_INDEV_STATE_PRESSED;

    // Set the coordinates
    data->point.x = x;
    data->point.y = y;
  }
  else {
    data->state = LV_INDEV_STATE_RELEASED;
  }
}

static void tune_up_event_cb(lv_event_t * e) {
  lv_event_code_t tuneupcode = lv_event_get_code(e);
  Tune_UP_button = (lv_obj_t*) lv_event_get_target(e);
  lv_obj_t * label = (lv_obj_t*) lv_event_get_user_data(e);
 
  if(tuneupcode == LV_EVENT_CLICKED) {
    F1 = (F1 + tuning_inc);
    display_frequency();
    set_frequency();
  }
}

static void tune_down_event_cb(lv_event_t * e) {
  lv_event_code_t tunedowncode = lv_event_get_code(e);
  Tune_DOWN_button = (lv_obj_t*) lv_event_get_target(e);
  lv_obj_t * label = (lv_obj_t*) lv_event_get_user_data(e);
 
  if(tunedowncode == LV_EVENT_CLICKED) {
    F1 = (F1 - tuning_inc);
    display_frequency();
    set_frequency();
  }
}

static void inc_button_event_cb(lv_event_t * e) {
  lv_event_code_t incbuttoncode = lv_event_get_code(e);
  inc_button = (lv_obj_t*) lv_event_get_target(e);
  lv_obj_t * label = (lv_obj_t*) lv_event_get_user_data(e);
 
  if(incbuttoncode == LV_EVENT_CLICKED) {
   inc_button_press = 1;
  }
}


static void button_event_cb(lv_event_t * e) {
  lv_event_code_t code = lv_event_get_code(e);
  SSB_button = (lv_obj_t*) lv_event_get_target(e);
  lv_obj_t * label = (lv_obj_t*) lv_event_get_user_data(e);
 
  if(code == LV_EVENT_CLICKED) {

    if(MODE == 1){
      // If USB is selected ...
      MODE = 2;
      lv_obj_set_style_bg_color(SSB_button, Orange, 0);
      lv_label_set_text(SSB_button_label, "USB");
    }

    else if(MODE == 2) {
      // If FM is selected ...
      MODE = 3;
       lv_obj_set_style_bg_color(SSB_button, Blue, 0);
       lv_label_set_text(SSB_button_label, "FM");
    }
      
    else {
      // If LSB is selected ...
      MODE = 1;
       lv_obj_set_style_bg_color(SSB_button, Green, 0);
       lv_label_set_text(SSB_button_label, "LSB");
    }
  }
  set_frequency();
}


void lv_create_main_gui(void) {

  // Create blue rectangle for tuning frequency
  static lv_obj_t * my_rect = lv_obj_create(lv_scr_act());
  lv_obj_set_size(my_rect , 180, 50);
  lv_obj_set_pos(my_rect , 70, 10);
  lv_obj_set_style_bg_color(my_rect , Blue, 0);

  // Create a text label for the tuning frequency.
  text_label = lv_label_create(lv_screen_active());
  lv_obj_set_style_text_color(lv_scr_act(), lv_color_hex(0xffffff), LV_PART_MAIN);
  lv_label_set_text(text_label, " ");
  lv_obj_align(text_label, LV_ALIGN_CENTER, 0, -85);

  // Create a button to set the tuning increment 
  inc_button = lv_button_create(lv_screen_active());    
  lv_obj_set_size(inc_button, 50, 50);               // Set the button size
  lv_obj_set_pos(inc_button , 260, 10);
  lv_obj_set_style_bg_color(inc_button, Blue, 0);

  // Add a label to the tuning increment button
  inc_label = lv_label_create(inc_button);     
  lv_label_set_text(inc_label, "1K");        // Set the label text
  lv_obj_center(inc_label);

  lv_obj_add_event_cb(inc_button, inc_button_event_cb, LV_EVENT_ALL, inc_label);  // Assign a callback to the button
 

  // Set font type and font size for FREQUENCY label. More information: https://docs.lvgl.io/master/overview/font.html
  static lv_style_t style_text_label;
  lv_style_init(&style_text_label);
  lv_style_set_text_font(&style_text_label, &lv_font_montserrat_26);
  lv_obj_add_style(text_label, &style_text_label, 0); 

