I'm thinking about creating a game that would run on a computer but read input from a gyroscope. The easiest way of getting data from a gryo to a computer that I can think of is an Arduino, since I already have one.
So my question is: what would be a fairly inexpensive gyroscope that could easily be interfaced with an Arduino be?
It doesn't need to read really fast movements, since a human will be moving it. A one-axis gyro is enough for my current project, but if the price difference is small, I might consider a two or thee axis model to be compatible with future projects.
Thanks!
(Sorry if this topic has already been covered. I couldn't find other threads about this, but I bet there are some that are hiding from me.)