  // Set font type and font size for TUNING INCREMENT label.
  static lv_style_t style_inc_label;
  lv_style_init(&style_inc_label);
  lv_style_set_text_font(&style_inc_label, &lv_font_montserrat_14);
  lv_obj_add_style(inc_label, &style_inc_label, 0); 

  // Set font type and font size for LARGE label.
  static lv_style_t style_large_label;
  lv_style_init(&style_large_label);
  lv_style_set_text_font(&style_large_label, &lv_font_montserrat_48);

  // Create a button to set the desired MODE 
  SSB_button = lv_button_create(lv_screen_active());    
  lv_obj_set_size(SSB_button, 50, 50);               // Set the button size
  lv_obj_set_pos(SSB_button , 10, 10);
  lv_obj_set_style_bg_color(SSB_button, ModeColour, 0);
  
  // Add a label to the MODE button
  SSB_button_label = lv_label_create(SSB_button);     
  lv_label_set_text(SSB_button_label, ModeLabel);        // Set the label text
  lv_obj_center(SSB_button_label);

  lv_obj_add_event_cb(SSB_button, button_event_cb, LV_EVENT_ALL, SSB_button_label);  // Assign a callback to the button

  // Create a purple button to increment the tuning frequency 
  Tune_UP_button = lv_button_create(lv_screen_active());    
  lv_obj_set_size(Tune_UP_button, 100, 100);               // Set the button size
  lv_obj_set_pos(Tune_UP_button , 208, 130);
  lv_obj_set_style_bg_color(Tune_UP_button, Purple, 0);

  // Add a label to the tuning frequency increment button
  Tune_UP_label = lv_label_create(Tune_UP_button); 
  lv_obj_add_style(Tune_UP_label, &style_large_label, 0);    
  lv_label_set_text(Tune_UP_label, "+");        // Set the label text
  lv_obj_center(Tune_UP_label);
  
  lv_obj_add_event_cb(Tune_UP_button, tune_up_event_cb, LV_EVENT_ALL, Tune_UP_label);  // Assign a callback to the button

  // Create a purple button to decrement the tuning frequency 
  Tune_DOWN_button = lv_button_create(lv_screen_active());    
  lv_obj_set_size(Tune_DOWN_button, 100, 100);               // Set the button size
  lv_obj_set_pos(Tune_DOWN_button , 10, 130);
  lv_obj_set_style_bg_color(Tune_DOWN_button, Purple, 0);

  // Add a label to the tuning frequency decrement button
  Tune_DOWN_label = lv_label_create(Tune_DOWN_button); 
  lv_obj_add_style(Tune_DOWN_label, &style_large_label, 0);    
  lv_label_set_text(Tune_DOWN_label, "-");        // Set the labels text
  lv_obj_center(Tune_DOWN_label);

  lv_obj_add_event_cb(Tune_DOWN_button, tune_down_event_cb, LV_EVENT_ALL, Tune_DOWN_label);  // Assign a callback to the button
}


void setup() {
    
    Serial.begin(115200);
    Wire.begin(SDA, SCL);
    ss.begin(SEESAW_ADDR);
 
  // use a pin for the built in encoder switch
  ss.pinMode(SS_SWITCH, INPUT_PULLUP);

  // get starting position
  encoder_position = ss.getEncoderPosition();

  delay(10);
  ss.setGPIOInterrupts((uint32_t)1 << SS_SWITCH, 1);
  ss.enableEncoderInterrupt();


     // Start LVGL
    lv_init();

    // Start the SPI for the touchscreen and init the touchscreen
    touchscreenSPI.begin(XPT2046_CLK, XPT2046_MISO, XPT2046_MOSI, XPT2046_CS);
    touchscreen.begin(touchscreenSPI);
    // Set the Touchscreen rotation in landscape mode
    // Note: in some displays, the touchscreen might be upside down, so you might need to set the rotation to 0: touchscreen.setRotation(0);
    touchscreen.setRotation(2);

    // Create a display object
    lv_display_t * disp;
    // Initialize the TFT display using the TFT_eSPI library
    disp = lv_tft_espi_create(SCREEN_WIDTH, SCREEN_HEIGHT, draw_buf, sizeof(draw_buf));
    lv_display_set_rotation(disp, LV_DISPLAY_ROTATION_270);
  
    // Initialize an LVGL input device object (Touchscreen)
    lv_indev_t * indev = lv_indev_create();
    lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
    // Set the callback function to read Touchscreen input
    lv_indev_set_read_cb(indev, touchscreen_read);

    // Draw MODE button in the correct colour & with correct label
      if(MODE == 1){
        ModeColour = Green; // LSB
        ModeLabel = "LSB";
      }
      else if(MODE == 2){
        ModeColour = Orange; // USB
        ModeLabel = "USB";
      }
      else{
        ModeColour = Blue;  // FM
        ModeLabel = "FM";
      }

    // Function to draw the GUI
    lv_create_main_gui();

    display_frequency();
    
    // init the Si5351 lib
    Si.init(25000000);

    // For a different xtal (from the default of 27.00000 Mhz)
    // just pass it on the init procedure, just like this
    // Si.init(26570000);

    // set & apply my calculated correction factor
    
    Si.correction(2018); // was -1997985
    
    // set max power to both outputs
    Si.setPower(0, SIOUT_8mA);
    Si.setPower(1, SIOUT_8mA);

    set_frequency();

    // reset the PLLs
    Si.reset();

}


void loop() {

    lv_task_handler();  // let the GUI do its work

    display_tuning_increment();

    read_encoder_position();
 
 // don't overwhelm serial port
  delay(10);
  lv_tick_inc(10);
}


/**************************************/
/* Read the button with debouncing    */
/**************************************/
boolean get_button()
{
  if (! ss.digitalRead(SS_SWITCH)) {
    delay(20);
    if (! ss.digitalRead(SS_SWITCH))
    {
      while (! ss.digitalRead(SS_SWITCH));
      return 1;
    }
  }
  return 0;
}

void display_frequency(){
   
   freq = String(F1);

    if (F1 >= 100000000){
    MHz = freq.substring(0, 3);
    kHz = freq.substring(3, 6);
    Hz = freq.substring(6, 9);
    }
    else if (F1 >= 10000000){
    MHz = freq.substring(0, 2);
    kHz = freq.substring(2, 5);
    Hz = freq.substring(5, 8);
    }
    else {
    MHz = freq.substring(0, 1);
    kHz = freq.substring(1, 4);
    Hz = freq.substring(4, 7);
    }
    comb_str = MHz + "." + kHz + " " + Hz;
    comb_str.toCharArray(cfreq, comb_str.length() + 1);
    lv_label_set_text(text_label, cfreq);
}

void set_frequency(){
    
    #ifdef SUPERHET
      if (MODE == 1){
        // We're on LSB
        Si.setFreq(0, LSB + F1);
        Si.setFreq(1, LSB);
      }
      else if (MODE == 2){
        // We're on USB
        Si.setFreq(0, USB + F1);
        Si.setFreq(1, USB);
      }
      else{
        // We're on FM
        Si.setFreq(0, F1 - FM);
      }
   #endif  

   #ifdef DCR
      Si.setFreq(0, F1);
   #endif  

}


void display_tuning_increment(){

   // Button press changes the frequency tuning increment
  if (get_button() || (inc_button_press == 1))
  {
    switch (tuning_inc)
    {
      case 1:
        tuning_inc = 10;
        lv_label_set_text(inc_label, "10");
        break;
      case 10:
        tuning_inc = 100;
        lv_label_set_text(inc_label, "100");
        break;
      case 100:
        tuning_inc = 1000;
        lv_label_set_text(inc_label, "1K");
        break;
      case 1000:
        tuning_inc = 10000;
        lv_label_set_text(inc_label, "10K");
        break;
      case 10000:
        tuning_inc = 100000;
        lv_label_set_text(inc_label, "100K");
        break;
      case 100000:
        tuning_inc = 1000000;
        lv_label_set_text(inc_label, "1M");
        break;
      case 1000000:
        tuning_inc = 1;
        lv_label_set_text(inc_label, "1");
        break;
    }
  }
  inc_button_press = 0;
}

void read_encoder_position(){

   int32_t new_position = ss.getEncoderPosition();
  
  // Has the frequency changed?
  if (encoder_position != new_position) {
    
    if (new_position > encoder_position){
      F1 = (F1 + tuning_inc);
    }
    else F1 = (F1 - tuning_inc);

   display_frequency();

   set_frequency();
    
    encoder_position = new_position;      // and save for next round
  }
}

How about changing the touch screen's SPI bus to HSPI?
If you don't define the following in your User_Setup.h, TFT_eSPI should use VSPI.

// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
#define USE_HSPI_PORT

In CYD, MISO and MOSI cannot be shared between the display panel and the touch panel, so they must be connected to different SPI buses.

try File>Examples>TFT_Toutch>TFT_Touch_Draw_2_4

and this

// TFT_eSPI touch test 2.8_LCD_TFT_Touch_Screen Module ILI9341

// the touch and display interfaces use common MOSI, MISO and SCK pins but separate CS pins

/*  Rui Santos & Sara Santos - Random Nerd Tutorials
    THIS EXAMPLE WAS TESTED WITH THE FOLLOWING HARDWARE:
    1) ESP32-2432S028R 2.8 inch 240×320 also known as the Cheap Yellow Display (CYD): https://makeradvisor.com/tools/cyd-cheap-yellow-display-esp32-2432s028r/
      SET UP INSTRUCTIONS: https://RandomNerdTutorials.com/cyd/
    2) REGULAR ESP32 Dev Board + 2.8 inch 240x320 TFT Display: https://makeradvisor.com/tools/2-8-inch-ili9341-tft-240x320/ and https://makeradvisor.com/tools/esp32-dev-board-wi-fi-bluetooth/
      SET UP INSTRUCTIONS: https://RandomNerdTutorials.com/esp32-tft/
    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files.
    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*/

#include <SPI.h>

/*  Install the "TFT_eSPI" library by Bodmer to interface with the TFT Display - https://github.com/Bodmer/TFT_eSPI
    *** IMPORTANT: User_Setup.h available on the internet will probably NOT work with the examples available at Random Nerd Tutorials ***
    *** YOU MUST USE THE User_Setup.h FILE PROVIDED IN THE LINK BELOW IN ORDER TO USE THE EXAMPLES FROM RANDOM NERD TUTORIALS ***
    FULL INSTRUCTIONS AVAILABLE ON HOW CONFIGURE THE LIBRARY: https://RandomNerdTutorials.com/cyd/ or https://RandomNerdTutorials.com/esp32-tft/   */
#include <TFT_eSPI.h>

// Install the "XPT2046_Touchscreen" library by Paul Stoffregen to use the Touchscreen - https://github.com/PaulStoffregen/XPT2046_Touchscreen
// Note: this library doesn't require further configuration
#include <XPT2046_Touchscreen.h>

TFT_eSPI tft = TFT_eSPI();

// Touchscreen pins
#define XPT2046_IRQ 36                 // T_IRQ
#define XPT2046_MOSI 32   // GPIO23  // T_DIN
#define XPT2046_MISO 39   // GPIO19  // T_OUT
#define XPT2046_CLK 25     // GPIO18   // T_CLK
#define XPT2046_CS 33                    // T_CS

SPIClass touchscreenSPI = SPIClass(VSPI);
XPT2046_Touchscreen touchscreen(XPT2046_CS, XPT2046_IRQ);

#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
#define FONT_SIZE 4

// Touchscreen coordinates: (x, y) and pressure (z)
int x, y, z;

// Print Touchscreen info about X, Y and Pressure (Z) on the Serial Monitor
void printTouchToSerial(int touchX, int touchY, int touchZ) {
  Serial.print("X = ");
  Serial.print(touchX);
  Serial.print(" | Y = ");
  Serial.print(touchY);
  Serial.print(" | Pressure = ");
  Serial.print(touchZ);
  Serial.println();
}

// Print Touchscreen info about X, Y and Pressure (Z) on the TFT Display
void printTouchToDisplay(int touchX, int touchY, int touchZ) {
  // Clear TFT screen
  tft.fillScreen(TFT_WHITE);
  tft.setTextColor(TFT_BLACK, TFT_WHITE);

  int centerX = SCREEN_WIDTH / 2;
  int textY = 60;
 
  String tempText = "X = " + String(touchX);
  tft.drawCentreString(tempText, centerX, textY, FONT_SIZE);

  textY += 40;
  tempText = "Y = " + String(touchY);
  tft.drawCentreString(tempText, centerX, textY, FONT_SIZE);

  textY += 40;
  tempText = "Pressure = " + String(touchZ);
  tft.drawCentreString(tempText, centerX, textY, FONT_SIZE);
}

void setup() {
  Serial.begin(115200);

  // Start the SPI for the touchscreen and init the touchscreen
  touchscreenSPI.begin(XPT2046_CLK, XPT2046_MISO, XPT2046_MOSI, XPT2046_CS);
  touchscreen.begin(touchscreenSPI);
  // Set the Touchscreen rotation in landscape mode
  // Note: in some displays, the touchscreen might be upside down, so you might need to set the rotation to 3: touchscreen.setRotation(3);
  touchscreen.setRotation(1);

  // Start the tft display
  tft.init();
  // Set the TFT display rotation in landscape mode
  tft.setRotation(1);

  // Clear the screen before writing to it
  tft.fillScreen(TFT_WHITE);
  tft.setTextColor(TFT_BLACK, TFT_WHITE);
  
  // Set X and Y coordinates for center of display
  int centerX = SCREEN_WIDTH / 2;
  int centerY = SCREEN_HEIGHT / 2;

  tft.drawCentreString("Hello, world!", centerX, 30, FONT_SIZE);
  tft.drawCentreString("Touch screen to test", centerX, centerY, FONT_SIZE);
}

void loop() {
  // Checks if Touchscreen was touched, and prints X, Y and Pressure (Z) info on the TFT display and Serial Monitor
  if (touchscreen.tirqTouched() && touchscreen.touched()) {
    // Get Touchscreen points
    TS_Point p = touchscreen.getPoint();
    // Calibrate Touchscreen points with map function to the correct width and height
    x = map(p.x, 200, 3700, 1, SCREEN_WIDTH);
    y = map(p.y, 240, 3800, 1, SCREEN_HEIGHT);
    z = p.z;

    printTouchToSerial(x, y, z);
    printTouchToDisplay(x, y, z);

    delay(100);
  }
}

User_Setup.h file (in same directory as above .ino file)

//                            USER DEFINED SETTINGS
//   Set driver type, fonts to be loaded, pins used and SPI control method etc
//
//   See the User_Setup_Select.h file if you wish to be able to define multiple
//   setups and then easily select which setup file is used by the compiler.
//
//   If this file is edited correctly then all the library example sketches should
//   run without the need to make any more changes for a particular hardware setup!
//   Note that some sketches are designed for a particular TFT pixel width/height


// ##################################################################################
//
// Section 1. Call up the right driver file and any options for it
//
// ##################################################################################

// Define STM32 to invoke optimised processor support (only for STM32)
//#define STM32

// Defining the STM32 board allows the library to optimise the performance
// for UNO compatible "MCUfriend" style shields
//#define NUCLEO_64_TFT
//#define NUCLEO_144_TFT

// STM32 8 bit parallel only:
// If STN32 Port A or B pins 0-7 are used for 8 bit parallel data bus bits 0-7
// then this will improve rendering performance by a factor of ~8x
//#define STM_PORTA_DATA_BUS
//#define STM_PORTB_DATA_BUS

// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT

// Display type -  only define if RPi display
//#define RPI_DISPLAY_TYPE // 20MHz maximum SPI

// Only define one driver, the other ones must be commented out
//#define ILI9341_DRIVER       // Generic driver for common displays
#define ILI9341_2_DRIVER     // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
//#define ST7735_DRIVER      // Define additional parameters below for this display
//#define ILI9163_DRIVER     // Define additional parameters below for this display
//#define S6D02A1_DRIVER
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
//#define HX8357D_DRIVER
//#define ILI9481_DRIVER
//#define ILI9486_DRIVER
//define ILI9488_DRIVER     // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
//#define ST7789_DRIVER      // Full configuration option, define additional parameters below for this display
//#define ST7789_2_DRIVER    // Minimal configuration option, define additional parameters below for this display
//#define R61581_DRIVER
//#define RM68140_DRIVER
//#define ST7796_DRIVER
//#define SSD1351_DRIVER
//#define SSD1963_480_DRIVER
//#define SSD1963_800_DRIVER
//#define SSD1963_800ALT_DRIVER
//#define ILI9225_DRIVER
//#define GC9A01_DRIVER

// Some displays support SPI reads via the MISO pin, other displays have a single
// bi-directional SDA pin and the library will try to read this via the MOSI line.
// To use the SDA line for reading data from the TFT uncomment the following line:

// #define TFT_SDA_READ      // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only

// For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
// Try ONE option at a time to find the correct colour order for your display

//  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
//  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red

// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below

// #define M5STACK

// For ST7789, ST7735, ILI9163 and GC9A01 ONLY, define the pixel width and height in portrait orientation
// #define TFT_WIDTH  80
// #define TFT_WIDTH  128
// #define TFT_WIDTH  128 // ST7789 240 x 240 and 240 x 320
#define TFT_WIDTH  240
// #define TFT_WIDTH  320
// #define TFT_HEIGHT 160
// #define TFT_HEIGHT 128
//#define TFT_HEIGHT 160 // ST7789 240 x 240
 #define TFT_HEIGHT 320 // ST7789 240 x 320
// #define TFT_HEIGHT 240 // GC9A01 240 x 240 //#define TFT_HEIGHT 480

// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true, so try
// out the different options below if the screen does not display graphics correctly,
// e.g. colours wrong, mirror images, or stray pixels at the edges.
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
// this User_Setup file, then rebuild and upload the sketch to the board again:

// #define ST7735_INITB
// #define ST7735_GREENTAB
// #define ST7735_GREENTAB2
// #define ST7735_GREENTAB3
// #define ST7735_GREENTAB128    // For 128 x 128 display
// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
// #define ST7735_REDTAB
// #define ST7735_BLACKTAB
// #define ST7735_REDTAB160x80   // For 160 x 80 display with 24 pixel offset

// If colours are inverted (white shows as black) then uncomment one of the next
// 2 lines try both options, one of the options should correct the inversion.

// #define TFT_INVERSION_ON
// #define TFT_INVERSION_OFF


// ##################################################################################
//
// Section 2. Define the pins that are used to interface with the display here
//
// ##################################################################################

// If a backlight control signal is available then define the TFT_BL pin in Section 2
// below. The backlight will be turned ON when tft.begin() is called, but the library
// needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
// driven with a PWM signal or turned OFF/ON then this must be handled by the user
// sketch. e.g. with digitalWrite(TFT_BL, LOW);

 #define TFT_BL   21            // LED back-light control pin
 #define TFT_BACKLIGHT_ON HIGH  // Level to turn ON back-light (HIGH or LOW)



// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for ESP8266 NodeMCU ESP-12 is :
//
// Display SDO/MISO  to NodeMCU pin D6 (or leave disconnected if not reading TFT)
// Display LED       to NodeMCU pin VIN (or 5V, see below)
// Display SCK       to NodeMCU pin D5
// Display SDI/MOSI  to NodeMCU pin D7
// Display DC (RS/AO)to NodeMCU pin D3
// Display RESET     to NodeMCU pin D4 (or RST, see below)
// Display CS        to NodeMCU pin D8 (or GND, see below)
// Display GND       to NodeMCU pin GND (0V)
// Display VCC       to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
//
// The DC (Data Command) pin may be labelled AO or RS (Register Select)
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######

// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
//#define TFT_CS   PIN_D8  // Chip select control pin D8
//#define TFT_DC   PIN_D3  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1    // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V

//#define TFT_BL PIN_D1  // LED back-light (only for ST7789 with backlight control pin)

//#define TOUCH_CS PIN_D2     // Chip select pin (T_CS) of touch screen

//#define TFT_WR PIN_D2       // Write strobe for modified Raspberry Pi TFT only


// ######  FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES  ######

// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
// but saves pins for other functions. It is best not to connect MISO as some displays
// do not tristate that line when chip select is high!
// On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
// On NodeMCU V3  S0 =MISO, S1 =MOSI, S2 =SCLK
// In ESP8266 overlap mode the following must be defined

//#define TFT_SPI_OVERLAP

// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
//#define TFT_CS   PIN_D3
//#define TFT_DC   PIN_D5  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP   ######

// For ESP32 Dev board (only tested with ILI9341 display)
// The hardware SPI can be mapped to any pins

// #define TFT_MISO -1 
// #define TFT_MOSI 14
// #define TFT_SCLK 33
// #define TFT_CS   -1  // Chip select control pin
// #define TFT_DC    13  // Data Command control pin
// #define TFT_RST   12  // Reset pin (could connect to RST pin)
//#define TFT_RST  -1  // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST

// For ESP32 Dev board (only tested with GC9A01 display)
// The hardware SPI can be mapped to any pins

#define TFT_MOSI 13 // In some display driver board, it might be written as "SDA" and so on.
#define TFT_SCLK 14
#define TFT_CS   15  // Chip select control pin
#define TFT_DC   2  // Data Command control pin
#define TFT_RST  12  // Reset pin (could connect to Arduino RESET pin)
#define TFT_BL   21  // LED back-light

#define TOUCH_CS 33     // Chip select pin (T_CS) of touch screen

//#define TFT_WR 22    // Write strobe for modified Raspberry Pi TFT only

// For the M5Stack module use these #define lines
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   14  // Chip select control pin
//#define TFT_DC   27  // Data Command control pin
//#define TFT_RST  33  // Reset pin (could connect to Arduino RESET pin)
//#define TFT_BL   32  // LED back-light (required for M5Stack)

// ######       EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP        ######

// The library supports 8 bit parallel TFTs with the ESP32, the pin
// selection below is compatible with ESP32 boards in UNO format.
// Wemos D32 boards need to be modified, see diagram in Tools folder.
// Only ILI9481 and ILI9341 based displays have been tested!

// Parallel bus is only supported for the STM32 and ESP32
// Example below is for ESP32 Parallel interface with UNO displays

// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT

// The ESP32 and TFT the pins used for testing are:
//#define TFT_CS   33  // Chip select control pin (library pulls permanently low
//#define TFT_DC   15  // Data Command control pin - must use a pin in the range 0-31
//#define TFT_RST  32  // Reset pin, toggles on startup

//#define TFT_WR    4  // Write strobe control pin - must use a pin in the range 0-31
//#define TFT_RD    2  // Read strobe control pin

//#define TFT_D0   12  // Must use pins in the range 0-31 for the data bus
//#define TFT_D1   13  // so a single register write sets/clears all bits.
//#define TFT_D2   26  // Pins can be randomly assigned, this does not affect
//#define TFT_D3   25  // TFT screen update performance.
//#define TFT_D4   17
//#define TFT_D5   16
//#define TFT_D6   27
//#define TFT_D7   14

// ######       EDIT THE PINs BELOW TO SUIT YOUR STM32 SPI TFT SETUP        ######

// The TFT can be connected to SPI port 1 or 2
//#define TFT_SPI_PORT 1 // SPI port 1 maximum clock rate is 55MHz
//#define TFT_MOSI PA7
//#define TFT_MISO PA6
//#define TFT_SCLK PA5

//#define TFT_SPI_PORT 2 // SPI port 2 maximum clock rate is 27MHz
//#define TFT_MOSI PB15
//#define TFT_MISO PB14
//#define TFT_SCLK PB13

// Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
//#define TFT_CS   D5 // Chip select control pin to TFT CS
//#define TFT_DC   D6 // Data Command control pin to TFT DC (may be labelled RS = Register Select)
//#define TFT_RST  D7 // Reset pin to TFT RST (or RESET)
// OR alternatively, we can use STM32 port reference names PXnn
//#define TFT_CS   PE11 // Nucleo-F767ZI equivalent of D5
//#define TFT_DC   PE9  // Nucleo-F767ZI equivalent of D6
//#define TFT_RST  PF13 // Nucleo-F767ZI equivalent of D7

//#define TFT_RST  -1   // Set TFT_RST to -1 if the display RESET is connected to processor reset
                        // Use an Arduino pin for initial testing as connecting to processor reset
                        // may not work (pulse too short at power up?)

// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################

// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
// normally necessary. If all fonts are loaded the extra FLASH space required is
// about 17Kbytes. To save FLASH space only enable the fonts you need!

#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts

// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT


// ##################################################################################
//
// Section 4. Other options
//
// ##################################################################################

// Define the SPI clock frequency, this affects the graphics rendering speed. Too
// fast and the TFT driver will not keep up and display corruption appears.
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
// With an ILI9163 display 27 MHz works OK.

// #define SPI_FREQUENCY   1000000
// #define SPI_FREQUENCY   5000000
//#define SPI_FREQUENCY  10000000
//#define SPI_FREQUENCY  20000000
//#define SPI_FREQUENCY  27000000
//#define SPI_FREQUENCY  40000000
#define SPI_FREQUENCY  55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
//#define SPI_FREQUENCY  65000000
 //#define SPI_FREQUENCY  80000000

// Optional reduced SPI frequency for reading TFT
#define SPI_READ_FREQUENCY  20000000

// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
 #define SPI_TOUCH_FREQUENCY  2500000

// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
//#define USE_HSPI_PORT

// Comment out the following #define if "SPI Transactions" do not need to be
// supported. When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!

// Transaction support is needed to work with SD library but not needed with TFT_SdFat
// Transaction support is required if other SPI devices are connected.

// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
// so changing it here has no effect

// #define SUPPORT_TRANSACTIONS

serial monitor output

X = 259 | Y = 115 | Pressure = 1573
X = 244 | Y = 149 | Pressure = 1845
X = 197 | Y = 154 | Pressure = 1884
X = 157 | Y = 139 | Pressure = 1946
X = 157 | Y = 114 | Pressure = 1867
X = 190 | Y = 88 | Pressure = 1660
X = 225 | Y = 82 | Pressure = 1596
X = 256 | Y = 80 | Pressure = 1395
X = 272 | Y = 93 | Pressure = 1423
X = 270 | Y = 109 | Pressure = 1542
X = 240 | Y = 131 | Pressure = 1758
X = 206 | Y = 134 | Pressure = 1545
X = 269 | Y = 77 | Pressure = 435
X = 189 | Y = 65 | Pressure = 467
X = 110 | Y = 94 | Pressure = 1949
X = 185 | Y = 156 | Pressure = 1453
X = 237 | Y = 91 | Pressure = 1424
X = 133 | Y = 155 | Pressure = 965
X = 229 | Y = 201 | Pressure = 1813

photo

1 Like

Hi @horace,
Thank you for sharing your working code.
Your code has taught me two new things.

  1. At first, I tried your code on my CYD (ILI9341), but it didn't work. After thinking about it for a while, I changed the board type to "ESP32 Dev Module" after selecting "ESP32-2432S028R CYD" until now, and found that it worked.
    I'm still not sure what the difference between these two types is, but it's definitely a new discovery for me.
  1. I often save screen captures to the SD card, so I defined TFT_MISO to read pixel values from LCD. But your User_Setup.h does not define TFT_MISO (GPIO12), and instead specifies TFT_RS as 12. In this way, even if the touch panel and LCD panel are connected to the same SPI bus. If MISO and MOSI do not conflict with each other, the touch also works. This was also a new discovery for me.

Thanks a lot!

good to hear it works! I always tend to use "ESP32 Dev Module"

if the problem is solved click the Solution button at the bottom of the reply that answered the question - this helps others with a similar question

I find these low cost TFT displays with onboard ESP32 and SD reader very useful
this uses a DS18B20 temperature sensor to monitor room temperature in heat pump tests

data is saved to SD card for later analysis on a PC

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